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Forums - Nintendo - Smash Ultimate is not a port... and not a brand new game?

 

Would you say Smash Ultimate is...

A port 18 14.75%
 
A brand new game 74 60.66%
 
A compilation 23 18.85%
 
Something else 7 5.74%
 
Total:122
outlawauron said:
I think a lot of people are hung up on the word "port" because it's seen as a dig or a negative. If it wasn't new to Switch and released on the Wii U instead, it would simply be called an expansion or enhanced version. As the people who have played it have said it's Smash 4.5, I don't see the need to go to such great lengths to pretend the game is more than it is.

People who played Halo 3 called it 2.5 at first, people who played SFV called it 4.5 at first as well so that's not a concrete argument fact is the game is very different to S4 so can't be a port otherwise you may as well call games like Tekken 7 or Soul Calibur 6 ports.



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Settle It In Smash!

OT: It's a brand new games, just a couple of Assets got reused. If that would be enough to make it a port, then every single CoD since Modern Warfare (at least!) would just be a port of that game.



TruckOSaurus said:

So I was in the Discord E3 chat when Nintendo went on and on about Smash and some people declared Smash Ultimate a port which I don't agree with at all. Many character models have changed, as well as animations and movesets and most importantly the game mechanics have changed (directional air-dodges, punishment for rolling too much, etc...) which means Ultimate will play very differently than Smash for Wii U.

Then I started asking myself if I would call it a brand new game and I couldn't really be 100% on board with that term. It seems more like a compilation, a big melting pot of all things Smash.

What's your take on all this? And does it matter?

When something either is or isn't, your opinion on the matter is not relevant. 

This game is not a port any more than Smash 4 was a port of brawl. Having similar rosters and may of the same levels as previous Smash Bros' games does not make a sequel a port. Not only does this have all the characters from previous games, but many of them are different in some way, there are more levels and characters from before, fundamental changes in the game's handling have been made, and we don't know anything about the game modes aside from the one v one mode that has an impact on gameplay. 

This is not a port. This is not something up for discussion. Anyone saying otherwise is wrong, plain and simple. 



outlawauron said:
I think a lot of people are hung up on the word "port" because it's seen as a dig or a negative. If it wasn't new to Switch and released on the Wii U instead, it would simply be called an expansion or enhanced version. As the people who have played it have said it's Smash 4.5, I don't see the need to go to such great lengths to pretend the game is more than it is.

I mean, you could say the same about those calling it a port. 



Nintendo will decide for us in a few years if/when they decide to announce the actual, all new, never been done before Super Smash Bros.

Right now SSBU is Super Smash Bros. Wii U 2. It's a sequel, a new sequel.



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Hiku said:

...

I've already articulated the point if you can't understand then it's not my problem simple as that you're constantly coming back with pointless waffle as well as a red herring, what hook exactly I don't answer to you and never will no matter how ruffled you get over one word

Your Marth part further highlights how mixed up you are here Ken plays Marth in Melee which has a whole different system to S4 and Ultimate, here's the general point on why your example are completely pointless and what best describes your initial comparison with Red Focus they give options but don't change the system in the game it's like adding a new gun in COD it doesn't change how you play the game your argument essentially has consisted of what this new gun could do and add it's an option but not a change to the whole system, changes Ultimate how ever would be equivalent to if COD was change to play like Rainbow 6, Team Fortress 2 or Quake the entire game and how you conduct your play in it has changed it's not hard to understand.

I'm not going to mince words either you've been debunk and you're ruffled over it even in the E3 thread you were arguing over smash, you can't even quote what you're arguing against in the right context because it already fully debunks what you keep recycling, an example of this is I highlight the difference in approach in S4 and Ultimate and your response was to cherry pick a line then bring up SxT with one of your debunked examples, difference here is I've not only follow the mentioned series but have played them as well competitively you on the other hand are just winging it from one viewpoint.

Fact is I'm not dragging this out you are by repeating what has already been explained I even gave an easy to understand statement on your comparison with the rush down comment.

Last edited by Wyrdness - on 13 June 2018

Are people still hang up on not accepting Smash 5 being a new game?*sigh*

Well, time will handle that.As Nintendo show the new modes, the new single player content with hopefully a sub-space emmissary equivalent, and the new characters, along with whatever new mechanics that havent been shown yet, people will finally be convinced.

Or when they get their hands on the game.This is also very effective.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

It's a new game with new mechanics and features, but it compiles everything that is great about smash



Nautilus said:
Are people still hang up on not accepting Smash 5 being a new game?*sigh*

Well, time will handle that.As Nintendo show the new modes, the new single player content with hopefully a sub-space emmissary equivalent, and the new characters, along with whatever new mechanics that havent been shown yet, people will finally be convinced.

Or when they get their hands on the game.This is also very effective.

They should have done that here, instead of wasting a ton of time literally going through every character. Show us a roster pic and we could have picked everyone out. Show the new game modes, show us the single player stuff. So far what they showed is a tweeked Smash 4. 

*edit* That said don't get me wrong, it looks like a lot of time and effort went in to making some improvements. I want to give credit where credit is due, but does it look like a new game? No. Does it look like Smash 4 with some tweeks to the game that improve it? Absolutely.

Last edited by bigtakilla - on 13 June 2018

bigtakilla said:
Nautilus said:
Are people still hang up on not accepting Smash 5 being a new game?*sigh*

Well, time will handle that.As Nintendo show the new modes, the new single player content with hopefully a sub-space emmissary equivalent, and the new characters, along with whatever new mechanics that havent been shown yet, people will finally be convinced.

Or when they get their hands on the game.This is also very effective.

They should have done that here, instead of wasting a ton of time literally going through every character. Show us a roster pic and we could have picked everyone out. Show the new game modes, show us the single player stuff. So far what they showed is a tweeked Smash 4.

They didnt because they probably want, as they said before, reveal stuff about the game betwenn now and december to promote the game.Much like it was with Smash 4.So stuff would be left out one way or the other.

And I think they went with the characters first because thats usually what people care about most with Smash.But if I had to harbor a guess, we will see new stuff at least one time per month.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1