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Forums - Nintendo - Smash Ultimate is not a port... and not a brand new game?

 

Would you say Smash Ultimate is...

A port 18 14.75%
 
A brand new game 74 60.66%
 
A compilation 23 18.85%
 
Something else 7 5.74%
 
Total:122

Is Bayonetta 2 an enhanced version of Bayonetta? Because it plays pretty much the same save for some adjustments and improvements, graphically it's not a huge leap if you ignore the color palette, it shares lots of models, weapons, items, enemies and maps form the original Bayonetta, half the soundtrack is the same... The only real difference is story... and nobody seems to care about that in a Bayo game.



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Mcube said:
spemanig said:
It's very much a port. It just has minor changes to mechanics. Changes that could've easily been patched into the last game.

Which is fine by me. I don't want a new smash. Hope this is the last. What a sendoff.

Why would you hope this is the last? 

No reason to keep making new games instead of just perpetually updating this one with new mechanics/content. It’s already effectively perfect. Good things should end and make room for new things. Smash is a good thing.



It's as about as new as Smash Wii U was - the graphical leap was just greater between that game and Brawl, so more assets had to be swapped out. I'm still crossing fingers for a story mode, but it's looking unlikely at this point.



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spemanig said:
Mcube said:

Why would you hope this is the last? 

No reason to keep making new games instead of just perpetually updating this one with new mechanics/content. It’s already effectively perfect. Good things should end and make room for new things. Smash is a good thing.

I disagree.  I believe this is a new game mind, but the graphical leap was small here due to the lesser gap between Wii U and Switch vs Wii and Wii U.  But if Switch 2 is a late 2023 device or sometime around then, the leap in tech could be truly impressive and allow Smash 6 to look much better.  While I spot a lot of welcome improvements with Ultimate, there's a LOT more they could do.  I do think getting Smash out now will allow for a nice long gap though.  



Hiku said:
...

As I said the point was very clear from how I pointed out the difference in how Ultimate plays and how S4 plays you not understanding what is meant with the term fundamental in a discussion of a game's system is not really an issue of mine, when you hear a commentator say he has great fundamentals it means he's great at picking up on the system employed in a game so such usage of the word doesn't make things harder to understand, Trucks highlighted that the changes in Ultimate are a whole new system a change that shows it's a new game. The type of examples you gave me where already addressed which is why I didn't need to bother with you giving me the exact same type of examples over and over which were not a change of system, it's like your SXT comment here it's not even in the same ball park as does it change how you conduct the mechanics in the game? No the players still play things out in the same way as before they just have a few more options.

If you don't play or watch Smash then how can you even attempt to argue a comparison with changes made to the game? I've played and watched the games you've mentioned as well as Smash, this is likely why you're having trouble understanding the impact of the changes as you're basing your entire stance from one view point while not realising the intricacies of another.



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Mcube said:
KLXVER said:
Whats with the GC controller support every time? Its like the game is unplayable otherwise...

Its for the melee crowd that won´t accept playing with a controller that isnt a gamecube controller. It´s also just a really good controller. 

Couldn't they have given us GC controller support for StarFox Zero as well then...



KLXVER said:
Mcube said:

Its for the melee crowd that won´t accept playing with a controller that isnt a gamecube controller. It´s also just a really good controller. 

Couldn't they have given us GC controller support for StarFox Zero as well then...

They could have, it would have made the game alot better aswell. 



Nem said:
Mnementh said:

What is with all the changes to fighter and stage models and to the moveset. They said the ultra smashes were all overhauled to bring you back in the action faster. Perfect block has changed and so on. That means for more than 70 fighters readjusting and rebalancing the moves. And bringing back all the fighters from pre-HD eras is more than just adding the DLC.

 

Oh for god's sake. What are you people trying to pull here? Street fighter versions often have brand new super for every character. They have new moves, rebalancing, new mechanics, new stages and many times graphical upgrades aswell and NEVER In the history of gaming was that considered a "new" entry in the series. Seriously the bias is strong and isn't in the least amusing. It is NOT a new entry. Say what you want, but it will be remembered as such. You don't get to redefine what something is just cause Nintendo did it this time. Deary me! These forums sometimes... if it's Nintendo related logic goes out the window in 2 seconds. Honestly...

Why do you have to be so condescending? You make valid points but you discredit yourself by putting down people who don't think like you. Please argue respectfully.

-----------------------

As for your point, Street Fighter IV did add moves and rebalancing as it went through its new versions but the core gameplay was still the same, the graphics stayed the same,  character models, animations but all of that has changed in Smash Ultimate which is why I don't think you can compare those situations 1 to 1.

Also, I think if we try to define a rule for what is a port and what is not that applies to ALL games that's never going to happen. Street Fighter changes a lot between numbered series but the Smash series plays relatively the same since Melee. So on the scale of what usually separates new Smash games, Smash Ultimate is as much as new game as Brawl and 4 were.



Signature goes here!

Its as much a new game as Smash 4 was for Brawl. Different mechanics, new stages, new characters, new music and hopefully different single player.

Do characters have to be cut in order for people to recognize that it's a new game or something?



I think a lot of people are hung up on the word "port" because it's seen as a dig or a negative. If it wasn't new to Switch and released on the Wii U instead, it would simply be called an expansion or enhanced version. As the people who have played it have said it's Smash 4.5, I don't see the need to go to such great lengths to pretend the game is more than it is.



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