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Forums - Sales Discussion - Global Weekly, 31st March 2018, Software

PosGameWeeklyTotalWeek #
1
Far Cry 5 (PS4)
Ubisoft, Action
1,687,989 1,687,989 1
2
Far Cry 5 (XOne)
Ubisoft, Action
716,723 716,723 1
3
MLB The Show 18 (PS4)
Sony Interactive Entertainment, Sports
412,691 412,691 1
4
Kirby (NS)
Nintendo, Platform
142,200 878,071 3
5
Mario Kart 8 Deluxe (NS)
Nintendo, Racing
94,924 7,847,917 49
6
Super Robot Wars X (PS4)
Namco Bandai Games, Strategy
88,145 88,145 1
7
Sea of Thieves (XOne)
Microsoft Game Studios, Action
86,376 313,618 2
8
Ni no Kuni II: Revenant Kingdom (PS4)
Namco Bandai Games, Role-Playing
75,829 364,385 2
9
Super Mario Odyssey (NS)
Nintendo, Platform
72,302 9,024,183 23
10
FIFA 18 (PS4)
Electronic Arts, Sports
70,304 11,157,251 27
11
Splatoon 2 (NS)
Nintendo, Shooter
65,354 5,024,956 37
12
The Legend of Zelda: Breath of the Wild (NS)
Nintendo, Action-Adventure
55,898 7,117,723 57
13
Super Robot Wars X (PSV)
Namco Bandai Games, Strategy
53,948 53,948 1
14
Great Detective Pikachu (3DS)
Nintendo, Adventure
53,376 158,998 2
15
Call of Duty: WWII (PS4)
Activision, Shooter
50,098 12,434,744 22
16
Grand Theft Auto V (PS4)
Take-Two Interactive, Action
42,912 17,843,750 176
17
Monster Hunter: World (PS4)
Capcom, Action
40,373 3,958,741 10
18
Crash Bandicoot N. Sane Trilogy (PS4)
Activision, Platform
39,369 3,919,564 40
19
Gran Turismo Sport (PS4)
Sony Computer Entertainment, Racing
38,285 3,312,893 24
20
Pokemon: Ultra Sun and Ultra Moon (3DS)
Nintendo, Role-Playing
37,497 5,993,738 20
21
PlayerUnknown's Battlegrounds (XOne)
Microsoft Game Studios, Shooter
36,858 1,388,716 16
22
A Way Out (PS4)
Electronic Arts, Action
36,304 141,313 2
23
Far Cry 5 (PC)
Ubisoft, Action
36,057 36,057 5
24
Assassin's Creed Origins (PS4)
Ubisoft, Action
31,293 3,738,148 23
25
EA Sports UFC 3 (PS4)
Electronic Arts, Sports
28,271 506,622 9
26
Mario + Rabbids Kingdom Battle (NS)
Ubisoft, Strategy
27,966 1,904,090 31
27
MX vs ATV All Out (PS4)
THQ Nordic, Racing
27,203 27,203 1
28
Need for Speed: Payback (PS4)
Electronic Arts, Racing
24,858 1,736,549 21
29
Star Wars Battlefront II (2017) (PS4)
Electronic Arts, Shooter
24,482 3,862,468 20
30
Call of Duty: WWII (XOne)
Activision, Shooter
24,437 5,956,130 22
31
Shining Resonance Refrain (PS4)
Sega, Role-Playing
Pro N/A 1
32
Dragon Ball Fighter Z (PS4)
Namco Bandai Games, Fighting
Pro N/A 10
33
Tom Clancy's Rainbow Six: Siege (PS4)
Ubisoft, Shooter
Pro N/A 122
34
FIFA 18 (NS)
Electronic Arts, Sports
Pro N/A 27
35
Burnout Paradise Remastered (PS4)
Electronic Arts, Racing
Pro N/A 3
36
Pokken Tournament (NS)
Namco Bandai Games, Fighting
Pro N/A 28
37
1-2-Switch (NS)
Nintendo, Party
Pro N/A 57
38
Grand Theft Auto V (XOne)
Take-Two Interactive, Action
Pro N/A 176
39
The Witcher 3: Wild Hunt (PS4)
Namco Bandai Games, Role-Playing
Pro N/A 150
40
Horizon: Zero Dawn (PS4)
Sony Computer Entertainment, Action
Pro N/A 57
41
Assassin's Creed Origins (XOne)
Ubisoft, Action
Pro N/A 23
42
The Sims 4 (PS4)
Electronic Arts, Simulation
Pro N/A 20
43
Attack on Titan 2 (PS4)
Tecmo Koei, Action
Pro N/A 3
44
Assassin's Creed Rogue Remastered (PS4)
Ubisoft, Action-Adventure
Pro N/A 2
45
Uncharted: The Lost Legacy (PS4)
Sony Computer Entertainment, Action
Pro N/A 32
46
MX vs ATV All Out (XOne)
THQ Nordic, Racing
Pro N/A 1
47
The Elder Scrolls V: Skyrim (NS)
Bethesda Softworks, Role-Playing
Pro N/A 20
48
Forza Horizon 3 (XOne)
Microsoft Game Studios, Racing
Pro N/A 79
49
Fallout 4 (PS4)
Bethesda Softworks, Role-Playing
Pro N/A 125
50
MineCraft (PS4)
Sony Computer Entertainment Europe, Misc
Pro N/A 183
51
Prey (2017) (PS4)
Bethesda Softworks, Shooter
Pro N/A 48
52
FIFA 18 (XOne)
Electronic Arts, Sports
Pro N/A 27
53
Hidden Agenda (PS4)
Sony Computer Entertainment, Adventure
Pro N/A 23
54
NBA 2K18 (PS4)
Take-Two Interactive, Sports
Pro N/A 29
55
WWE 2K18 (PS4)
Take-Two Interactive, Sports
Pro N/A 24
56
Overwatch (PS4)
Activision, Shooter
Pro N/A 97
57
Knowledge is Power (PS4)
Sony Computer Entertainment, Party
Pro N/A 23
58
Call of Duty: Infinite Warfare (PS4)
Activision, Shooter
Pro N/A 74
59
Forza Motorsport 7 (XOne)
Microsoft Game Studios, Racing
Pro N/A 27
60
Dark Souls III (PS4)
Namco Bandai Games, Role-Playing
Pro N/A 106
61
MineCraft (XOne)
Microsoft Game Studios, Misc
Pro N/A 176
62
Shadow of the Colossus (PS4)
Sony Computer Entertainment, Action
Pro N/A 8
63
Attack on Titan 2 (NS)
Tecmo Koei, Action
Pro N/A 3
64
Mario Kart (3DS)
Nintendo, Racing
Pro N/A 331
65
A Way Out (XOne)
Electronic Arts, Action
Pro N/A 2
66
PlayStation VR Worlds (PS4)
Sony Computer Entertainment, Misc
Pro N/A 77
67
Bayonetta 2 (NS)
Nintendo, Action
Pro N/A 7
68
NHL 18 (PS4)
Electronic Arts, Sports
Pro N/A 29
69
Rise of the Tomb Raider (PS4)
Square Enix, Adventure
Pro N/A 77
70
Kingdom Come: Deliverance (PS4)
Deep Silver, Role-Playing
Pro N/A 7
71
Monster Hunter: World (XOne)
Capcom, Action
Pro N/A 10
72
The Sims 4 (XOne)
Electronic Arts, Simulation
Pro N/A 20
73
Rocket League (PS4)
505 Games, Sports
Pro N/A 93
74
South Park: The Fractured But Whole (PS4)
Ubisoft, Role-Playing
Pro N/A 24
75
The Alliance Alive (3DS)
Atlus, Role-Playing
Pro N/A

41



     


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Massive ps4 physical sales even when digital is growing.
Just shows what . Massive beast the ps4 is.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

Would be an interesting thread. '(When) will Switch phyiscal software totals overtake Xbox one physical software totals.






konnichiwa said:
Would be an interesting thread. '(When) will Switch phyiscal software totals overtake Xbox one physical software totals.

There's no guarantee the Switch will sell more software than the Xbox One. The Switch won't have anywhere close the same attach rates as the Xbox, which has the best attach rates of any consoles other than PlayStation. Handhelds don't in general. Look at the Gameboy at 118 million hardware units, it sold 501 million software. The NES also sold 501 million software, but inside 61 million hardware units. It had nearly double the attach rate.

The Xbox will sell 500 million physical units in the end probably. The ps4 will do about 1.2-1.4 billion. Switch about 450 million. (if it sells above 90 million which is likely). 



Another week of insane ps4 software sales.



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LethalP said:
konnichiwa said:
Would be an interesting thread. '(When) will Switch phyiscal software totals overtake Xbox one physical software totals.

There's no guarantee the Switch will sell more software than the Xbox One. The Switch won't have anywhere close the same attach rates as the Xbox, which has the best attach rates of any consoles other than PlayStation. Handhelds don't in general. Look at the Gameboy at 118 million hardware units, it sold 501 million software. The NES also sold 501 million software, but inside 61 million hardware units. It had nearly double the attach rate.

The Xbox will sell 500 million physical units in the end probably. The ps4 will do about 1.2-1.4 billion. Switch about 450 million. (if it sells above 90 million which is likely). 

I might be close at the end and we are maybe a bit too early in Switch's lifespan to tell, but considering the fact that the Switch is already outselling the xbox one in terms of software sales for this year up until now,  I still think switch will win at the end. I mean the switch had no big exclusive nor a strong/any third party support this year and still is selling more software in its 2nd year on the market. Imagine what games are about to come … few Pokemon editions, Animal Crossing, probably a 2D Mario and Smash bros  and presumably many more- all of those games will easily sell 10 million copies on the switch whereas it is doubtful that a single xbox one game could crack 10 millions after all (at retail of course!)



ninson95 said:
LethalP said:

There's no guarantee the Switch will sell more software than the Xbox One. The Switch won't have anywhere close the same attach rates as the Xbox, which has the best attach rates of any consoles other than PlayStation. Handhelds don't in general. Look at the Gameboy at 118 million hardware units, it sold 501 million software. The NES also sold 501 million software, but inside 61 million hardware units. It had nearly double the attach rate.

The Xbox will sell 500 million physical units in the end probably. The ps4 will do about 1.2-1.4 billion. Switch about 450 million. (if it sells above 90 million which is likely). 

I might be close at the end and we are maybe a bit too early in Switch's lifespan to tell, but considering the fact that the Switch is already outselling the xbox one in terms of software sales for this year up until now,  I still think switch will win at the end. I mean the switch had no big exclusive nor a strong/any third party support this year and still is selling more software in its 2nd year on the market. Imagine what games are about to come … few Pokemon editions, Animal Crossing, probably a 2D Mario and Smash bros  and presumably many more- all of those games will easily sell 10 million copies on the switch whereas it is doubtful that a single xbox one game could crack 10 millions after all (at retail of course!)

And this is exactly why it would be an interesting thread.  Basically the Switch has to sell 1 million more software every week than Xbox one to pass it in four years.   Gamepass will hurt xone software sales and switch seems of to a great start but when will Switch 2 release? And how will third party do?  (COD/fifa/Battlefield/Red Dead/Anthem/AC/etc)






ninson95 said:
LethalP said:

There's no guarantee the Switch will sell more software than the Xbox One. The Switch won't have anywhere close the same attach rates as the Xbox, which has the best attach rates of any consoles other than PlayStation. Handhelds don't in general. Look at the Gameboy at 118 million hardware units, it sold 501 million software. The NES also sold 501 million software, but inside 61 million hardware units. It had nearly double the attach rate.

The Xbox will sell 500 million physical units in the end probably. The ps4 will do about 1.2-1.4 billion. Switch about 450 million. (if it sells above 90 million which is likely). 

I might be close at the end and we are maybe a bit too early in Switch's lifespan to tell, but considering the fact that the Switch is already outselling the xbox one in terms of software sales for this year up until now,  I still think switch will win at the end. I mean the switch had no big exclusive nor a strong/any third party support this year and still is selling more software in its 2nd year on the market. Imagine what games are about to come … few Pokemon editions, Animal Crossing, probably a 2D Mario and Smash bros  and presumably many more- all of those games will easily sell 10 million copies on the switch whereas it is doubtful that a single xbox one game could crack 10 millions after all (at retail of course!)

The one thing the Switch has going for it that other handhelds didn't is the fact it gets every Nintendo exclusive including the traditionally home console ones. So you can add sales for 3D Mario, Zelda, Metroid, Smash, and other home console franchises on top of Pokemon, Animal Crossing etc. So it might have a better attach rate than the 3DS, but it's not going to be close to what Xbox One will settle at, which will probably similar to 360 and OG Xbox, maybe slightly less.

The DS had multiple 20+ million selling games yet didn't manage to sell as many software units as the PS3 or 360. The Xbox One may not get a 10+ million seller this gen at retail, but it has more games that sell 1 million+ and that's what makes up the difference.

Here's what I expect for both:

Xbox One

Hardware sales: 55 - 60 million

Tie-ratio: 9 - 10.00

Sofware sales: 495 - 600 million


Nintendo Switch

Hardware sales: 90 - 100 million

Tie-ratio: 4.50 - 6.00

Sofware sales: 405 - 600 million


I wouldn't say it's that cut and dry.


 



LethalP said:
ninson95 said:

I might be close at the end and we are maybe a bit too early in Switch's lifespan to tell, but considering the fact that the Switch is already outselling the xbox one in terms of software sales for this year up until now,  I still think switch will win at the end. I mean the switch had no big exclusive nor a strong/any third party support this year and still is selling more software in its 2nd year on the market. Imagine what games are about to come … few Pokemon editions, Animal Crossing, probably a 2D Mario and Smash bros  and presumably many more- all of those games will easily sell 10 million copies on the switch whereas it is doubtful that a single xbox one game could crack 10 millions after all (at retail of course!)

The one thing the Switch has going for it that other handhelds didn't is the fact it gets every Nintendo exclusive including the traditionally home console ones. So you can add sales for 3D Mario, Zelda, Metroid, Smash, and other home console franchises on top of Pokemon, Animal Crossing etc. So it might have a better attach rate than the 3DS, but it's not going to be close to what Xbox One will settle at, which will probably similar to 360 and OG Xbox, maybe slightly less.

The DS had multiple 20+ million selling games yet didn't manage to sell as many software units as the PS3 or 360. The Xbox One may not get a 10+ million seller this gen at retail, but it has more games that sell 1 million+ and that's what makes up the difference.

Here's what I expect for both:

Xbox One

Hardware sales: 55 - 60 million

Tie-ratio: 9 - 10.00

Sofware sales: 495 - 600 million


Nintendo Switch

Hardware sales: 90 - 100 million

Tie-ratio: 4.50 - 6.00

Sofware sales: 405 - 600 million


I wouldn't say it's that cut and dry.


 

Sry but are you talking about attach rates or total software sales? 



RolStoppable said:
LethalP said:

There's no guarantee the Switch will sell more software than the Xbox One. The Switch won't have anywhere close the same attach rates as the Xbox, which has the best attach rates of any consoles other than PlayStation. Handhelds don't in general. Look at the Gameboy at 118 million hardware units, it sold 501 million software. The NES also sold 501 million software, but inside 61 million hardware units. It had nearly double the attach rate.

The Xbox will sell 500 million physical units in the end probably. The ps4 will do about 1.2-1.4 billion. Switch about 450 million. (if it sells above 90 million which is likely). 

Switch isn't a handheld and its tie ratio isn't developing like a handheld console either.

Switch hardware and software shipments by March 2018: 17.79m and 68.97m for a tie ratio of 3.88.
3DS hardware and software shipments by March 2012: 17.13m and 45.42m for a tie ratio of 2.65.

The above timeframe gives both systems roughly 13 months of availability. Tie ratios of all consoles start out low and grow over time. The 3DS will finish with a tie ratio of ~5.0, but Switch is already considerably pacing ahead of the 3DS because its hybrid nature means that it will be used like a home console by plenty of its owners, especially in America and Europe. As such, it's only logical that its software purchase patterns will closely align with the pace of a home console, so an estimated final hardware total of 90m (your example) results more realistically in a software total of 750m+, because you should expect a tie ratio of 8.0 or higher.

exactly this.