roadkillers said: Yup, God of War is taking a Zelda approach. Happy this game is going open-world and really excited to see how they pull it off. |
what does that even mean?
1)GOW is NOT open world, NOT even close, it's just like Uncharted 4 was, bigger levels but it's 100% a linear game, it's not even comparable to dark souls levels
2)it has voice acting
3)it has a story
4)it has a great soundtrack
5)challenging over the top gameplay
6)set pieces
7)real boss battles
8)graphics that don't belong in the past 4th decade
how does ^=zelda in any way? what are you talking about?
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why do you link that article to only say that it has optional bosses when there's a 30 minute interview that has tons of info?
https://www.youtube.com/watch?v=ViaCWvqwUwU