wd87 said:
what does that even mean? 1)GOW is NOT open world, NOT even close, it's just like Uncharted 4 was, bigger levels but it's 100% a linear game, it's not even comparable to dark souls levels 2)it has voice acting 3)it has a story 4)it has a great soundtrack 5)challenging over the top gameplay 6)set pieces 7)real boss battles 8)graphics that don't belong in the past 4th decade how does ^=zelda in any way? what are you talking about? - why do you link that article to only say that it has optional bosses when there's a 30 minute interview that has tons of info?
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Lol, this is gold, I love it.
Taking the Zelda approach, lol ??????
God of war has always had returning to previous areas, like with Apollo’s head to open passages when you go past an old area.







