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Forums - Gaming - Bioware doubles down on Anthem as pressure mounts [Kotaku]

RIP Bioware. And that's a damn shame. If there's that much pressure on this multiplayer game to perform well, then it's already doomed.



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Anyone can guess how this is gonna end.

We all knew it would happen eventually. It was good while it lasted.


On the bright side, EA is imploding itself so badly they might very well crash and burn aswell. Fingers crossed.



EA will demand microtransactions for Anthem so a good single player campaign is unlikely to happen since the game must be build around the microtransactions push.

So it looks like they're done .



In the wilderness we go alone with our new knowledge and strength.

SuperNova said:
Well, if EA stopped buying studios that make acclaimed games only to turn around and force them to make soulless trend-chasing cash grabs totaly opposite of what they used to make, riddled with microtransactions, lootboxes and p2w elements, they might actually be able to sell some games.

As it is, Bioware will be the next victim of EAs incompetence.

Maybe it'll also help if studios didn't sell themselves away to 3rd party firms.



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GameOverture said:
Havent played every bioware game, but from what i can tell Mass Effect 2 was the last time they did anything somewhat worthy of their own name

Dragon Age: Inquisition was a ton of fun. Not perfect... But I thoroughly enjoyed my 60+ hours doing 100% of everything.






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EA should really give it more time if it's not ready by march of next year... I understand their need to think of investors, but one has to think a studio like Bioware is of more value to them. I can't imagine axing yet another famous studio will be good for their stock value.



AngryLittleAlchemist said:
SuperNova said:
Well, if EA stopped buying studios that make acclaimed games only to turn around and force them to make soulless trend-chasing cash grabs totaly opposite of what they used to make, riddled with microtransactions, lootboxes and p2w elements, they might actually be able to sell some games.

As it is, Bioware will be the next victim of EAs incompetence.

So Bioware ruins two of their games franchises, multiple projects, and the internet's response is "it's just EA" ? 

I mean, I can at least understand DICE because even though their games are pretty meh, people love them and only dislike the EA portion of the deal. But so much of Bioware's controversy are things that may or may not be the fault of the publisher. I have a very hard time believing that all of it, or even a majority of it, is EA's fault. Bioware has had a lot of failed projects, let's not kid ourselves. It's open to interpretation, that being said, I won't lie : It gets pretty annoying to see almost no responsibility placed on the developer ...

Edit: I shouldn't say "two of their game franchises" because there will always be that one person that says Bioware is still quality because they made one game that people liked in six years .... 

How about some concrete examples? Not sure what you're talking about here honestly. Dragon Age inquisition was a critically acclaimed and well loved entry into the franchise and Mass Effect 3, controversial ending aside is generally agreed upon to be not a bad game before said ending happened.

Because if you're talking about Mass Effect Andromeda, EA forced the project on an unexpierienced team in order to proiritize Anthem within Biowares A-Team, Anthem being a game that was most certainly a custom-order destiny-killer by EA. Then they proceded to cut funds and rush development on Andromenda and proceded to push it out of the gate unfinished only to turn around and kill the studio that made it.

If you think the studio has any actual say in this you're at best very naive, when it comes to the way certain publlishers operate. Even if you think somehow all of EAs studios are just running wild and just doing whatever the fuck they want, it isn't a good look for EA and just spells incompetence all over again.

Also EA has a long and storied history of doing this.  When you have 13+ dead studios under your belt, you have systemic issue, not a few rouge studios. Not sure what you're trying to achive by calling 'good-guy EA' here. It just isn't the reality of the situation.



vivster said:
SuperNova said:
Well, if EA stopped buying studios that make acclaimed games only to turn around and force them to make soulless trend-chasing cash grabs totaly opposite of what they used to make, riddled with microtransactions, lootboxes and p2w elements, they might actually be able to sell some games.

As it is, Bioware will be the next victim of EAs incompetence.

Maybe it'll also help if studios didn't sell themselves away to 3rd party firms.

Absolutely agree. I don't really get it most of the time, but then you hear stories like the one about the demise of factor 5 and realise, you usually don't know the full extent of whats going on until after the fact. Even with several very successfull games under their belt an indie studio usually can't survive more than three consecutive projects that fall through for one reason or another. Just like Platnuim games has been skirting the edge of bankcrupcy for a while now and trying to stay afloat with bad, rushed licensed games for some cash flow before NIer blew up and Nintendo ordered another Bayo sequel.

You never know what went on behind the scenes, they might be utterly desperate and see selling as the only option to keep the studio afloat at all. Or they might want the relative stability and securuty of working under a publisher. In wich case.....I fail to see why anyone yould go with EA.



vivster said:

Maybe it'll also help if studios didn't sell themselves away to 3rd party firms.

Sometimes when you are the owner of a games company and a bigger games company comes along with wads of cash, it's hard to turn down.

Pemalite said:

Dragon Age: Inquisition was a ton of fun. Not perfect... But I thoroughly enjoyed my 60+ hours doing 100% of everything.

DA:I was an amazing game. Sure it had a shitty MP with microtransations but it didn't affect the main game at all which was (as you say) 60 hours of goodness. Keep in mind you could play through numerous times with a different class, race and team mates, with different actions each time making that 60 into a lot more like me.

People don't give DA:I the credit it deserves. You compare it to a lot of games since? MP only microstransaction filled crap most of it.



Hmm, pie.

SuperNova said:
vivster said:

Maybe it'll also help if studios didn't sell themselves away to 3rd party firms.

Absolutely agree. I don't really get it most of the time, but then you hear stories like the one about the demise of factor 5 and realise, you usually don't know the full extent of whats going on until after the fact. Even with several very successfull games under their belt an indie studio usually can't survive more than three consecutive projects that fall through for one reason or another. Just like Platnuim games has been skirting the edge of bankcrupcy for a while now and trying to stay afloat with bad, rushed licensed games for some cash flow before NIer blew up and Nintendo ordered another Bayo sequel.

You never know what went on behind the scenes, they might be utterly desperate and see selling as the only option to keep the studio afloat at all. Or they might want the relative stability and securuty of working under a publisher. In wich case.....I fail to see why anyone yould go with EA.

If they have to sell themselves to stay alive there is virtually no difference if they die right then or if the Publisher "kills" them. Which is why I don't understand why so much of the ire goes against the publisher instead of the developer. I mean they sold themselves for money and then the Publisher closes them for money, everyone got what they wanted.



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