Yeah, I didn't like it. It's a hard game but for all the wrong reasons, usually if you're having trouble then you can just grind your way up to get past most sections. The unforgiving level design tends to railroad you into this play style. The gameplay itself was pretty innovative but it feels unoptimized, Link's sword is too short and the way spells work feels like you should be conservative when using them but at the same time, the spells are vital for your survival.