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Forums - Nintendo Discussion - Why is the Switch still not getting big games from 3rd parties?

Miyamotoo said:
NATO said:

What does Miyamoto know about porting games, name a game he's ported to a non-nintendo system.

Actually he said less than one year, and point that he need personaly to port some game to know how much time porting lasts is ridiculous, because he is high Nintendo executive and of course he have information how much time is needed for porting Switch games (Nintendo games and 3rd party games), espacily beeacuse we have quite Wii U ports on Switch.

And the time taken to port Nintendo games to another system?

Come on, surely you get the joke.



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John2290 said:
You mean games like Fifa, Ass creed, Cod and the like? Well, I think the userbase for Nintendo games just isn't into these types of games, I'd also assume there is a huge overlap of PS4 and switch gamers and companies know both these things, Perhaps there is more too it, maybe companies saw how badly these types of multiplats did on wii or perhaps Nintendo doesn't want to be seen as the console that doesn't sell the AAA big hitters. Maybe it's a combination of all those things and more.

I think there is a userbase for those types of games. But only if they are done right.

Having a game ported from the Xbox/Playstation with downgraded visuals and performance on a Nintendo platform isn't going to be making anyone salivate.

Rather... If a game pushes the Nintendo hardware, is genuinely excellent with great visual design, then gamers will eat it up.



--::{PC Gaming Master Race}::--

its to weak to run them without heavy rework. In terms of performance, especially in handheld mode, its basically a PS3/Xbox 360 and not a PS4/Xbox One. One of the reasons many people wished nintendo would have used the new Tegra X2 chip instead the 2year old outdated X1.



Cerebralbore101 said:
I spit my drink out reading the thread title. Most Japanese 3rd party devs are already supporting the system with ports. Bethesda is the only western 3rd party dev worth a damn anymore, and they're giving Switch good support.

Not every game can be reasonably ported to Switch because of graphics limitations. Other than that 3rd party devs love the system.

Yeah CDProjectRed, Rockstar Games, Rocksteady, Valve, Bioware, Blizzard and so on really arnt worth anything, sure :D



Because the AAA games (Witcher 3, Shadow of Mordor, Tomb Raider, Monster Hunter World) you want barely run in 30fps on a PS4. So porting those to the Switch takes lots of effort. More than a simple resolution drop for sure.



Please excuse my (probally) poor grammar

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habam said:
Cerebralbore101 said:
I spit my drink out reading the thread title. Most Japanese 3rd party devs are already supporting the system with ports. Bethesda is the only western 3rd party dev worth a damn anymore, and they're giving Switch good support.

Not every game can be reasonably ported to Switch because of graphics limitations. Other than that 3rd party devs love the system.

Yeah CDProjectRed, Rockstar Games, Rocksteady, Valve, Bioware, Blizzard and so on really arnt worth anything, sure :D

CDP only has a single game this gen. Rockstar is big for sure though. Rocksteady is owned by WB and their games are MTS infested trash now. Valve doesn't make games anymore. Bioware is owned by EA, and their last game sucked. Blizzard merged with Activision years ago and the vast majority of their games are on PC only. For notable games, they just have Overwatch for consoles and that's it. 

Compare that to Bethesda witch has put out... Wolfenstein, ESO, Fallout 4, Doom, Prey, Evil Within 2, Wolfenstein 2, and Dishonored 2. That's just their current gen stuff. They also do remasters of their older games. 



habam said:
its to weak to run them without heavy rework. In terms of performance, especially in handheld mode, its basically a PS3/Xbox 360 and not a PS4/Xbox One. One of the reasons many people wished nintendo would have used the new Tegra X2 chip instead the 2year old outdated X1.

Your general sentiment is correct. The Tegra X1 is slightly more modern than the PS4 and Xbox One's GPU, which means that in terms of features these GPUs are much closer to each other than say the Switch is to PS3/Xbox 360. On the other hand in terms of raw computational performance Switch is closer to Xbox 360 and PS3 (about on par with those two in handheld mode, and about 1.8X-2X faster in docked mode). This means that most modern engines will support Switch, but ultimately the games that can be ported on it will depend on whether they are computationally intensive (many Western AAA titles are, so those will most likely not run well and not really be practical to port) or not (there are still quite a large number of games, particularly from Japan that are not).

Also, the X2 is not really that much better than the X1. The biggest improvement on the X2 is memory bandwidth, which has been doubled. In addition, X2 achieves a maximum of 750 GFLOPS in single precision mode (the X1 could do a maximum of 512). Now Nintendo, most likely in a bid to keep up with the system's thermals, down clocked the GPU so the Switch's actual performance in docked mode is about 1.3X less (about 393 GFLOPS). If we reduce the speed of the X2's GPU by the same amount, then we get about 576 GLOPS. While that should provide some boost to certain games, it would still not be nearly large enough for computationally intensive games that struggle to run on the base Xbox One and/or PS4 to come over. In addition, the X2's GPU microarchitecture is based on Pascal which is more of a refinement to the Maxwell based GPU found on the X1. The jump from an X1 to an X2 is just slightly more than the jump from the 3DS to New 3DS, but it would not make more on-par with PS4 and Xbox One with regards to computational performance.

The reality is that the Switch's emphasis on portability meant that they had to with hardware found in mobile tablets (these run at around 4-10 watts), and there are very few options available at the time the Switch was being internally developed or even now that would allow for the creation of a $300 handheld that would be on-par with PS4 and Xbox One. 

Qwark said:
Because the AAA games (Witcher 3, Shadow of Mordor, Tomb Raider, Monster Hunter World) you want barely run in 30fps on a PS4. So porting those to the Switch takes lots of effort. More than a simple resolution drop for sure.

I totally agree with Witcher 3 and I would lean towards agreeing with you MHW (though I am still uncertain about that; because the game is clearly large and so Switch might not be able to run it, but on the other hand it is running on a last-gen engine though of course the engine is not everything when it comes to making a game run on a certain platform). But Shadow of Mordor and Tomb Raider (both the 2013 game and Rise of the Tomb Raider) run on Xbox 360 and/or PS3, so these should be more than doable on Switch. In fact, Tomb Raider 2013 was ported by Nvidia (on-behalf of Square Enix) to the Nvidia Shield and based on my experience with it, it runs quite well.



Cerebralbore101 said:
habam said:

Yeah CDProjectRed, Rockstar Games, Rocksteady, Valve, Bioware, Blizzard and so on really arnt worth anything, sure :D

CDP only has a single game this gen. Rockstar is big for sure though. Rocksteady is owned by WB and their games are MTS infested trash now. Valve doesn't make games anymore. Bioware is owned by EA, and their last game sucked. Blizzard merged with Activision years ago and the vast majority of their games are on PC only. For notable games, they just have Overwatch for consoles and that's it. 

Compare that to Bethesda witch has put out... Wolfenstein, ESO, Fallout 4, Doom, Prey, Evil Within 2, Wolfenstein 2, and Dishonored 2. That's just their current gen stuff. They also do remasters of their older games. 

Valve still makes games...unfortunately it is all just DOTA 2 related stuff.

Okay now back on topic, I still think games by the aforementioned companies (even ports of cross-gen games or enhanced ports of last gen titles) would be good addition to the Switch and would be less risky for the devs. Any quality game, be it somewhat older or new, would be a great addition to the Switch and it will move more people to purchase the system. I believe it would be disingenuous to dismiss all of those studios/publishers. For me the Switch has become my favourite console, as a portable gamer, a decently powerful handheld platform with Nintendo's latest games at a steady pace along with a mix of their older emulated games (through VC), ports/remakes of some of their older games, a few new multiples games, some ports of older cross-gen multiplat games, and some quality Japanese third-party/second-party exclusives was really the dream device until the Switch made it a reality. Hence, I would like as many quality games from as many of these third-party studios as possible. I really do hope Nintendo engages with them and convinces them to bring some of their fun and quality projects to the Switch. 



Cerebralbore101 said:
habam said:

Yeah CDProjectRed, Rockstar Games, Rocksteady, Valve, Bioware, Blizzard and so on really arnt worth anything, sure :D

CDP only has a single game this gen. Rockstar is big for sure though. Rocksteady is owned by WB and their games are MTS infested trash now. Valve doesn't make games anymore. Bioware is owned by EA, and their last game sucked. Blizzard merged with Activision years ago and the vast majority of their games are on PC only. For notable games, they just have Overwatch for consoles and that's it. 

Compare that to Bethesda witch has put out... Wolfenstein, ESO, Fallout 4, Doom, Prey, Evil Within 2, Wolfenstein 2, and Dishonored 2. That's just their current gen stuff. They also do remasters of their older games. 

Yeah but so are Nintendos. Every heard about those "Amiibos" ?

 

Want special armour in Zelda BOTW ? Please buy dozens of amiibos. Scan those amiibos and roll the dice what gear you get. Oh you didnt got what you need? No problem, you can roll the dice again in 24 hours? Dont want to wait 24 hours? Well, buy just buy another Amiibo ;)


Want a companion? Just buy the Wolf Link Amiibo. Want to train the wolf link amiibo? Just buy Twilight Princess HD ;)


Vavle still makes games, currently 3 AAA game sin development for the HTC Vive: http://www.eurogamer.net/articles/2017-02-10-valve-is-making-three-fully-fledged-vr-games

 

Blizzard also has Diablo 3 on consoles btw.



nemo37 said:

Valve still makes games...unfortunately it is all just DOTA 2 related stuff.

http://www.eurogamer.net/articles/2017-02-10-valve-is-making-three-fully-fledged-vr-games