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Forums - Microsoft - 2017 was solid year for Xbox One sales in spite of exclusvies.

CGI-Quality said:
Jigsawx1 said:

@Pemalite: "The Master Chief Collection was utter garbage, Halo 5 was average."

 

Sorry but i think you have no plan what you are talking about! Halo 5 is a killer app with a permanent big online commnity and that is something that sony dont has to offer in any their exclusives for a really long time the last game was socom on ps2........

Unless you can back this up with numbers, then there isn't any point in you trying to start a console war here. He said that Halo 5 was average. That doesn't say anything about the size of its community nor how it compares to other games from other companies.

sorry but read the topic this "war is going on since site 1"

Unless he can back this up with numbers ot links that halo 5 is average, then there isn't any point in trying to start a console war here right !



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CGI-Quality said:
Jigsawx1 said:

sorry but read the topic this "war is going on since site 1"

The topic is pointing out the positives of 2017 for the Xbox One despite the dilemma it has with exclusive titles. It does not incite a console war at all.

 There is no lack in exclusives in my opionion, because ms give us games that we can play for years.

1 example: I buy a god of war and i will have a nice weekend trough the game because god of war is great in what it wants to be.

But if i buy halo 5 i have enough input for years because it is a big multiplayer game where i have different situations every time i play it. The Story there is more like an intro and not the whole game like a god of war or the last of us.

So who give me more that i can play ms or sony? if would i would like 4 excluaives from sony i would have something to play for 150-200 hours that is where a halo 5 is starting!

 

The same you can say to gears of war and you could say it to titanfall in the first 3years of this genration.



Puppyroach said:
Zoombael said:
Yea, a pity how a platform holder can be relatively successful without providing quality content, without pushing the medium forward, trying to reduce the competition to a hardware arms race. On top of that laying the foundation for quantity over quality a la Steam and all its consequences.

So Halo, Gears of War, Forza, Forza Horizon, Sunset overdrive, Ori, Cuphead aren´t examples of quality content?

No, not in the context of my words. Its always the same crux with you people. Critical voices point out the staleness of  MS franchises, the lack of creativity and new (big) content, how MS is only good at aquiring existing IPs (Minecraft, PUBG, Ori), to pretend they accomplished something extraordinary. And then someome comes along and lists names of games and modus operandi sitting in the center of said critique. 

 

I admit, i did cut it a lil short. But... we should know by know how these conversations go, shouldnt we?


Nobody is saying those are terrible games. However, nothing special, nothing to give MS the amount of credit. Considering for how long MS is in the  business of developing games, starting around the time when Sony entered the market with their first PS, considering how MS defenders tend to brag how much muneh they gots and how much more successful some of their aquired IPs are. Considering, this industry heavy weight was one reason why SEGA left the race. Its laughable how some praise  them and compare the weight of Nintendos platform to that of Xbox, where lil N is actually capable of providing new concepts on their own and games that are critically acclaimed worldwide, with noticable impact.

 

MS doesnt have the intention nor the competence or patience or [reasonable] vision of developing creatively and exceeding standards at pretty much every level. Apparent, when looking at the way they handled the projects by Obsidian Entertainment, PlatinumGames, Press Play ... or the cancelled Phantom Dust remake, cancelled Fable, closed Studios, negleted franchises they re sitting on. It would be a different story if they actually did sth. to counter-balance. But no, they rather try to copy Valves "success-story".

 

 I really couldnt care less what the economic gamer of today thinks of displayed status quo. Those who seriously pad MS on the shoulder for giving EA another way to eat their way up to be the biggest fish in the pond. 



Hunting Season is done...

CGI-Quality said:
Jigsawx1 said:

 There is no lack in exclusives in my opionion, because ms give us games that we can play for years.

1 example: I buy a god of war and i will have a nice weekend trough the game because god of war is great in what it wants to be.

But if i buy halo 5 i have enough input for years because it is a big multiplayer game where i have different situations every time i play it. The Story there is more like an intro and not the whole game like a god of war or the last of us.

So who give me more that i can play ms or sony? if would i would like 4 excluaives from sony i would have something to play for 150-200 hours that is where a halo 5 is starting!

 

The same you can say to gears of war and you could say it to titanfall in the first 3years of this genration.

You're tripping over ideas to push a point (and it side-steps the issue at hand). Because you'll spend just a weekend on God of War vs years worth of Halo time doesn't really jive with the topic. Even some of the most rigid Xbox fans will admit that the exclusive situation could use some work.

Now to the issue at hand - Pemalite didn't argue in favor of PS4 exclusives.

I think that a online community says alot about a game if i can play halo 5 around the clock in every game mode then you can say that this game must have a good quaitly because if not it is dead after 1/2 half year like halo 4 was. if i look in my xbox its mostly on 10 -15 in the "most played section " and every time i play it i only need 20 seconds to get in a new fresh game.



Pemalite said:
Mr Puggsly said:

Not reflective of Xbox One though because its a platform with quality content.

People generally dont argue that, instead they argue it has no exclusives due to sharing games with PC.

It's a legitimate concern though considering there are 125 million with 8.9 million concurrent users on steam back in 2015... And steam has continued to grow since then.
https://www.vg247.com/2015/02/24/steam-has-over-125-million-active-users-8-9m-concurrent-peak/

In-fact, Valve made a statement that they were adding roughly 1.5 million users per month.
https://www.polygon.com/2017/8/4/16095394/steam-users-count-2017-gaining-millions-per-month

There are literally hundreds of millions of PC gamers, Microsoft releasing all it's games on PC, means there are hundreds of millions of PC gamers which have zero incentive to buy an Xbox One...
PC does compete with console... And consoles need to appeal to PC gamers, their wallets are equally as valuable.

To be honest, looking at Microsoft software output for the last few years, I can say that they are doing the right thing now that they release everything on PC. Because they don't have system sellers right now. I can't see how these games can make PC-only gamers buy the console. They only had one 90+ rated game in the entire generation. And everything besides Halo/Gears/Forza struggles to sell 1m+ or even hit the 500k mark. The only games that sell well and create some hype are Halo/Gears/Forza entries and almost all the fans of these games already have an Xbox or will buy it at some point anyway I suppose. The only game that probably could sell some consoles which doesn't belong to these franchises and should have stayed exclusive is Cuphead. But looking at how Studio MDHR handles everything by themselves it is obvious that MS only paid for console exclusivity and that's it. Probably they haven't had enough faith that the game will sell that well I don't know.



 

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Mr Puggsly said:

As usual, you make arguments by making assumptions. Never claimed Xbox had a bigger userbase and we dont know the number of active users are on Steam. The actual number of active users could vary anywhere if you set no log in period and many might just be playing F2P games.

I have provided evidence already that verified the actual number of active users on Steam, you are arguing against evidence, where is your counter evidence, you kinda do need that for a rebuttal.

Here. I will post some more (I can't believe I need to say this a 3rd time.)
http://www.gamesindustry.biz/articles/2017-08-04-steam-has-attracted-27m-new-users-in-18-months

Steam counts an active user as someone who has purchased a game or played a F2P game and made an in-game purchase and has logged in at-least once for that month.

You can't just make an account, play a F2P game and get counted in the active users.

The actual number of accounts on Steam is much higher than the active user count.

Mr Puggsly said:

Hardware is important if you want to play technically demanding Xbox games. That was the point but you can never stay on topic.

I was on topic. The topic wasn't even about power to begin with, that was your argument.

Also, not all Xbox games require Xbox One levels of PC hardware to play, making your argument entirely fictitious, I have already proven this with game examples.

Mr Puggsly said:

If you have a good PC then I might suggest going with PS4 and Switch over X1. But again you miss the point. MS can still move a lot more software sharing games between PC and Xbox versus Xbox alone. I'm not sure why these points go over your head.

Of course Microsoft has more potential to sell more copies of a game if it appeals to a larger potential market.
But by doing so, they are missing out on potential consoles sales, which in turn might sell 3rd party games which they can also make a profit from.


Mr Puggsly said:

Forza Horizon 2 is a different game, different world to explore, its own hip soundtrack, etc. Its not like comparing Forza 6 and 7, your argument shows how little you know.

You pretty much explained every GTA game ever.

Mr Puggsly said:

Halo:MCC, even with its shortcomings, is a great product.

Its the best way to play the Halo campigns, has exclusie upgrades to Halo 2, and has multiplayer for each game. Its also gonna be updated so maybe they even imrove it beyond 4K.

Halo: The Master Chief Collection was a colossal failure.
The online portion of the game never fully functioned correctly, it's been years. - Iin-fact 343i made a statement that they are going to make additional patches to the game to fix it up and make it Xbox One X enhanced.

But don't take my word for it:
https://www.polygon.com/2017/10/18/16497676/halo-the-master-chief-collection-xbox-one-x-enhancements

In-fact, the game was so bad, Microsoft gave away ODST.
https://www.destructoid.com/343-apologizes-for-master-chief-collection-issues-with-free-odst-remake-285283.phtml

Plus because of all the online issues in the Master Chief Collection, the online populations are non-existent in Oceania... And the little population that did stick around, there are so many maps and game modes that Match Making is a chore in of itself.


Mr Puggsly said:

Halo 5 is well above average because its virtually a total package. Good campaign, great multiplayer, and co op modes. I still play it regularly. My only big gripe is no split screen. But its above average.

On launch it wasn't a total package, it was missing a plethora of features and content.
Split Screen, Theater, Forge, File Share and more.
https://en.wikipedia.org/wiki/Halo_5:_Guardians#Post-release_content
Some of it didn't come to Halo 5 even after a year it had released.

Campaign was mediocre, the story was a convoluted mess that ended on a cliff hanger and wasn't entirely inline with the advertising campaign Microsoft ran for it.
http://au.ign.com/articles/2015/10/26/opinion-halo-5s-ads-lied-to-you

Mr Puggsly said:

My point about BC was there is good content there not on PC and it performs better than a standard Xbox in most cases. So BC is notable feature for having a X1. Again, I have to elaborate because you miss the point.

I understood your point, I just discarded it.
The Xbox One's backwards compatibility is an amazing undertaking by Microsoft and they should be applauded for their efforts... And Nintendo and Sony should take note.
However. Who in their right mind would wish to spend hundreds of dollars on an Xbox to play old games? It doesn't guarantee that it will be backwards compatible with every game either.

Mr Puggsly said:

Again, people buying QB on PC might steal some X1 sales... MIGHT. But it may actually outsell the X1 version on PC over time. So the PC revenue may actually be greater than assumed X1 sales lost. Its not like X1 sales have declined by sharing games with PC.

I am going to use a fuel station analogy. (as it actually happened to me)
My vehicle is dual-fuel, that means it runs on Petrol and LPG and has separate fuel tanks for each.

My service station removed the LPG pump and told me it was because they were only breaking even on it and it wasn't worth retaining, what they didn't take into account was all the other purchases I was making which they also profited from.
So I started to go to another fuel station where I bought 60+ Liters of LPG, 60+ Liters of Petrol instead.

****
In short, by placing the game on PC, Microsoft potentially lost a console sale. And by loosing that sale, they are guaranteed not to sell extra games, DLC, services or accessories missing out on more overall money.

Mr Puggsly said:

Maybe some X1 console sales are lost by sharing with PC. But game revenue also increases by sharing with PC. That should actually encourage MS to produce more content.

I don't doubt that revenue/sales increases for the particular game in question, that's not the argument being made, try looking at the overall picture.

As for content, it could be argued it hasn't encouraged Microsoft to do anything, they still aren't making more games/content than they did during the height of the Xbox 360.

Mr Puggsly said:

X1X does have games, it has the same games on X1 with improved fidelity.

"Exclusives"

Mr Puggsly said:

I agree, more content is needed and its apparently coming. Thats impression we've been given.

Indeed. Although, Halo 6 looks to have been pushed out to a 2019 release at the earliest, which isn't the best news, but if it means we don't get a repeat of Halo 5, then I am all for it.

And The Coalition is apparently working on something new.

Jigsawx1 said:

@Pemalite: "The Master Chief Collection was utter garbage, Halo 5 was average."

 

Sorry but i think you have no plan what you are talking about! Halo 5 is a killer app with a permanent big online commnity and that is something that sony dont has to offer in any their exclusives for a really long time the last game was socom on ps2........

I never stated that Halo 5 didn't have a big online community, I never actually stated that Halo 5 was intrinsically a bad game, just that it had allot of areas where it falls short making it average.

But by the same token, Halo 5 didn't reach the same feverish heights as Halo 3 or Reach, Halo 3 was literally in the news, people lined up for a copy, it was the most played game on Xbox Live until Call of Duty dethroned it... It sold 14+ million copies on the 360.

Remember, I do own every Halo game on pretty much every platform it has ever released on, I am not exactly oblivious to the Halo franchise.

Jigsawx1 said:

So who give me more that i can play ms or sony? if would i would like 4 excluaives from sony i would have something to play for 150-200 hours that is where a halo 5 is starting!

Well. That is entirely opinion. And that's fine, we are all different and like different things... And there would likely be others who wouuld argue the complete opposite.

derpysquirtle64 said:

To be honest, looking at Microsoft software output for the last few years, I can say that they are doing the right thing now that they release everything on PC.

As a PC gamer I entirely agree, Microsoft releasing everything on PC has been amazing.

But from the perspective of a PC gamer who wants a reason to play the Xbox One X... Not so much.

derpysquirtle64 said:

The only game that probably could sell some consoles which doesn't belong to these franchises and should have stayed exclusive is Cuphead. But looking at how Studio MDHR handles everything by themselves it is obvious that MS only paid for console exclusivity and that's it. Probably they haven't had enough faith that the game will sell that well I don't know.

By the same token, it was probably thanks to Microsoft's advertising that made Cuphead a success that it was, the game is downright full of charm and character.




www.youtube.com/@Pemalite

Pemalite said:
Mr Puggsly said:

As usual, you make arguments by making assumptions. Never claimed Xbox had a bigger userbase and we dont know the number of active users are on Steam. The actual number of active users could vary anywhere if you set no log in period and many might just be playing F2P games.

I have provided evidence already that verified the actual number of active users on Steam, you are arguing against evidence, where is your counter evidence, you kinda do need that for a rebuttal.

Here. I will post some more (I can't believe I need to say this a 3rd time.)
http://www.gamesindustry.biz/articles/2017-08-04-steam-has-attracted-27m-new-users-in-18-months

Steam counts an active user as someone who has purchased a game or played a F2P game and made an in-game purchase and has logged in at-least once for that month.

You can't just make an account, play a F2P game and get counted in the active users.

The actual number of accounts on Steam is much higher than the active user count.

Mr Puggsly said:

Hardware is important if you want to play technically demanding Xbox games. That was the point but you can never stay on topic.

I was on topic. The topic wasn't even about power to begin with, that was your argument.

Also, not all Xbox games require Xbox One levels of PC hardware to play, making your argument entirely fictitious, I have already proven this with game examples.

Mr Puggsly said:

If you have a good PC then I might suggest going with PS4 and Switch over X1. But again you miss the point. MS can still move a lot more software sharing games between PC and Xbox versus Xbox alone. I'm not sure why these points go over your head.

Of course Microsoft has more potential to sell more copies of a game if it appeals to a larger potential market.
But by doing so, they are missing out on potential consoles sales, which in turn might sell 3rd party games which they can also make a profit from.


Mr Puggsly said:

Forza Horizon 2 is a different game, different world to explore, its own hip soundtrack, etc. Its not like comparing Forza 6 and 7, your argument shows how little you know.

You pretty much explained every GTA game ever.

Mr Puggsly said:

Halo:MCC, even with its shortcomings, is a great product.

Its the best way to play the Halo campigns, has exclusie upgrades to Halo 2, and has multiplayer for each game. Its also gonna be updated so maybe they even imrove it beyond 4K.

Halo: The Master Chief Collection was a colossal failure.
The online portion of the game never fully functioned correctly, it's been years. - Iin-fact 343i made a statement that they are going to make additional patches to the game to fix it up and make it Xbox One X enhanced.

But don't take my word for it:
https://www.polygon.com/2017/10/18/16497676/halo-the-master-chief-collection-xbox-one-x-enhancements

In-fact, the game was so bad, Microsoft gave away ODST.
https://www.destructoid.com/343-apologizes-for-master-chief-collection-issues-with-free-odst-remake-285283.phtml

Plus because of all the online issues in the Master Chief Collection, the online populations are non-existent in Oceania... And the little population that did stick around, there are so many maps and game modes that Match Making is a chore in of itself.


Mr Puggsly said:

Halo 5 is well above average because its virtually a total package. Good campaign, great multiplayer, and co op modes. I still play it regularly. My only big gripe is no split screen. But its above average.

On launch it wasn't a total package, it was missing a plethora of features and content.
Split Screen, Theater, Forge, File Share and more.
https://en.wikipedia.org/wiki/Halo_5:_Guardians#Post-release_content
Some of it didn't come to Halo 5 even after a year it had released.

Campaign was mediocre, the story was a convoluted mess that ended on a cliff hanger and wasn't entirely inline with the advertising campaign Microsoft ran for it.
http://au.ign.com/articles/2015/10/26/opinion-halo-5s-ads-lied-to-you

Mr Puggsly said:

My point about BC was there is good content there not on PC and it performs better than a standard Xbox in most cases. So BC is notable feature for having a X1. Again, I have to elaborate because you miss the point.

I understood your point, I just discarded it.
The Xbox One's backwards compatibility is an amazing undertaking by Microsoft and they should be applauded for their efforts... And Nintendo and Sony should take note.
However. Who in their right mind would wish to spend hundreds of dollars on an Xbox to play old games? It doesn't guarantee that it will be backwards compatible with every game either.

Mr Puggsly said:

Again, people buying QB on PC might steal some X1 sales... MIGHT. But it may actually outsell the X1 version on PC over time. So the PC revenue may actually be greater than assumed X1 sales lost. Its not like X1 sales have declined by sharing games with PC.

I am going to use a fuel station analogy. (as it actually happened to me)
My vehicle is dual-fuel, that means it runs on Petrol and LPG and has separate fuel tanks for each.

My service station removed the LPG pump and told me it was because they were only breaking even on it and it wasn't worth retaining, what they didn't take into account was all the other purchases I was making which they also profited from.
So I started to go to another fuel station where I bought 60+ Liters of LPG, 60+ Liters of Petrol instead.

****
In short, by placing the game on PC, Microsoft potentially lost a console sale. And by loosing that sale, they are guaranteed not to sell extra games, DLC, services or accessories missing out on more overall money.

Mr Puggsly said:

Maybe some X1 console sales are lost by sharing with PC. But game revenue also increases by sharing with PC. That should actually encourage MS to produce more content.

I don't doubt that revenue/sales increases for the particular game in question, that's not the argument being made, try looking at the overall picture.

As for content, it could be argued it hasn't encouraged Microsoft to do anything, they still aren't making more games/content than they did during the height of the Xbox 360.

Mr Puggsly said:

X1X does have games, it has the same games on X1 with improved fidelity.

"Exclusives"

Mr Puggsly said:

I agree, more content is needed and its apparently coming. Thats impression we've been given.

Indeed. Although, Halo 6 looks to have been pushed out to a 2019 release at the earliest, which isn't the best news, but if it means we don't get a repeat of Halo 5, then I am all for it.

And The Coalition is apparently working on something new.

 
 
 
 

Yeah, an active person on Steam could be someone that spent a dollar or had a code for a game. But whatever, I already pointed out Steam has an audience worth supporting and MS games have done well there.

No, you werent on topic. Thats why I mentioned GPUs. Many Steam users arent on powerful gaming PCs comprable to X1.

You keep pointing out console sales are lost are lost from X1 sharing games with PC and frankly it makes sense. But are the console sales lost significant? Probably not because X1 sales have not declined. To the contrary, this seems to be a good sales year for X1 in spite of PC having all the latest Xbox content since 2016.

There is a reason people buy various GTA games, even older ones. They vary in content even if the core gameplay is similar. Its not just a yearly sports update. So I would actually recommend FH2 to people that enjoyed FH3.

I agree MCC was a disaster at launch but it works pretty well now. Best place to play the campaigns and MP is active. Maybe thats why updates are coming? Because its still active. The ODST campaign is just $5 and a nice gift for people that dealt with bugs early on.

Yeah, Halo 5 is better than average and not a game that should be judged just by launch.

I was using BC as a notable feature among other content on the platform. Thats added value but not the sole reason I recommend X1.

Again, we cant really determine how many sales are lost by sharing games on PC. Some of the best selling console games are on PC. While a game like PUBG is thriving on Xbox due to PC hype. You have assumptions and no figures.

Generally speaking, 1st parties are outputting less content and taking less risks. Studios have shut down and its not exclusive to MS. Its probably because theyve settled with who their audiences are and cater to that. Especially when the unique titles often fail while the usual IPs/genres thrive.

X1X is not platform designed to push exclusives per se. Given it shares content with standard X1.

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Master Chief Collection and Halo 5 alone are a good reason to buy Xbox One. As Puggsly said MCC was a disaster but it works pretty well now indeed and there's plenty of people playing. I've been playing it alot recently and I'm usually able to find a game quickly. I'd also rate Halo 5 as one of the best 1st person shooters, but this is offtopic so I'll continue on that other Halo thread.



Zoombael said:
Puppyroach said:

So Halo, Gears of War, Forza, Forza Horizon, Sunset overdrive, Ori, Cuphead aren´t examples of quality content?

No, not in the context of my words. Its always the same crux with you people. Critical voices point out the staleness of  MS franchises, the lack of creativity and new (big) content, how MS is only good at aquiring existing IPs (Minecraft, PUBG, Ori), to pretend they accomplished something extraordinary. And then someome comes along and lists names of games and modus operandi sitting in the center of said critique. 

I admit, i did cut it a lil short. But... we should know by know how these conversations go, shouldnt we?

Nobody is saying those are terrible games. However, nothing special, nothing to give MS the amount of credit. Considering for how long MS is in the  business of developing games, starting around the time when Sony entered the market with their first PS, considering how MS defenders tend to brag how much muneh they gots and how much more successful some of their aquired IPs are. Considering, this industry heavy weight was one reason why SEGA left the race. Its laughable how some praise  them and compare the weight of Nintendos platform to that of Xbox, where lil N is actually capable of providing new concepts on their own and games that are critically acclaimed worldwide, with noticable impact.

MS doesnt have the intention nor the competence or patience or [reasonable] vision of developing creatively and exceeding standards at pretty much every level. Apparent, when looking at the way they handled the projects by Obsidian Entertainment, PlatinumGames, Press Play ... or the cancelled Phantom Dust remake, cancelled Fable, closed Studios, negleted franchises they re sitting on. It would be a different story if they actually did sth. to counter-balance. But no, they rather try to copy Valves "success-story".

I really couldnt care less what the economic gamer of today thinks of displayed status quo. Those who seriously pad MS on the shoulder for giving EA another way to eat their way up to be the biggest fish in the pond. 

I have absolutely no idea what you are talking about at the start of your response. "You people", what does that even mean? I am critical towards MS for not pushing out more games. I don´t care if they are 1st or 2nd party games, but they should do more.

That said, the claims you made are not correct in any way, since they have launched a lot of quality content. What has been extraordinary this past two years is the way thet have gone about BC - check out Digital Foundrys analysis of it and you will get an idea of just how much work is behind this. I want them to focus more on original content and their existing IPs (and especially reviving old IPs) but i can also commend them for all the great things they do aswell.

And the part about MS pushing a "hardware arms race" - that is just ridicolous. The console ndustry has been defined by it´s constant "hardware arms race" since the middle of 198. Sony were also first with the release of the PS4 Pro so it is more relevant to talk about MS and Sony both pushing this arms race.

I am subjective since I am a big fan of MS. That does not mean that I think less of the competition, Sony just isn´t for me. But your post only focus on negatives, and faulty ones at that, which doesn´t help you argument at all.



Pemalite said:
derpysquirtle64 said:

To be honest, looking at Microsoft software output for the last few years, I can say that they are doing the right thing now that they release everything on PC.

As a PC gamer I entirely agree, Microsoft releasing everything on PC has been amazing.

But from the perspective of a PC gamer who wants a reason to play the Xbox One X... Not so much.

 

I still don’t get why yo want some reason to play Xbox One X to be honest. Why did you buy it in the first place? It was known for almost 2 years that there won’t be any Xbox One only games. Well, maybe there will be some but it will only be some niche small indie titles which no one will even know they exist.