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Pemalite said:
Mr Puggsly said:

As usual, you make arguments by making assumptions. Never claimed Xbox had a bigger userbase and we dont know the number of active users are on Steam. The actual number of active users could vary anywhere if you set no log in period and many might just be playing F2P games.

I have provided evidence already that verified the actual number of active users on Steam, you are arguing against evidence, where is your counter evidence, you kinda do need that for a rebuttal.

Here. I will post some more (I can't believe I need to say this a 3rd time.)
http://www.gamesindustry.biz/articles/2017-08-04-steam-has-attracted-27m-new-users-in-18-months

Steam counts an active user as someone who has purchased a game or played a F2P game and made an in-game purchase and has logged in at-least once for that month.

You can't just make an account, play a F2P game and get counted in the active users.

The actual number of accounts on Steam is much higher than the active user count.

Mr Puggsly said:

Hardware is important if you want to play technically demanding Xbox games. That was the point but you can never stay on topic.

I was on topic. The topic wasn't even about power to begin with, that was your argument.

Also, not all Xbox games require Xbox One levels of PC hardware to play, making your argument entirely fictitious, I have already proven this with game examples.

Mr Puggsly said:

If you have a good PC then I might suggest going with PS4 and Switch over X1. But again you miss the point. MS can still move a lot more software sharing games between PC and Xbox versus Xbox alone. I'm not sure why these points go over your head.

Of course Microsoft has more potential to sell more copies of a game if it appeals to a larger potential market.
But by doing so, they are missing out on potential consoles sales, which in turn might sell 3rd party games which they can also make a profit from.


Mr Puggsly said:

Forza Horizon 2 is a different game, different world to explore, its own hip soundtrack, etc. Its not like comparing Forza 6 and 7, your argument shows how little you know.

You pretty much explained every GTA game ever.

Mr Puggsly said:

Halo:MCC, even with its shortcomings, is a great product.

Its the best way to play the Halo campigns, has exclusie upgrades to Halo 2, and has multiplayer for each game. Its also gonna be updated so maybe they even imrove it beyond 4K.

Halo: The Master Chief Collection was a colossal failure.
The online portion of the game never fully functioned correctly, it's been years. - Iin-fact 343i made a statement that they are going to make additional patches to the game to fix it up and make it Xbox One X enhanced.

But don't take my word for it:
https://www.polygon.com/2017/10/18/16497676/halo-the-master-chief-collection-xbox-one-x-enhancements

In-fact, the game was so bad, Microsoft gave away ODST.
https://www.destructoid.com/343-apologizes-for-master-chief-collection-issues-with-free-odst-remake-285283.phtml

Plus because of all the online issues in the Master Chief Collection, the online populations are non-existent in Oceania... And the little population that did stick around, there are so many maps and game modes that Match Making is a chore in of itself.


Mr Puggsly said:

Halo 5 is well above average because its virtually a total package. Good campaign, great multiplayer, and co op modes. I still play it regularly. My only big gripe is no split screen. But its above average.

On launch it wasn't a total package, it was missing a plethora of features and content.
Split Screen, Theater, Forge, File Share and more.
https://en.wikipedia.org/wiki/Halo_5:_Guardians#Post-release_content
Some of it didn't come to Halo 5 even after a year it had released.

Campaign was mediocre, the story was a convoluted mess that ended on a cliff hanger and wasn't entirely inline with the advertising campaign Microsoft ran for it.
http://au.ign.com/articles/2015/10/26/opinion-halo-5s-ads-lied-to-you

Mr Puggsly said:

My point about BC was there is good content there not on PC and it performs better than a standard Xbox in most cases. So BC is notable feature for having a X1. Again, I have to elaborate because you miss the point.

I understood your point, I just discarded it.
The Xbox One's backwards compatibility is an amazing undertaking by Microsoft and they should be applauded for their efforts... And Nintendo and Sony should take note.
However. Who in their right mind would wish to spend hundreds of dollars on an Xbox to play old games? It doesn't guarantee that it will be backwards compatible with every game either.

Mr Puggsly said:

Again, people buying QB on PC might steal some X1 sales... MIGHT. But it may actually outsell the X1 version on PC over time. So the PC revenue may actually be greater than assumed X1 sales lost. Its not like X1 sales have declined by sharing games with PC.

I am going to use a fuel station analogy. (as it actually happened to me)
My vehicle is dual-fuel, that means it runs on Petrol and LPG and has separate fuel tanks for each.

My service station removed the LPG pump and told me it was because they were only breaking even on it and it wasn't worth retaining, what they didn't take into account was all the other purchases I was making which they also profited from.
So I started to go to another fuel station where I bought 60+ Liters of LPG, 60+ Liters of Petrol instead.

****
In short, by placing the game on PC, Microsoft potentially lost a console sale. And by loosing that sale, they are guaranteed not to sell extra games, DLC, services or accessories missing out on more overall money.

Mr Puggsly said:

Maybe some X1 console sales are lost by sharing with PC. But game revenue also increases by sharing with PC. That should actually encourage MS to produce more content.

I don't doubt that revenue/sales increases for the particular game in question, that's not the argument being made, try looking at the overall picture.

As for content, it could be argued it hasn't encouraged Microsoft to do anything, they still aren't making more games/content than they did during the height of the Xbox 360.

Mr Puggsly said:

X1X does have games, it has the same games on X1 with improved fidelity.

"Exclusives"

Mr Puggsly said:

I agree, more content is needed and its apparently coming. Thats impression we've been given.

Indeed. Although, Halo 6 looks to have been pushed out to a 2019 release at the earliest, which isn't the best news, but if it means we don't get a repeat of Halo 5, then I am all for it.

And The Coalition is apparently working on something new.

 
 
 
 

Yeah, an active person on Steam could be someone that spent a dollar or had a code for a game. But whatever, I already pointed out Steam has an audience worth supporting and MS games have done well there.

No, you werent on topic. Thats why I mentioned GPUs. Many Steam users arent on powerful gaming PCs comprable to X1.

You keep pointing out console sales are lost are lost from X1 sharing games with PC and frankly it makes sense. But are the console sales lost significant? Probably not because X1 sales have not declined. To the contrary, this seems to be a good sales year for X1 in spite of PC having all the latest Xbox content since 2016.

There is a reason people buy various GTA games, even older ones. They vary in content even if the core gameplay is similar. Its not just a yearly sports update. So I would actually recommend FH2 to people that enjoyed FH3.

I agree MCC was a disaster at launch but it works pretty well now. Best place to play the campaigns and MP is active. Maybe thats why updates are coming? Because its still active. The ODST campaign is just $5 and a nice gift for people that dealt with bugs early on.

Yeah, Halo 5 is better than average and not a game that should be judged just by launch.

I was using BC as a notable feature among other content on the platform. Thats added value but not the sole reason I recommend X1.

Again, we cant really determine how many sales are lost by sharing games on PC. Some of the best selling console games are on PC. While a game like PUBG is thriving on Xbox due to PC hype. You have assumptions and no figures.

Generally speaking, 1st parties are outputting less content and taking less risks. Studios have shut down and its not exclusive to MS. Its probably because theyve settled with who their audiences are and cater to that. Especially when the unique titles often fail while the usual IPs/genres thrive.

X1X is not platform designed to push exclusives per se. Given it shares content with standard X1.

Last edited by Mr Puggsly - on 09 January 2018

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