Miyamotoo said:
Chrizum said:
If I recall correctly, you also thought Rocket League was going to be rubbish and even Switch itself to be rubbish. Not trying to be dissin' you but you seem overly pessimistic about these things. So I'd say:
|
That was before, new curl-6 in recent times is much more positive than old curl-6, at least when comes to Nintendo and Switch. :)
|
I was pretty much all over the place myself. At the beginning thinking it would be running the Tegra chipset at full speed and the rumour of a VR headset had me imagining a VR system capable of running 360/PS3 ports in VR then the Switch launched and the games were really disappointing technically even for early titles. It's pretty much turned out right in the middle of my opinion swings in the end. One thing when comparing the spec I probably didn't take account of which I should was how much of the ps3 and 360 performance is dropped simply because they are always moving data in and out because of limited memory with more ambitious games. The Switch doesn't have to do that (thanks Capcom) and I feel gave it an important upgrade going from 2GB to 4GB which is 1GB more than the Shield box. In the end its a very nice unit with sufficient performance to get the job done and its portable functionality can only improve with each revision of the console. In fact improvements in the later firmware, perhaps usb hard drive support and other features will enhance it too.
Currently Japan and US have taken to it strongly but Europe just decent numbers but I think Europe is more price sensitive and I think will come around as later revisions make the Switch more affordable.
Going back to Skyrim.
Looking at this at about 7 minutes in;
https://www.youtube.com/watch?v=qqR58L9oEOc
Compared to xbox 360 at around 18 minutes.
https://www.youtube.com/watch?v=J4rdbVaCAG0
The popping in ground plants looks more aggressive to me on Switch and slightly distracting. Especially where the mammoth pops out of nowhere. The 360 by contrast often seems to have less popping but lower quality assets that improve in resolution as you get closer. This likely varies between docked and portable mode on Switch but really its the only thing I can see that looks worse about the Switch version. On lowspec gamer on youtube they patch Skyrim on pc to run on very low end pc's and often you get that effect however they also lower the graphic fidelity well below Switch level. Still think the 360 version is very respectable and gets the job done as an enjoyable version of Skyrim especially with kinect features.