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Forums - Gaming Discussion - Doom Switch Comparision with other Platforms

DonFerrari said:
GProgrammer said:
Keep in Mind Switch version is 30fps, the other versions are 60fps. So I guess it depends if you like to play with high framerates

No Nintendo gamer ever cared about framerate, they are the less relevant than anything else like an unussed mode on a game.

I want to agree but a lot of us lost our shit in certain areas of BotW.



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d21lewis said:
DonFerrari said:

No Nintendo gamer ever cared about framerate, they are the less relevant than anything else like an unussed mode on a game.

I want to agree but a lot of us lost our shit in certain areas of BotW.

Today 30fps difference is unnoticeable =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
d21lewis said:

I want to agree but a lot of us lost our shit in certain areas of BotW.

Today 30fps difference is unnoticeable =]

I dunno, I've always cared about framerate (I still don't give two shits about 720p/1080p debate). What I mind is that the framerate is +30fps and stable enough. I don't care about framing dips if it's not frequent enough. I think that could apply to almost everyone, because frequent framerate dips affects the gameplay. Resolution, on the other hand, doesn't.



Way better than I expected. Seems like a nice port.



 

Volterra_90 said:
DonFerrari said:

Today 30fps difference is unnoticeable =]

I dunno, I've always cared about framerate (I still don't give two shits about 720p/1080p debate). What I mind is that the framerate is +30fps and stable enough. I don't care about framing dips if it's not frequent enough. I think that could apply to almost everyone, because frequent framerate dips affects the gameplay. Resolution, on the other hand, doesn't.

I rarely bother about framerate, only if the dips are frequent  and/or big. But we hear the sutra about 60 fps being the most important aspect of a game and that graphics must be sacrificed for it.

But sure in the case of portable switch 720p or 1080p in a trade of 60fps to 30fps surely the resolution wouldn't be an issue.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Why did they put that blur filter on the non PC versions? Pretty hard to compare that way.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Finally watched the video. Every version looks beautiful! I'm gonna have to get this for the Switch to show off its capabilities. If it can run one of this generation's best looking games so well, I've underestimated it!



There is a noticeable difference with the Switch looking quite blurry.



Lawlight said:
There is a noticeable difference with the Switch looking quite blurry.

Aw man. That sucks. I guess that's it. I'm cancelling my order.



Lawlight said:
There is a noticeable difference with the Switch looking quite blurry.

True, but the Switch version still looks good imo.

Last edited by Mr.GameCrazy - on 08 November 2017