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Volterra_90 said:
DonFerrari said:

Today 30fps difference is unnoticeable =]

I dunno, I've always cared about framerate (I still don't give two shits about 720p/1080p debate). What I mind is that the framerate is +30fps and stable enough. I don't care about framing dips if it's not frequent enough. I think that could apply to almost everyone, because frequent framerate dips affects the gameplay. Resolution, on the other hand, doesn't.

I rarely bother about framerate, only if the dips are frequent  and/or big. But we hear the sutra about 60 fps being the most important aspect of a game and that graphics must be sacrificed for it.

But sure in the case of portable switch 720p or 1080p in a trade of 60fps to 30fps surely the resolution wouldn't be an issue.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."