Volterra_90 said:
I dunno, I've always cared about framerate (I still don't give two shits about 720p/1080p debate). What I mind is that the framerate is +30fps and stable enough. I don't care about framing dips if it's not frequent enough. I think that could apply to almost everyone, because frequent framerate dips affects the gameplay. Resolution, on the other hand, doesn't. |
I rarely bother about framerate, only if the dips are frequent and/or big. But we hear the sutra about 60 fps being the most important aspect of a game and that graphics must be sacrificed for it.
But sure in the case of portable switch 720p or 1080p in a trade of 60fps to 30fps surely the resolution wouldn't be an issue.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







