Nautilus said:
I honestly never saw your reply.And I apologize for that.Will reply to you by the end of the day, since now I have some appointments to take care of.
Funny thing is, I can.I understand completely when a company is trying to play it safe.Even though I find that stupid(and I will explain that in the other post), its their choice.The problem is that you say that its normal, and its simply not.Capcom for instance, says that its normal to support a new system with ports of old games, but then it comes other companies like Bethesda and Square that support it with recent games.Not even new, just recent, like Doom and Wolfenstein.You dont need to go guns blazing at the start, but you need to take chances, as any company does.MH is a safe bet to sell on a Nintendo system(a new one mind you, not a a recycled one), and Capcom knew a long time about the Switch, what it was about, and most likely what specs it was aiming for.I mean, by E3 2016 many companies already saw the Switch, so it is safe to bet that Capcom also knew about it, specially since it has close ties with Nintendo, being an important supporter of Nintendo systems and all.Dont you think that more than a year and a half isnt enough to make a port of MH World for the Switch?At the very least isnt it more important than a XOne version?It didnt even need to be day and date if time was an issue, it could have launched 3 months after for all I cared.But they didnt, and you can ask everyone here and they would all say it was a garanteed success on the Switch.This is just an example of course, dont just apply to Capcom.
Point is, if companies that are not usually tied to Nintendo did this, I would completely understand.But there are companies like Capcom and Bandai that have recent entries on beloved franchises that could work wonders on the Switch, but they did nothing.Instead they gave crappy excuses, while the others either just admited they were wrong, or just plain supported with some titles(not everything).
Open your eyes.Dont be biased.
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You want to know why I don't use SE and KT? based on my reasearch they are always the one who always support new hardware very early. They are outliers
As for MHW dev cycle we don't even know what's happening on the background and you are claming porting can be easily done?
If porting is very easy. KT with their support where is Dynasty Warriors 9 Switch, SE, where is DQ XI swich why didn't make it on the same date with PS 4 and 3DS? Bethesda. Where is Evil Within 2 for Switch?
Since I am getting tired in repeating my self over and over again. You haven't shown any single facts in our arguments. It's all about what you think it should happen, Nitpicking arguments, discounting some games because it doesn't suit your argument and you based your arguments about speculation without any proven facts to back up your claims. I will just post here what I said on the other thread.
Moving the goal post. meh. You are tellling us on your initial post that 3rd party devs supported PS4 and more tolerant on it's 1st year on the market than Switch. Also, don't discount MH XX and especially Xenoverse because those are still good games just to prove your point. Capcom supported Switch more than they supported PS4 on it's early years. If you are going to look at the released game from Capcom for the PS4. They didnt even release any games for the PS4 for more than a year and why a port of 2012 games ( re 6) took them 2 years for them to release on PS4?
Here are some few examples for a worthwhile games.
Resident Evil 6 2012
DMC 2013
Sengoku Basara 4 2014
As for BandaiNamco
One Pice Warriors 2 2013
J star victory 2014
I will list more but I am getting lazy.
Bottom line is it's pretty normal. Especially on early years of a new platform you cannot expect all the games will be available to it. It happen with PS4, It's happening again. Just like someone point out. These devs are going for the safe route. PS4 67 Million > Switch 7 Million. Out of the two which do you think they will prioritize?
The keywords here is priority. Let's take MHW for example. When they started developing MHW Switch is out of the eqation. MHW was made with PS4 or some extent XBO in mind. We already have a debate with this before. There will be delays if they want Switch to on the same date for the PS4 and XBO. Capcom is prioritizing or focusing in releasing the game first instead of worrying for a port later on.
http://www.ign.com/articles/2013/12/12/tales-of-zestiria-announced-for-playstation-3
See this link? They announced their mothership Tales for the PS3 and we haven't heard anything from Namco for a PS4 port until the games was released.
The same could be happening with the multi plat games from Japanese devs. and also with a little reasearch I had. 2015 is when Japanese 3rd party devs started doing cross platform and real support even ports for the PS4.
You are acting as if their will be no ports in the future for the game you mentioned or even support from these devs. Game will come it silly to think that it won't. You will see more as years goes by.
PS: by the way you are acting not just. I think you more bias than me. You don't want to accept that it happens not just with Nintendo but Playsation as well. Do I condone it no. I would prefer them supporting new platforms early on. Switch is on it's first year are you expecting all the big games to release very early in Switch.