Maybe they are seeing the Switch as a home console more than as a handheld.
Pocky Lover Boy!

Maybe they are seeing the Switch as a home console more than as a handheld.
Pocky Lover Boy!

| NoCtiS_NoX said: 1st: If you have really played you will definetly see some similarities. When I saw the trailers on E3. The first thing came into my mind is MH. I will post this again. Guerrilla Games even went on to further compare the two games. “Horizon: Zero Dawn may serve as an example of a Western hunting game,” said the developer. Also, When did I say that other Playstation are not diverse? Please don't put words in my mouth. I will obviously talk about PS4 because it's a current console that's out in the market. |
You're taking vague similarities to say the games are the same under your logic Dead Space and Silent Hill are the same because you fight mutant monsters in both, having vague similarities doesn't mean that both games are going to have the same appeal that argument is beyond naive and borders on begger's belief.
Another naive view from you is the quote you're clinging onto do you not know what the concept of being influenced or inspired because I'll be blunt and tell you it doesn't mean the games are the same or have the same appeal, Doom and Wolfenstein 3D the original FPS' for example were inspired and influenced by Super Mario Bros on the NES according to Carmack's own words does that mean SMB and FPS have the same appeal? No it's not an opinion it's an objective state of things no where does that quote say the game is exactly like MH and plays like it, it just says is the game is inspired by it know what context is.
Again another example of you trying to use vague similarties with the BB example which has been debunked, both Smash and Street Fighter are fighting games for examples but playing one doesn't mean the other will have the same appeal because the applications are very different same goes with BB and MH. The latter requires far more grinding than the former and this is before we come to the drastic difference in gameplay and approach when doing the grinding.
You can talk only about the PS4 if you want it doesn't change the fact that MH was on diverse platforms before it, you know why I don't think western audience won't adapt to it because they've already shown they won't before the online crowd in the west are the people into COD and all, they want want to get online and have instant action not go co-op to grind this is the major flaw in your argument.
DonFerrari said:
I didn't enter PSVita threads, but I'm sure there were a lot of people expecting it |
General gamer, yeah. Sony portable fan, nope
| SpokenTruth said: Bandai Namco admits they are scrambling to support Switch. This "rumor" is showing some validity. https://gematsu.com/2017/11/bandai-namco-working-three-big-switch-exclusive-titles-due-spring-summer-2018 |
So now Sony will need to prove themselves to get support??? Those 3rd parties prejudice and bias.
HoangNhatAnh said:
General gamer, yeah. Sony portable fan, nope |
Well, whoever expected it, got it wrong.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
| Wyrdness said: You're taking vague similarities to say the games are the same under your logic Dead Space and Silent Hill are the same because you fight mutant monsters in both, having vague similarities doesn't mean that both games are going to have the same appeal that argument is beyond naive and borders on begger's belief. The problem is you are denying that there is a similarities between the two because it won't fit your argument that people who bought HZD will take a look at MHW and possibly buy the game. They share the same concept that they let you hunt from small monster to big monster. I agree there's a lot of difference. HZD Aloy levels up while in MH your player doesn't. You get stronger in hunting and creating an armor set. Another naive view from you is the quote you're clinging onto do you not know what the concept of being influenced or inspired because I'll be blunt and tell you it doesn't mean the games are the same or have the same appeal, Doom and Wolfenstein 3D the original FPS' for example were inspired and influenced by Super Mario Bros on the NES according to Carmack's own words does that mean SMB and FPS have the same appeal? No it's not an opinion it's an objective state of things no where does that quote say the game is exactly like MH and plays like it, it just says is the game is inspired by it know what context is. Again apples to orange like your Zelda and GTA inspiration. When they said they were inspired. They borrowed concept from Monster Hunter and they created their own version of it. The world and hunting concept was inspired by Monster Hunter. Just see my first response above. But then again. Isn't the quote of GG enough of proof for you. “Horizon: Zero Dawn may serve as an example of a Western hunting game,” Key word hunting game. Again another example of you trying to use vague similarties with the BB example which has been debunked, both Smash and Street Fighter are fighting games for examples but playing one doesn't mean the other will have the same appeal because the applications are very different same goes with BB and MH. The latter requires far more grinding than the former and this is before we come to the drastic difference in gameplay and approach when doing the grinding. I think you are getting confused here. You're insinuating that they will not be open on the concept of grinding. I rebut with BB has a concept of grinding. It may not be the same level of Grinding but as I already told you. Grinding is a test of patience. Souls game is game that will test your patience. The funny thing here is you are acting as if the main appeal of Monster hunter is grinding or rather players will not accept MH because you will need to grind. This negative you speak off can be countered if you played with your friends and if you managed to get the right material to build you armor with your friends it feels very rewarding. Anyway, We can agree to disagree on the Grinding part but if you want to continue the debate about feel free to do so. You can talk only about the PS4 if you want it doesn't change the fact that MH was on diverse platforms before it, you know why I don't think western audience won't adapt to it because they've already shown they won't before the online crowd in the west are the people into COD and all, they want want to get online and have instant action not go co-op to grind this is the major flaw in your argument. |
My response are in bold. 

| NoCtiS_NoX said: My response are in bold. |
No I suggest you go back and read the replies to yourself as I said the similarities are vague not that the are non at all so my stance stands it is in fact trying to shift things to suit your argument with this straw man argument in which you're trying to pass of vague similarities as equalling appeal which is flat out doesn't.
Apples to oranges describes your whole stance which is the irony here as borrowing a concept is what GTA did with Zelda they just used a different application with it ironically you accuse me of denying something yet here you are side stepping a known fact to suit your own argument, this also hits the first point as well because different applications leads to different appeals and hunting monsters in HZD is nothing like it is in MH you've even flat out admitted this. Vague similarities to try and push an argument in why a game can appeal to an unrelated crowd is flimsy at best.
Again you're trying to read between lines here as I'm highlighting the amount of grinding required which is applied to a gameplay style that is slower and far more taxing, the level of grinding is key because if someone in BB can grind for a few hours and get what they need it doesn't mean they'll spend week grinding to complete an armour set in MH so they can finally do a mission after which they need to do the same again they're two completely different ball parks.
Except PS3 got MH3rd HD which sold around 350k and that platform had online structure fact is it's more you over estimating its chances I'm going from the series record in the west you're going by your own optimism, it's like Dragon Quest another series that is quite grind heavy funny enough both series will only ever do okay in the west because their gameplay approach has only niche appeal in the west.
Wyrdness I have to agree with. NoCtiS is being stubborn and hopeful for the series.
Hate to break it to you NoCtiS and Capcom, but MH won't catch on in the west. It may sell well initially, due to the vague similarities of horizon and the neat trailers may entice buyers, but once they play it most will not like it.
There are a ton of games that are very much like MH that I love and I wanted to love MH, but once I played it, I realized how different that game is to so many others. This is not a game that the West will like.
The best way I would describe a MH game would be a post game MMO. Basically all you do the whole game is you repeatedly grind/hunt the same monsters over and over again to find materials to get better gear. Imagine an MMO where you start post game. No story, no world building, no nothing. Just set down and said, okay now have fun grinding non stop to get better gear.
Totally a game one needs to essentially be a part of a clan/guild/ect instantly. It's not a single player friendly game at all.
Wyrdness said:
No I suggest you go back and read the replies to yourself as I said the similarities are vague not that the are non at all so my stance stands it is in fact trying to shift things to suit your argument with this straw man argument in which you're trying to pass of vague similarities as equalling appeal which is flat out doesn't. Apples to oranges describes your whole stance which is the irony here as borrowing a concept is what GTA did with Zelda they just used a different application with it ironically you accuse me of denying something yet here you are side stepping a known fact to suit your own argument, this also hits the first point as well because different applications leads to different appeals and hunting monsters in HZD is nothing like it is in MH you've even flat out admitted this. Vague similarities to try and push an argument in why a game can appeal to an unrelated crowd is flimsy at best. I really don't want to retort in using a dictionary. sim·i·lar
ˈsim(ə)lər/
adjective
I think you are just that guy with a high ego that everything is about winning an argument or debate. When I am just here wanting to have a discussion. With how dismissive you are in our entire argument. I think you are fond of having pissing contest with your console preference. Again you're trying to read between lines here as I'm highlighting the amount of grinding required which is applied to a gameplay style that is slower and far more taxing, the level of grinding is key because if someone in BB can grind for a few hours and get what they need it doesn't mean they'll spend week grinding to complete an armour set in MH so they can finally do a mission after which they need to do the same again they're two completely different ball parks.
Except PS3 got MH3rd HD which sold around 350k and that platform had online structure fact is it's more you over estimating its chances I'm going from the series record in the west you're going by your own optimism, it's like Dragon Quest another series that is quite grind heavy funny enough both series will only ever do okay in the west because their gameplay approach has only niche appeal in the west. |
My response are in bold.
Just for the record.The only mistake I did was not explaining it on my original response with you which I tried with my replies to you after.

|
irstupid said: IMHO it has potential to do great, then let's agree to disagree then. https://gematsu.com/2017/08/monster-hunter-world-high-rank-story-quests-temporary-monster-companions Tokuda: “We do have the same sort of Low Rank, High Rank structure, but in the older titles when you go to High Rank, the story was no longer a concern, but this time we want to make sure the story continues on a thread throughout High Rank. One big difference in the structure is that there’s no longer a separation between village hall and gathering hall quests—that distinction doesn’t exist anymore. You get a quest and you can choose whether to play it solo or online.” Ryozo: “I think we’ve made a nice, meaty story for you guys and as mentioned, it’s something that carries throughout the entire game, so it should be a lot of fun.” This killed your argument but it is yet to be seen if the Story is good. |
Response in bold.

| NoCtiS_NoX said: My response are in bold. Just for the record.The only mistake I did was not explaining it on my original response with you which I tried with my replies to you after. |
I think it's more you think you have right to not have someone respond to you tbh and it's contributing to you failing to even read what is being said to you because if you read properly you'd know that that I'm pulling you on using vague similarities to push an argument in saying two different games can have the same appeal so your dictionary part and all that is not only null and void you've literally thrown in a response to your own failure to understand the replies I'm not sure if you don't understand what vague similarities means or if you're just skim reading the posts.
You're free to think what you want just as I'm free to think you're one of these people who thinks they can post something and not have it responded to I'll say the same thing to you as I do to others who get ruffled, this is a forum if you don't like someone replying to you don't post, notice how your only response is about preferred platforms when not one part of any of this debate was about wanting it on any platforms or even comparing platforms that's a sign on your part of your defensiveness ironically a sign of ego as well, I don't sugar coat things and won't for you either don't like it don't respond I'm having a discussion with you but doesn't mean I'll baby you in replies that's how debates are, someone else even highlighted my point as well in how they found out the game was drastically different from what appealed to them and what further backs my stance is the historical performance of the series in the west.
No the problem isn't that I assume you don't know how grinding works the problem is that you're overestimating the potential appeal and using vague examples to try and build a case at which point I point out the flaw, BB and DS have grinding but non on the scale of MH and I've already highlighted that similarities in HZD are vague at best.
True MH3rd didn't come to the west but then Tri and the PS2 games did every non portable version has failed to take off even though Tri did better than usual but then even on portable the sales in the west are still only luke warm as well.