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Forums - Nintendo - Nintendo should teach their 3rd party supporters their file compression secrets.

Normchacho said:
Cloudman said:

I guess I stand on the other side where a game doesn't need to be as big as it can to be the best, and also if it can fit into into a CD or card without needing extra space to fit the whole game.

Oh no, I'm not saying a game has to be huge to be good. I'm just saying that if that's the developers vision then I'd rather have large file sizes than have compromised games.

Yeah, that's a fair point. What's important for devs is that they try to reach their vision as close as they can.

 

 

DonFerrari said:
Cloudman said:

I guess I stand on the other side where a game doesn't need to be as big as it can to be the best, and also if it can fit into into a CD or card without needing extra space to fit the whole game.

I see no urge to go back to 15MB for the games. I see no issue going to 1TB per game in the near future.

Now games going to 1TB just seems pretty crazy. Aren't the max storage space in the PS4 and XBO around 1TB currently?



 

              

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Cloudman said:
Normchacho said:

Oh no, I'm not saying a game has to be huge to be good. I'm just saying that if that's the developers vision then I'd rather have large file sizes than have compromised games.

Yeah, that's a fair point. What's important for devs is that they try to reach their vision as close as they can.

DonFerrari said:

I see no urge to go back to 15MB for the games. I see no issue going to 1TB per game in the near future.

Now games going to 1TB just seems pretty crazy. Aren't the max storage space in the PS4 and XBO around 1TB currently?

The highest internal HDD offere is 1TB, but my 4TB external works fine and could install it on the console.

But I was mostly joking, although I don't think it's hard to be there in 10 or 20 years.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Cloudman said:

Yeah, that's a fair point. What's important for devs is that they try to reach their vision as close as they can.

Now games going to 1TB just seems pretty crazy. Aren't the max storage space in the PS4 and XBO around 1TB currently?

The highest internal HDD offere is 1TB, but my 4TB external works fine and could install it on the console.

But I was mostly joking, although I don't think it's hard to be there in 10 or 20 years.

Yeah, I think it'll be more possible around that time.



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

Cloudman said:
DonFerrari said:

The highest internal HDD offere is 1TB, but my 4TB external works fine and could install it on the console.

But I was mostly joking, although I don't think it's hard to be there in 10 or 20 years.

Yeah, I think it'll be more possible around that time.

Today it seems preposterous a 1 TB game, but by the time it'll be common place.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

RolStoppable said:
DonFerrari said:

So someone said the wrong info

No, Fire Emblem Warriors and Fire Emblem Echoes: Shadows of Valentia are two different games. The mentioned file sizes are correct.

I'm not well versed on the FE versions. My bad. And I assumed the talk was about the one on WiiU or Switch.

Failed to see the mentions to other 3DS games.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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so it's basically because nintendo doesn't use voice acting and the art style in most of their games aren't super realistic so they don't need super super detailed textures. This saves a lot of space!

I'd much prefer to not need to download 20-40+ gb per game just to get voice acting and super super detailed textures. Playing Mario the textures look great, they get a little fuzzy when you put something right up to the camera, but that is perfectly fine, it's a video game not real life!

Sure it'd be nice if the Switch had like 128gb of internal storage, but that wasn't possible to hit the given price point. So that's fine. I'll eventually get like a 200gb sd card and I'll be set no problem.



vivster said:
Podings said:

I've also learned over the past year that game file size somehow is a good measure of expected play time. The more you know!

Is that why I was fed up with BOTW after only 13GB of playtime?

That's the joke.



Just to add something. I've played SMO yesterday. Now I'm wondering how they even got to 6GB.



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Slownenberg said:
so it's basically because nintendo doesn't use voice acting and the art style in most of their games aren't super realistic so they don't need super super detailed textures. This saves a lot of space!

I'd much prefer to not need to download 20-40+ gb per game just to get voice acting and super super detailed textures. Playing Mario the textures look great, they get a little fuzzy when you put something right up to the camera, but that is perfectly fine, it's a video game not real life!

Sure it'd be nice if the Switch had like 128gb of internal storage, but that wasn't possible to hit the given price point. So that's fine. I'll eventually get like a 200gb sd card and I'll be set no problem.

The gaming preference of Nintendo fanbase is the reason of lack of 3rd party support, so we can't really complain of one side on both accounts.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."