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so it's basically because nintendo doesn't use voice acting and the art style in most of their games aren't super realistic so they don't need super super detailed textures. This saves a lot of space!

I'd much prefer to not need to download 20-40+ gb per game just to get voice acting and super super detailed textures. Playing Mario the textures look great, they get a little fuzzy when you put something right up to the camera, but that is perfectly fine, it's a video game not real life!

Sure it'd be nice if the Switch had like 128gb of internal storage, but that wasn't possible to hit the given price point. So that's fine. I'll eventually get like a 200gb sd card and I'll be set no problem.