By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Ghost of Tsushima (Open world samurai game from Sucker Punch)

Hiku said:
DOverlord said:
How about some gameplay? :D

Pretty sure this was gameplay.



Not much, but it's something.

Still looks like a CG trailer. Possibly an in-game animation, but still shows nothing about the gameplay.

I really did like the trailer, but I still haven't seen anything resembling a game yet, so I can't really get excited.



Around the Network

This looks good.



Yes! Finally something exciting to lood forward to! I didn't expect less from Sucker Punch, Sony's the best first party studio. Gameplay always come first on their games, so I'm pretty confident this game will also have amazing combate and traverse mechanics.

PS: I think it's all in-engine footage, even the cutscenes. Meaning it's not pre-rendered.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

This look so fantastic that I couldn't believe when I was seeing, like a movie *-*

So there goes Sucker Punch theories of games they were working on...

Now we are still missing Media Molecule. I thought the game from Massive Concrete was Media Molecule change of direction



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

LipeJJ said:

Yes! Finally something exciting to lood forward to! I didn't expect less from Sucker Punch, Sony's the best first party studio. Gameplay always come first on their games, so I'm pretty confident this game will also have amazing combate and traverse mechanics.

PS: I think it's all in-engine footage, even the cutscenes. Meaning it's not pre-rendered.

they said the whole world (game) is in-engine



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network

Very excited about this one. Been a fan of Sucker Punch for a long time, so it's nice to see them make a comeback with such an interesting looking game.



DonFerrari said:
LipeJJ said:

Yes! Finally something exciting to lood forward to! I didn't expect less from Sucker Punch, Sony's the best first party studio. Gameplay always come first on their games, so I'm pretty confident this game will also have amazing combate and traverse mechanics.

PS: I think it's all in-engine footage, even the cutscenes. Meaning it's not pre-rendered.

they said the whole world (game) is in-engine

Amazing! 



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Is it confirmed to be open world?If so, ugh.Not that it cant be excellent with that style, but Im tired of open worlds.

But yeah, this game looks faaaar better, for me, than any work Sucker Punch worked before.Im excited to see the gameplay!



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

This game looks great! I love the diversity of games that keeps coming and constant flow of new IP on PS4.



Mixed, depends how RPG it really is, and we probably see it for another couple of years before it releases or did it got a releaseyear?