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Forums - Gaming - So I played both Forza 7 and GT Sport today....

RolStoppable said:
How do the games stack up to Mario Kart 8 Deluxe?

That's an unfair comparison because everyone knows MK8 would win



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NATO said:
RolStoppable said:
How do the games stack up to Mario Kart 8 Deluxe?

That's an unfair comparison because everyone knows MK8 would win

http://gamrconnect.vgchartz.com/thread.php?id=232135



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Chris Hu said:

I don't play FM7 on the easiest setting the game pretty much plays itself and the only reason I know this is because in the money glitch that got patched you had to do 2 laps on Daytona on super easy before doing a 30 second race on the same track in professional mode (all the assist turned of and manual transmission).

Said easy not easiest... but you lost your case when putting that FH is close to simulation of FM and admitted that you use most of the assists because of control.

But guess what pretty much everyone that has actually ever played a Forza Horizon game would agree that it is closer to being a sim racer then a arcade racer.  Especially the games on the X1 since all the cars are upgradable and tuneable. 



Chris Hu said:

But guess what pretty much everyone that has actually ever played a Forza Horizon game would agree that it is closer to being a sim racer then a arcade racer.  Especially the games on the X1 since all the cars are upgradable and tuneable. 

Would you like me to boot my Xbox one, launch Forza horizon and slap a post-it on the screen with "not a sim" written on it?



aren't people burnt out on Forza yet? I don't get how a racing franchise can come out with such regularity and people just lap it up. GT comes out with like 2 a gen and Forza is annual. And yeah I know Horizon and regular are supposed to be separate but call them something other than Forza if you don't want me to count both in the fatigue argument. How often can you reinvent driving? Can't they just add cars and such in DLC and patches?



I am Iron Man

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So, having played them both, would you recommend one over the other? I own both systems, and play Forza games from time to time. Haven't played a GT in a long while.



Chris Hu said:
DonFerrari said:

Said easy not easiest... but you lost your case when putting that FH is close to simulation of FM and admitted that you use most of the assists because of control.

But guess what pretty much everyone that has actually ever played a Forza Horizon game would agree that it is closer to being a sim racer then a arcade racer.  Especially the games on the X1 since all the cars are upgradable and tuneable. 

Being closer to a sim than to an arcade is so much different than you initial claim on this... Yet if you also say most people play with a lot of the aids active then they doesn't even can see the difference in the first place.

Worse yet is calling the game easy...

And even worse, lap times are so much fucked when you use aids. There were laps in GT6 that I had to take out even ABS to be able to shave the last .1s but that is probably because I'm not that good. I sweat a lot to have all golds, can't understand how people can even do 5s faster in track. Funny is that sometimes I do the lap thinking I done my best but still end up shaving like 3s I thought was impossible after like 1h or 2h racing on it.

Have played the GTS for over 10h already.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

RolStoppable said:
How do the games stack up to Mario Kart 8 Deluxe?

I have a diagram on how they match up in terms of diversity.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

shikamaru317 said:
RolStoppable said:
How do the games stack up to Mario Kart 8 Deluxe?

I couldn't answer even if that was a serious question, as I haven't played Mario Kart 8 yet.

https://mega.nz/#F!j4FkzRSb!BY7q2yswkpgmXvRVx6BycA
Some Mario Kart 8 at 8k.

Oddly the game is almost playable for me (averaged ~ 50FPS).



shikamaru317 said:
SvennoJ said:
There is a wet track in the GT Sport demo, it's in stage 6 of the challenges. The campaign is more than a series of driving lessons, it includes the challenges. Unless you think that for example a 30 lap endurance race is just a driving lesson :)

GT Sport's load times are still a bit long for my tastes (on pro) yet I'm used to DC VR's 8 seconds to load a track. From the menu, off the grid and racing in under 15 seconds. There is a lot less to load in VR ofcourse. Maybe GT Sport VR will also load faster.


I'm confused about dynamic time and weather in Forza 7. Some say it is dynamic, others say it's scripted and restricted to certain tracks. Can you, or can you not race through the night on Nurburgring (sped up, an hour becomes 6 or 12 hours in game) with weather conditions changing over time from dry to wet and back?

Didn't know that you could play a wet track in the challenges, will try that tomorrow. 

I'd have to do some testing to answer your question properly since I only did a few short races today. I can confirm that some tracks are day only, some are day/night only or day/wet only, and some have day/night/wet options. Afaik only the tracks that have all 3 options have dynamic weather and time of day if you do a long enough race, but like I said, will need to do some testing to confirm that, maybe the day/night only ones also have dynamic time of day and the day/wet only ones also have dynamic weather. I know I did a race already in the campaign that started dry, then rained some, then the rain stopped and the track dried some before the end. I have heard you can do a proper 24 Hours of LeMans using the dynamic cycle, but I'd have to test that as well. 

It's the second rally challenge, very slippery. It looks amazing on a HDR tv with wide color. Graphics do help to keep trying for the gold lol.

Anyway sounds confusing those options. GT Sport seems restricted to certain times of day as well, in the demo at least. Granted those are the ones you would likely pick anyway, yet why not start my race at 12:34 if I want to :) I unfortunately don't have the time and patience anymore for a proper 24h race, hence it would be nice if there was the option to reduce that to 1 or 2 hours. I guess neither have that option this gen so far.