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Forums - Gaming - Microsoft Is Trying to Keep PUBG Off PS4 for Longer

Soundwave said:
DonFerrari said:

3 points.

Nintendo had rules that the company itself couldn't release any game at the competitor during NES, not only a specific game.

Sony haven't had their unit top level come out to say the practice is bad like MS have done.

Why would Sony pay unspeakable amount of money to keep the game only out of Switch?

Yes, Ninendo had a lockout chip during the 1980s. Which they reneged on during the 16-bit era and Sega got many/most of the same games. So that was already a non-issue by the time Sony showed up. I've specifically said since Sony had entered the business they have engaged in buying content for the purpose of keeping it off other platforms. They largely succeeded in getting the 3rd party community to black ball Sega (especailly Japanese devs) for starters. 

Sony would pay for the same reason they've always done. They fancied the PS4 as the return to PS2 style Japanese market and started buying games like SFV and MH World from guillable third parties like Capcom to reach that goal, problem is PS2 market there is never coming back and Capcom miscalculated Switch not being a success. 

The moment Sony regained market leadership, they've gone back to basically their old ways of money-hatting content. I mean if offered right now, Sony could have PUBG, but they'd have to allow games like SFV, MH World, FFVII Remake, Ni No Kuni 2, content deals of a variety of Western third party games, etc. on all other platforms ... Sony wouldn't take it. Because they have more to lose than to gain. 

They didn't totally renegade.. Sega had to create their own line of sports games to have the games and also there were several games that were released as 2 different versions because they had to be created by different teams because of Nintendo contracts, so don't try and go that way. Nintendo slowed down the deals because 1) Genesis came first 2) it stayed ahead almost during all gen so Nintendo didn't had the same power to lock out content. It was during PS1 days that Nintendo really have it bad and couldn't had an iron grip anymore and due to their bad practices on the previous gen also lost the support, several of the exclusives Sony had can't be proven to have been bought.

This doesn't explain why would they pay to keep it on PC and even worse X1 that sell about half PS4 so they already knew it wasn't PS2 era. Also the exclusivity of several games in Japanese is because X1 is basically inexistent and on several Japanese games WW they sell lower so in some cases they wouldn't even make a X1 version without any Sony payment... but yet on MH you are sure it happened but X1 got a version, all because an unknown leaker got other things right, yes, that certainly is hard cold evidence.

What would make Sony having PUBG turns the other games in multiplatforms? Most of the games you listed only existed because Sony paid for development. Yet funny enough you try to make a leaker being truth and cold evidence while saying Ono and Capcom themselves saying they lacked the resources to make SF V at the time were lying. So you basically believe in what you want so what is the point of discussing this?

flashfire926 said:
DonFerrari said:

3 points.

Nintendo had rules that the company itself couldn't release any game at the competitor during NES, not only a specific game.

Sony haven't had their unit top level come out to say the practice is bad like MS have done.

Why would Sony pay unspeakable amount of money to keep the game only out of Switch?

Cause they want to get the upper-hand in Japan, that's why. The Xbox audience doesn't care too much about capcom and SE games. Money hatting monster hunter is a great move from them. Same goes for FfVii remake. Sony locks out content way more, just look at the activision games. Cod and Destiny both have exclusive content only available to PlayStation. Cod 4 remaster was available to both systems at the launch of infinite warfare, yet the standalone version came out a month earlier on PS4 even though the game was finished for XB1 already. That's much more scummier than this imo.

Anyone here Sony doesn't do it? The criticism is for Phill Spencer saying he think it's bad but is doing it, not towards MS themselves. The criticism to MS is that they don't invest on their 1st party.

Yet you can't provide any real evidence of any contract or official pronunciation right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Ganoncrotch said:
AlfredoTurkey said:

Yeah... like this hasn't been going on since the late 70's. Buying exclusive games is as old as the hills.

Oh yeah, think the OP is just making a point of this coming off the tails of Phil Spencer at this interview

http://www.eurogamer.net/articles/2017-06-12-the-big-interview-xbox-boss-phil-spencer

Most notably : I've been pretty open about, I'm not a fan of doing deals that hold back specific pieces of content from other platforms. You don't see that in the deals we've done with Assassin's and Shadow. We'll have a marketing deal on those, but I don't say, hey, I need some kind of Strike or skin somebody else can't play.I don't think it's good for our industry if we got into a point where people are holding back the technical innovation of game developers based on a marketing deal.

So yeah, no one really would be shocked about a third party game being wrapped up in the guise of wanting to be on a system if it wasn't for the fact that big Phil said he wasn't a fan of such moves to stop games appearing on other machines.

We have sony Xbox fans here in the community saying it's worse to keep a skin locked forever than a full game locked a year...

Soundwave said:
RJ_Sizzle said:

Actually, it's even older than that for consoles. Before Nintendo threw their hats in the ring, exclusives weren't locked to a platform. Nintendo games themselves were appearing on many platforms. Cue, the NES. Nintendo started locking down devs and publishers left and right. And they were highly restricted as to how they were able to distribute games. Third parties were allowed only so many carts and could publish only five games a year, so companies that developed for the platform had to create shell companies to get around Nintendo's anti-competitive measures. 

Which is crazy, since they were competing not only against rival console makers, but their third parties as well. Soooo, if we REALLY want to get into who was starting these corporate lockdowns on console, we can start with the big N and ol' Hiroshi Yamauchi himself.

The situation with the NES is different because Nintendo wanted control over the content on their machine due to Atari crashing the market with waves of crappy games. Nintendo never "bid" on third party exclusives on the NES or offered money for like Megaman 2 exclusivity for 3-6 months or actively worked to pressure developers to keep games off other systems. 

And as stated Nintendo did not put a lockout chip in the Super NES, developers were free after the NES era to make games on whatever system they wanted.

Sorry to burst your bubble again... Nintendo FORBADE the company to releasing games on the competitors, ANY game... so it was MUCH worse. They didn't offer money, they blackmailed devs. And yet people today have harsh criticism towards the 3rd parties not being Nintendo best friend.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

LudicrousSpeed said:

Just look back to the Tomb Raider deal Microsoft struck and the reaction to it. A lot of people online are either too young and weren't around for PSone/PS2 era Sony or just conveniently forget. Of course, it's not as if Sony doesn't have a lot of deals nowadays too, so I guess it's just conveniently forgotten. 

I do like reading about the DESPERATIOOOOOOON though. lol

Take it however you want, but Xbox is in DESPERATE need of a game hit.

This year has been rock bottom for Xbox when it comes to sales, Hardware and Software sales.

The Xbox One is Down YoY, it is being outselled by the 3DS in the US, every single exclusive that has released this year has flopped.

Halo Wars 2 performed horrible. Voodoo Vince and Phantom Dust too.

Forza 7, released today, is currently at No. 48 in the Amazon Top 100. Again, released TODAY.

Cuphead is at 31.

Now you tell me. Is Microsoft desperate for a hit or not? 



Why would they side with MS than Sony when its 30 vs 60?



Pocky Lover Boy! 

Jranation said:
Why would they side with MS than Sony when its 30 vs 60?

The developers are Chill AF with 10 plus million copies sold under their belt.

Maybe Microsoft offered them a better deal than Sony.

Maybe Sony didnt make an offer at all.



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Soundwave said:
As if Sony is not buying as much content if not more, they are the ones who started this whole business.

Why did Nintendo and Square have to create a shell company just to get a Final Fantasy game on GameCube? Because Sony had an iron clad exclusivity deal to keep content off other platforms.

Same with Devil May Cry, Metal Gear Solid 2/3, etc. etc. MS had to jump through major hoops to get GTA on the original XBox as well. Sony moneyhatted to keep Madden off the Dreamcast as well.

And that continues to this day with things like Monster Hunter World, Final Fantasy VII REMake exclusivity period, Street Fighter V (gimme a break with the "Capcom couldn't afford to develop it" .... SFIV sold millions and millions of copies), and even things like Final Fantasy XII remaster being kept off other platforms largely because Sony negotiates deals to keep that content away from other platforms.

We saw how successful Sony is when they don't have the full backing of the third party community with the Vita, which crashed and burned.

If you want to be mad at MS for this, so be it, but IMO it's a bit hypocritical if you're not also going to knock Sony for it or even more laughably try to claim that Sony is the "white knight of gaming", when they are responsible for locking out more content from other platforms since coming into the industry than anyone else by a country mile.

If Sony had gotten to PUBG first, then the story we'd be fed right now would be "well Sony's just smart, they recognized the game was going to be a big hit, maybe MS should have been smarter".

+1

This thread just shows that there are people who simply doesn't like Xbox and it is showing it. Then there are comments like this:

Angelv577 said:
It is still timed exclusive. I can wait.

^^ Now this is a comment I would like to see more unfortunately that isn't entirely possible.

ThisGuyFooks said:

LudicrousSpeed said:

Just look back to the Tomb Raider deal Microsoft struck and the reaction to it. A lot of people online are either too young and weren't around for PSone/PS2 era Sony or just conveniently forget. Of course, it's not as if Sony doesn't have a lot of deals nowadays too, so I guess it's just conveniently forgotten. 

I do like reading about the DESPERATIOOOOOOON though. lol

Take it however you want, but Xbox is in DESPERATE need of a game hit.

This year has been rock bottom for Xbox when it comes to sales, Hardware and Software sales.

The Xbox One is Down YoY, it is being outselled by the 3DS in the US, every single exclusive that has released this year has flopped.

Halo Wars 2 performed horrible. Voodoo Vince and Phantom Dust too.

Forza 7, released today, is currently at No. 48 in the Amazon Top 100. Again, released TODAY.

Cuphead is at 31.

Now you tell me. Is Microsoft desperate for a hit or not? 

Your comment immediately gets thrown out the window when you mention Phantom Dust flopping, that game is FREE TO PLAY and player count has reach over a million some time ago lol.



Proud to be a Californian.

darkenergy said:

+1

This thread just shows that there are people who simply doesn't like Xbox and it is showing it. Then there are comments like this:

Angelv577 said:
It is still timed exclusive. I can wait.

^^ Now this is a comment I would like to see more unfortunately that isn't entirely possible.

ThisGuyFooks said:

Take it however you want, but Xbox is in DESPERATE need of a game hit.

This year has been rock bottom for Xbox when it comes to sales, Hardware and Software sales.

The Xbox One is Down YoY, it is being outselled by the 3DS in the US, every single exclusive that has released this year has flopped.

Halo Wars 2 performed horrible. Voodoo Vince and Phantom Dust too.

Forza 7, released today, is currently at No. 48 in the Amazon Top 100. Again, released TODAY.

Cuphead is at 31.

Now you tell me. Is Microsoft desperate for a hit or not? 

Your comment immediately gets thrown out the window when you mention Phantom Dust flopping, that game is FREE TO PLAY and player count has reach over a million some time ago lol.

I think it gives more validity to the "Microsoft is in desperate need of" point of mine, that the only Xbox One semi-hit of the year is a Free to Play game tho



ThisGuyFooks said:

LudicrousSpeed said:

Just look back to the Tomb Raider deal Microsoft struck and the reaction to it. A lot of people online are either too young and weren't around for PSone/PS2 era Sony or just conveniently forget. Of course, it's not as if Sony doesn't have a lot of deals nowadays too, so I guess it's just conveniently forgotten. 

I do like reading about the DESPERATIOOOOOOON though. lol

Take it however you want, but Xbox is in DESPERATE need of a game hit.

This year has been rock bottom for Xbox when it comes to sales, Hardware and Software sales.

The Xbox One is Down YoY, it is being outselled by the 3DS in the US, every single exclusive that has released this year has flopped.

Halo Wars 2 performed horrible. Voodoo Vince and Phantom Dust too.

Forza 7, released today, is currently at No. 48 in the Amazon Top 100. Again, released TODAY.

Cuphead is at 31.

Now you tell me. Is Microsoft desperate for a hit or not? 

Forza 7 sales represent unprecedent antecipation for X1X release.

darkenergy said:
Soundwave said:
As if Sony is not buying as much content if not more, they are the ones who started this whole business.

Why did Nintendo and Square have to create a shell company just to get a Final Fantasy game on GameCube? Because Sony had an iron clad exclusivity deal to keep content off other platforms.

Same with Devil May Cry, Metal Gear Solid 2/3, etc. etc. MS had to jump through major hoops to get GTA on the original XBox as well. Sony moneyhatted to keep Madden off the Dreamcast as well.

And that continues to this day with things like Monster Hunter World, Final Fantasy VII REMake exclusivity period, Street Fighter V (gimme a break with the "Capcom couldn't afford to develop it" .... SFIV sold millions and millions of copies), and even things like Final Fantasy XII remaster being kept off other platforms largely because Sony negotiates deals to keep that content away from other platforms.

We saw how successful Sony is when they don't have the full backing of the third party community with the Vita, which crashed and burned.

If you want to be mad at MS for this, so be it, but IMO it's a bit hypocritical if you're not also going to knock Sony for it or even more laughably try to claim that Sony is the "white knight of gaming", when they are responsible for locking out more content from other platforms since coming into the industry than anyone else by a country mile.

If Sony had gotten to PUBG first, then the story we'd be fed right now would be "well Sony's just smart, they recognized the game was going to be a big hit, maybe MS should have been smarter".

+1

This thread just shows that there are people who simply doesn't like Xbox and it is showing it. Then there are comments like this:

Angelv577 said:
It is still timed exclusive. I can wait.

^^ Now this is a comment I would like to see more unfortunately that isn't entirely possible.

ThisGuyFooks said:

Take it however you want, but Xbox is in DESPERATE need of a game hit.

This year has been rock bottom for Xbox when it comes to sales, Hardware and Software sales.

The Xbox One is Down YoY, it is being outselled by the 3DS in the US, every single exclusive that has released this year has flopped.

Halo Wars 2 performed horrible. Voodoo Vince and Phantom Dust too.

Forza 7, released today, is currently at No. 48 in the Amazon Top 100. Again, released TODAY.

Cuphead is at 31.

Now you tell me. Is Microsoft desperate for a hit or not? 

Your comment immediately gets thrown out the window when you mention Phantom Dust flopping, that game is FREE TO PLAY and player count has reach over a million some time ago lol.

And your alignment shows as well... and when did free to play reaching 1M on 30M userbase meant success?

Last I heard Shu Yoshida was sad that the indie games on PS4 PSN+ had less than 50% download ratio.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

All that stuff Phil said about exclusives not that long ago was just a bunch of PR speak for "they keep getting all of the exclusives. It's not fair...." because here is MS trying to use timed exclusives.



ThisGuyFooks said:

LudicrousSpeed said:

Just look back to the Tomb Raider deal Microsoft struck and the reaction to it. A lot of people online are either too young and weren't around for PSone/PS2 era Sony or just conveniently forget. Of course, it's not as if Sony doesn't have a lot of deals nowadays too, so I guess it's just conveniently forgotten. 

I do like reading about the DESPERATIOOOOOOON though. lol

Take it however you want, but Xbox is in DESPERATE need of a game hit.

This year has been rock bottom for Xbox when it comes to sales, Hardware and Software sales.

The Xbox One is Down YoY, it is being outselled by the 3DS in the US, every single exclusive that has released this year has flopped.

Halo Wars 2 performed horrible. Voodoo Vince and Phantom Dust too.

Forza 7, released today, is currently at No. 48 in the Amazon Top 100. Again, released TODAY.

Cuphead is at 31.

Now you tell me. Is Microsoft desperate for a hit or not? 

Yes, thanks for reminding me that a RTS, a remaster of a decent platformer from two generations ago, or a FREE title like Phantom Dust didn't set the world in fire. I'm sure that, like Titanfall, MS expected millions and millions of sales for each. 

Same for Cuphead. It's a $20 boss rush game. Is it not a hit? It's got great reviews and is selling well. How many copies does it need to sell to be a "hit"?

Forza literally launched today. At least give it some time before starting with the hyperbole.

Is Sony DESPERAAAAAAAAAATE for a hit? I'd guess not. And yet if they were in the position MS were in, they'd be trying to get as much exclusivity from PUBG as possible too. It's just smart business. When Sony has paid DLC broken up and locked away for Xbone and PC Destiny 2 players, is that DESPERAAAAAAATE? Please confirm.