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Forums - Gaming Discussion - EU Commission Says Piracy Increases Legitimate Game Sales

 

Agree?

Pirates are scum! 24 24.00%
 
Pirates are sometimes scum! 26 26.00%
 
Emulation is awesome! 50 50.00%
 
Total:100
Aeolus451 said:
Nautilus said:

And thats how you go bankrupt.One thing that is important to all kind of business is to be flexible.Gaming may be a hobby and may be a luxury, but the companies running such a bussiness arent there just to satisfy the consumer.They want to earn money.So if earning less per game will make your game sell more(and thus, earn more money through sheer quantity instead of more per unit) and make your brand stronger in said region, its a smart business decision.

Its not about being "asinine" and for gods sake, its not a socialist thing.Actually, its an extremely capitalist action to do(since you know, a socialism equivalent would be the price to be the same across all regions, since the wealth in such a world would be distributed and there would be no privileges), since you are adapting to the market you are on, and thus try to maximize sales and profits.

Now, wether or not it is an immoral thing to do really depends on the point of view(since for the poorer countries it would be fair to be cheaper for them so thats within their income range), and even then it doesnt matter.Companies are not here to care about your feelings, they are here to make money.If you(and Ka-pi) feel roobed or something just because companies are being smart about their business well, start protesting about it and dont buy games until companies treat you guys better XD

Companies don't work like that. If any of that was true, you would see companies selling all of their products in the poorest countries. They don't, they avoid those places like the plague because they don't have enough money to afford luxuries, much less able afford the basics of daily life. They'll sell to whoever but if you can't afford, they don't bat a eye. 

The video game market is doing pretty well and they don't need to lower prices so people from poor countries can afford it so they can make a few pennies more. Besides that would piss off their regular consumers. 

What leadified said is very much a socialist idea. They are always trying to fund their "help the poor" ideas by stealing from the well off.

Depends man.

No company would sell with loss forever. But they can enter a market taking a loss to then profit. Or they can do like Unilever that made "single use" containers to sell in Africa. That made their sales uproar. Or in other cases they will make their margin a lot smaller (also sometimes their costs will also decrease).

If price of things weren't in context to the local market then you wouldn't even need to look at the power of the currency the price of anything would be about the same in any single country.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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setsunatenshi said:
Aeolus451 said:
I don't trust that at all. Pirating of games only encourages more of it. Why would someone pay for something they got for free?

because most people actually want to support the things they really enjoy.

 

i know it's a crazy concept, but you'll have to take my word for it on this one :)

That's not what the article says:

“For games, the estimated effect of illegal online transactions on sales is positive – implying that illegal consumption leads to increased legal consumption. This positive effect of illegal downloads and streams on the sales of games may be explained by the industry being successful in converting illegal users to paying users. Tactics used by the industry include, for example, offering gameplay with extra bonuses or extra levels if consumers pay.”

 

It doesn't say gamers are a benevolent species, the reducing of software piracy is credit to the industry. This is not telling the tale of the poor chap, who would like to pay for his games so dearly, if it wasn't for his poor mother lying sickly in bed needing her expensive medicine, but of the kind of costumer, who just needs the right incentive. There is also the subliminal message, telling us it wasn't always so, revealing the issues with this "study". It is very limited, limited to region. EU stands for European Union. A very narrow time span. Which platforms does are included? It doesn't has an alternative to compare to, over a longer period of time, with and without illegal copi... o wait... there is sth...

http://www.neogaf.com/forum/showthread.php?t=393317

 

 

Leadified said:
Some people are too quick to demonise piracy without understanding why people pirate. Some people will always pirate because they can. But how about the people who pirate because of economic reasons or because there is no legal alternative?

Start offering regional pricing for poorer countries , offer options like the Virtual Console, PS Classics, Xbox BC and some of your pirates will become customers. Piracy is never going to go away, instead the focus should be on how to convince pirates to become customers.

Some people should stop acting like video games are a human right and a basic need. Games are less costly in "poorer countries". Even in "not poorer countries" (Germany <-> UK). And generally gaming has become very inexpensive when compared to a decade ago. Stop acting as if games cost 60$/€ forever and legitimise illegal copying.



Hunting Season is done...

Aeolus451 said:
Nautilus said:

And thats how you go bankrupt.One thing that is important to all kind of business is to be flexible.Gaming may be a hobby and may be a luxury, but the companies running such a bussiness arent there just to satisfy the consumer.They want to earn money.So if earning less per game will make your game sell more(and thus, earn more money through sheer quantity instead of more per unit) and make your brand stronger in said region, its a smart business decision.

Its not about being "asinine" and for gods sake, its not a socialist thing.Actually, its an extremely capitalist action to do(since you know, a socialism equivalent would be the price to be the same across all regions, since the wealth in such a world would be distributed and there would be no privileges), since you are adapting to the market you are on, and thus try to maximize sales and profits.

Now, wether or not it is an immoral thing to do really depends on the point of view(since for the poorer countries it would be fair to be cheaper for them so thats within their income range), and even then it doesnt matter.Companies are not here to care about your feelings, they are here to make money.If you(and Ka-pi) feel roobed or something just because companies are being smart about their business well, start protesting about it and dont buy games until companies treat you guys better XD

Companies don't work like that. If any of that was true, you would see companies selling all of their products in the poorest countries. They don't, they avoid those places like the plague because they don't have enough money to afford luxuries, much less able afford the basics of daily life. They'll sell to whoever but if you can't afford, they don't bat a eye. 

The video game market is doing pretty well and they don't need to lower prices so people from poor countries can afford it so they can make a few pennies more. Besides that would piss off their regular consumers. 

What leadified said is very much a socialist idea. They are always trying to fund their "help the poor" ideas by stealing from the well off.

Of course they work like that.But sometimes its not just crystal clear.Sometimes companies do what Leadified said.As long as the operation is profitable and they see a potential of expanding the market for its products and brand(and this is very important, since if the quantity doesnt justify earning less per unit, they obviously wont do that) they will do that.They wont just leave the money on the table.

Or if the company is worried that the price drop would damage the brand(because it would stop being seen as a luxury and tha could impact the product image) they usually "create" or buy other companies to create products for these poorer countries, which would basically be the same(with maybe a bit less quality) but with the price being much lower(or higher, depending on where you want to sell), and thus would create a new market for that said company(or Group, in this case) to sell their products and rack in more cash.One such example is Ambev.

The problem with this line of thinking is that no business wants to be just well.It wants to be the best it can be.Its a bussiness, it wants to maximize profits.Like I said in the first post, it doesnt care about your personal feeling on the topic and if you are paying more.As long as the games are priced just right, enough that you feel that the price is justified, they will charge as high as they can get.If you really have a problem with that, vote with your wallet.And the regular customers wouldnt be pissed because most of them have zero idea of whats happening outside their country, especially with regards to price of things of luxury such as videogames.And specially in wealthy countries.And FYI, this has been done since the dawn of times.Merchants always charged more on regions were people could pay more.If the practice has been going on for so long, its because it works.

And you clearly dont understand how socialism and capitalism work.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Leadified said:
Aeolus451 said:

You said that people should pay more for games and hardware so that others who can't afford it can pay less for the hobby. That's the socialist thing to do. 

You're looking for the red boogeyman in the wrong place, comrade.

I made this suggestion so companies can help fight piracy and turn pirates into potential customers. In other words, make a profit?

i didn't say that you were a socialist but rather that your idea is one. it woudn't work because thieves steal because they take what they want for free. Only way to curb piracy in gaming is to create alot stronger protections into the games like if someone tried to copy it, it would permantly corrupt the game data on the disc or upload virus onto the hardware that is illegally trying to copy it. I'm just giving those as examples btw. 



Zoombael said:
Leadified said:
Some people are too quick to demonise piracy without understanding why people pirate. Some people will always pirate because they can. But how about the people who pirate because of economic reasons or because there is no legal alternative?

Start offering regional pricing for poorer countries , offer options like the Virtual Console, PS Classics, Xbox BC and some of your pirates will become customers. Piracy is never going to go away, instead the focus should be on how to convince pirates to become customers.

Some people should stop acting like video games are a human right and a basic need. Games are less costly in "poorer countries". Even in "not poorer countries" (Germany <-> UK). And generally gaming has become very inexpensive when compared to a decade ago. Stop acting as if games cost 60$/€ forever and legitimise illegal copying.

Who said games are human rights? This is a solution to turn lost profit into profit.



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I see some people here have no sympathy at all for people in poorer countries who can't afford to pay such expensive fees for video games.



Aeolus451 said:
Leadified said:

You're looking for the red boogeyman in the wrong place, comrade.

I made this suggestion so companies can help fight piracy and turn pirates into potential customers. In other words, make a profit?

i didn't say that you were a socialist but rather that your idea is one. it woudn't work because thieves steal because they take what they want for free. Only way to curb piracy in gaming is to create alot stronger protections into the games like if someone tried to copy it, it would permantly corrupt the game data on the disc or upload virus onto the hardware that is illegally trying to copy it. I'm just giving those as examples btw. 

No, the irony here is what you are suggesting is far more socialistic than what I said. You're trying to force the market to accept a fixed price overriding all other market forces on the basis of equality. DRM solutions can only do so much, they can become too intrusive and will always be cracked. So you need to find a fine line that won't upset the people who bought games legally. 



Ka-pi96 said:
VGPolyglot said:
I see some people here have no sympathy at all for people in poorer countries who can't afford to pay such expensive fees for video games.

Sympathy is for the weak!

Well, these are the same people who couldn't give a rats arse about VA's, so I guess it makes eprfect sense for them to not give a care for poorer countries as well.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Nautilus said:
Aeolus451 said:

Companies don't work like that. If any of that was true, you would see companies selling all of their products in the poorest countries. They don't, they avoid those places like the plague because they don't have enough money to afford luxuries, much less able afford the basics of daily life. They'll sell to whoever but if you can't afford, they don't bat a eye. 

The video game market is doing pretty well and they don't need to lower prices so people from poor countries can afford it so they can make a few pennies more. Besides that would piss off their regular consumers. 

What leadified said is very much a socialist idea. They are always trying to fund their "help the poor" ideas by stealing from the well off.

Of course they work like that.But sometimes its not just crystal clear.Sometimes companies do what Leadified said.As long as the operation is profitable and they see a potential of expanding the market for its products and brand(and this is very important, since if the quantity doesnt justify earning less per unit, they obviously wont do that) they will do that.They wont just leave the money on the table.

Or if the company is worried that the price drop would damage the brand(because it would stop being seen as a luxury and tha could impact the product image) they usually "create" or buy other companies to create products for these poorer countries, which would basically be the same(with maybe a bit less quality) but with the price being much lower(or higher, depending on where you want to sell), and thus would create a new market for that said company(or Group, in this case) to sell their products and rack in more cash.One such example is Ambev.

The problem with this line of thinking is that no business wants to be just well.It wants to be the best it can be.Its a bussiness, it wants to maximize profits.Like I said in the first post, it doesnt care about your personal feeling on the topic and if you are paying more.As long as the games are priced just right, enough that you feel that the price is justified, they will charge as high as they can get.If you really have a problem with that, vote with your wallet.And the regular customers wouldnt be pissed because most of them have zero idea of whats happening outside their country, especially with regards to price of things of luxury such as videogames.And specially in wealthy countries.And FYI, this has been done since the dawn of times.Merchants always charged more on regions were people could pay more.If the practice has been going on for so long, its because it works.

And you clearly dont understand how socialism and capitalism work.

Countries have different tax rates and companies don't decrease the base price whatsoever to offset the high taxes/fees of some countries compared to others. Why would they decrease their prices for the reasons that you're talking about if they won't even do it for taxes? It's because it affects their profits if they sell below a certain price point at a certain period of time.  

Poor countries are poor. They don't have money to dick around with these kind of luxuries and companies know it. If a person in those countries can afford a luxury, they'll pay the regular price for it. If they can't then oh well. It's that simple.

 



Ka-pi96 said:
VGPolyglot said:
I see some people here have no sympathy at all for people in poorer countries who can't afford to pay such expensive fees for video games.

Sympathy is for the weak!

I'll keep what I want to say to myself.