Who da fook wants that on xbox???
Nautilus said:
Like I said, it works.It plays.But speaking from 12 years of experience with SC, where to actually have a chance against someone good, you need to have reflexes as fast as the speed of light(in another words, needs to issue commands really fast, at a speed that only a mouse can provide) and a thousand different hotkeys to be able to compete.Something that a controller can never provide. |
Most people aren't interested in playing it competitively, story mode, skirmish work fine with a controller. The big problem I have with it on consoles is that you can't fit enough information on screen when its made to view from a couch. I've played tropico on pc on a projector from my couch and text was still uncomfortable to read, while the console version feels very cramped in layout blocking most of the view all the time. A mini map is too mini viewed and controlled from the couch.
I would like to play it in VR once headsets get a capable resolution. That should provide the best overview. But for the now the resolution is too low to comfortably read menu tex.
| Nogamez said: Who da fook wants that on xbox??? |
Mostly those who don't own one to argue about how stupid MS is once again.
If it would come to console there would be a thread about how MS starts to bring games which don't belong to console to Xbox One instead of working on games which belong to Xbox One.
But Phill Spencer is investing in improving their 1st party outputs for X1, so bear with him and the games will come...
And so much for those promises of Play Anywhere

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
SvennoJ said:
Most people aren't interested in playing it competitively, story mode, skirmish work fine with a controller. The big problem I have with it on consoles is that you can't fit enough information on screen when its made to view from a couch. I've played tropico on pc on a projector from my couch and text was still uncomfortable to read, while the console version feels very cramped in layout blocking most of the view all the time. A mini map is too mini viewed and controlled from the couch. |
Playing Tropico 5 on PS4 I haven't had any issue with excess of information on the screen or being blocked. Sure the controller sometime would be imprecise to select what I wanted, but no issue. And I have played it on 29" (2ft away) up to 65" (6ft away) with no issue reading anything.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
SvennoJ said:
Most people aren't interested in playing it competitively, story mode, skirmish work fine with a controller. The big problem I have with it on consoles is that you can't fit enough information on screen when its made to view from a couch. I've played tropico on pc on a projector from my couch and text was still uncomfortable to read, while the console version feels very cramped in layout blocking most of the view all the time. A mini map is too mini viewed and controlled from the couch. |
But then you are not only offering an inferior version, but outright offering a version that offers less and plays much worse than the actual original game.And paying the same ammount, mind you.
Not every game needs to release on every single playform, especially the ones that were born and were design with a PC in mind.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
Are we defending less games on a console? Really?
It is the developers duty to make the game work on consoles.
We have several RTS games that have worked perfectly on consoles, why some guys are insisting on the contrary?
| think-man said: I thought X1 supports keyboard and mouse? So what's the problem? |
Not yet. Supposedly coming soon.
| animegaming said: From what I have heard about the Age of Empire series its not a series that can work with a controller without dumbing it down. |
Can't keyboard and mouse work with 8th gen systems?
But by making it only on PC, it is an exclusive 