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Forums - Gaming - Which is the most significant (important) console in history?

 

Which is the most important console ever?

Atari 2600 119 6.86%
 
NES 806 46.48%
 
SNES 109 6.29%
 
Sega Genesis 25 1.44%
 
N64 54 3.11%
 
PSX 303 17.47%
 
XBox 14 0.81%
 
PS2 225 12.98%
 
XB360 20 1.15%
 
Other - please explain 59 3.40%
 
Total:1,734
zorg1000 said:
GProgrammer said:

Good point, I'll stick that as #3 remember from the OP its 'By significant, I mean the one that had the most impact on the industry/hobby of gaming.' the videogame crash of 1983 certainly was an significiant event

#1 It launched consoles into the mainstream
#2 Most dominant console compared to its contemporaries in history

#3 It almost killed the console market in the USA

Based on these facts the atari 2600 is obviously the most important console in history, anyone claiming otherwise is deluding themselves

sure the crash was significant but in the opposite sense of what the OP is talking about.

Are you sure, the OP said 'By significant, I mean the one that had the most impact on the industry/hobby of gaming.'

To claim the crash doesnt qualify is like claiming world war 2 was not significant or had impact. That is Significiant or impact is not only concerned with positive things



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Voted NES, but Atari 2600 isnt far behind



zero129 said:
VAMatt said:
I haven't voted yet. I'm torn between Atari 260, NES, and PSX.

Atari 2600 was the system that proved that a significant market existed for video games in the home.

NES was the system that made gaming ubiquitous.

PSX ushered in 3D graphics, and was the first significant console released by non-gaming focus company. Without the success of PSX, I doubt that we would have MS in the industry now. Without Sony and MS, the gaming world would be a really different place.

Nope Sega had that area covered. Sega would most likely be following the path MS/Sony are if they where still in the console market as thats the market Sega was already targeting.

If Sega had that area covered , they wouldn't have decided to continue with 2D for the Saturn and then  upon learning of the PS1's 3D capability and focus suddenly have to play catch up and add a second cpu, that added complexity aided the PS1 far more than the Saturn. all this  because they didn't have 3D covered.



Research shows Video games  help make you smarter, so why am I an idiot

Nuvendil said:
LMU Uncle Alfred said:
The NES, although the PS1 completely set a a new standard on how we viewed video games from just blips and overly simplistic plots/narrative structures in video games to full 3D environments, powerful story telling and taking the industry from just surviving to thriving. NES was the revival, and PS1 was the standard setter for consoles and even a lot of PC games.

Storytelling was already growing in the SNES days.  See Final Fantasy IV, VI, Chrono Trigger, etc.  Yes, the PS1 was the first dedicated 3D console but that's less an accomplishment and more of an inevitability, that's where technology happened to be, Sony didn't invent any of that.  Worth pointing out as well, the industry pre-PS1 wasn't just surviving, ut was thriving and growing.  What little sales data we have from pre-FFVII PS1 vs N64 sales show that had no PS1 been made, Nintendo would have had an exceptionally successful generation as most of its partners stuck around rather than migrating to PS.  The Saturn also may have had a substantial boost from some devs migrating there.  Point is, the Playstation is historically significant for its sales numbers but not in the way of massive influence compared to systems like the NES that truly changed...well everything.

It may have been an inevitability, but somebody had to start the 3D console era first and then run with it.  But more than just the hardware, developers were stepping up their games in other areas as well and consoles and video gaming had started to be looked upon as more mature with the PS1.  Developers wanted to try and see how far they could push everything from the looks of it.  

Story telling was getting better with FFVI, but past some select moments in FFVI out of the games you mentioned, the writing still needed padding out.  There were too many moments that were in a hurry to get to the next scene and rush the narrative along without really having the impact that some of the games on the PS1 had: Xenogears, FF7,9, and Metal Gears Solid come to mind the most.  No Sony didn't invent any of that, but neither did Nintendo (besides maybe Earthbound, but that game didn't bring many people interested into it unfortuantely)  in the SNES days.  That was pretty much just Square.     Then Metal Gear Solid was born and brought a new standard of voice acting that had never been heard before.  We could actually feel heavy emotion now with voice acting rather than hearing stuff like "Set us up the bomb!"  Resident Evil 1, 2 and 3 brought about the survival horror genre and completely redefined horror in video games.

All of this leading up to more cinematic games as the generations went on.  They're the AAA games we see now 3 more generations in from the influence the PS1 brought, take them or leave them.  As far as I can see, those games are going nowhere.  Nintendo still has their market as well, but it's different and usually isn't at the forefront .  The Wii was an explosion of a casual trend that died down, but Nintendo did have an idea they might have been able to run with further. We'll have to wait and see how the Switch does in the long run.



Lube Me Up

LMU Uncle Alfred said:
Nuvendil said:

Storytelling was already growing in the SNES days.  See Final Fantasy IV, VI, Chrono Trigger, etc.  Yes, the PS1 was the first dedicated 3D console but that's less an accomplishment and more of an inevitability, that's where technology happened to be, Sony didn't invent any of that.  Worth pointing out as well, the industry pre-PS1 wasn't just surviving, ut was thriving and growing.  What little sales data we have from pre-FFVII PS1 vs N64 sales show that had no PS1 been made, Nintendo would have had an exceptionally successful generation as most of its partners stuck around rather than migrating to PS.  The Saturn also may have had a substantial boost from some devs migrating there.  Point is, the Playstation is historically significant for its sales numbers but not in the way of massive influence compared to systems like the NES that truly changed...well everything.

It may have been an inevitability, but somebody had to start the 3D console era first and then run with it.  But more than just the hardware, developers were stepping up their games in other areas as well and consoles and video gaming had started to be looked upon as more mature with the PS1.  Developers wanted to try and see how far they could push everything from the looks of it.  

Story telling was getting better with FFVI, but past some select moments in FFVI out of the games you mentioned, the writing still needed padding out.  There were too many moments that were in a hurry to get to the next scene and rush the narrative along without really having the impact that some of the games on the PS1 had: Xenogears, FF7,9, and Metal Gears Solid come to mind the most.  No Sony didn't invent any of that, but neither did Nintendo (besides maybe Earthbound, but that game didn't bring many people interested into it unfortuantely)  in the SNES days.  That was pretty much just Square.     Then Metal Gear Solid was born and brought a new standard of voice acting that had never been heard before.  We could actually feel heavy emotion now with voice acting rather than hearing stuff like "Set us up the bomb!"  Resident Evil 1, 2 and 3 brought about the survival horror genre and completely redefined horror in video games.

All of this leading up to more cinematic games as the generations went on.  They're the AAA games we see now 3 more generations in from the influence the PS1 brought, take them or leave them.  As far as I can see, those games are going nowhere.  Nintendo still has their market as well, but it's different and usually isn't at the forefront .  The Wii was an explosion of a casual trend that died down, but Nintendo did have an idea they might have been able to run with further. We'll have to wait and see how the Switch does in the long run.

There is quite possibly no Squaresoft, Capcom, or Konami period without an NES. 

Game. 

Over. 

Everything about the modern game business stems from the bedrock established by the NES. 

There is no Final Fantasy VII without a NES coming first. There is no Metal Gear Solid. There is no Playstation as Sony likely wouldn't have been involved in the business period. 

FF7, MGS would've just been on Sega Saturn if there was no Playstation and they'd have been basically the same games. Without an NES, I'm fairly doubtful Squaresoft for example even exists come 1997. Final Fantasy on the NES/Famicom was even titled as such ("final") because they thought it was going to be their last game. 

Without the NES I think what actually would've happened is the game market would've remained largely dormant for many more years until Windows PC revitalized it, but the market you are talking about in this alternate history would be radically different. There would be no Nintendo as you know it, but also no Capcom, Square-Enix, Konami, etc. as you know it either. 

The games and series' that would be popular today would be radically different, you're probably talking abuot a world where people don't know what Final Fantasy or Metal Gear even is and Mario is just some minor character akin to Pac-Man. 



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LMU Uncle Alfred said:
Nuvendil said:

Storytelling was already growing in the SNES days.  See Final Fantasy IV, VI, Chrono Trigger, etc.  Yes, the PS1 was the first dedicated 3D console but that's less an accomplishment and more of an inevitability, that's where technology happened to be, Sony didn't invent any of that.  Worth pointing out as well, the industry pre-PS1 wasn't just surviving, ut was thriving and growing.  What little sales data we have from pre-FFVII PS1 vs N64 sales show that had no PS1 been made, Nintendo would have had an exceptionally successful generation as most of its partners stuck around rather than migrating to PS.  The Saturn also may have had a substantial boost from some devs migrating there.  Point is, the Playstation is historically significant for its sales numbers but not in the way of massive influence compared to systems like the NES that truly changed...well everything.

It may have been an inevitability, but somebody had to start the 3D console era first and then run with it.  But more than just the hardware, developers were stepping up their games in other areas as well and consoles and video gaming had started to be looked upon as more mature with the PS1.  Developers wanted to try and see how far they could push everything from the looks of it.  

Story telling was getting better with FFVI, but past some select moments in FFVI out of the games you mentioned, the writing still needed padding out.  There were too many moments that were in a hurry to get to the next scene and rush the narrative along without really having the impact that some of the games on the PS1 had: Xenogears, FF7,9, and Metal Gears Solid come to mind the most.  No Sony didn't invent any of that, but neither did Nintendo (besides maybe Earthbound, but that game didn't bring many people interested into it unfortuantely)  in the SNES days.  That was pretty much just Square.     Then Metal Gear Solid was born and brought a new standard of voice acting that had never been heard before.  We could actually feel heavy emotion now with voice acting rather than hearing stuff like "Set us up the bomb!"  Resident Evil 1, 2 and 3 brought about the survival horror genre and completely redefined horror in video games.

All of this leading up to more cinematic games as the generations went on.  They're the AAA games we see now 3 more generations in from the influence the PS1 brought, take them or leave them.  As far as I can see, those games are going nowhere.  Nintendo still has their market as well, but it's different and usually isn't at the forefront .  The Wii was an explosion of a casual trend that died down, but Nintendo did have an idea they might have been able to run with further. We'll have to wait and see how the Switch does in the long run.

I guess my point is, you are crediting Sony for what, from what we can tell, was a thing already in motion.  Square was already becoming more and more sophisticated in their writing, Konami had already started moving that way with Metal Gear 2: Solid Snake, etc.  Sony was in the right place, at the right time, with the right business strategy.  If Sony had stayed out, all this would have happened in some form on the N64 and Saturn.  Especially if we assume a direct off shoot of history at the turning point and say Nintendo DID partner with Sony for a disc-based console.  But even if it stayed cartridge based, developers would have just worked around it.  The industry was already headeding in that direction. 

That's what I'm saying, Sony capitalized on what was already being done vs actually causing a revolution like the Xbox (or the 360 in some people's opinions) that initiated the online gaming phenomenon, or the NES which changed the whole way the console business was approached after rebuilding it in the US. 



SecondWar said:

Other, went with the original PlayStation, as it basically kickstarted the modern video game market. NES second for me, just as it didn't push teh market's popularity as far as the PS did.

VAMatt said:

PSX ushered in 3D graphics, and was the first significant console released by non-gaming focus company. Without the success of PSX, I doubt that we would have MS in the industry now. Without Sony and MS, the gaming world would be a really different place.

https://en.m.wikipedia.org/wiki/PSX_(digital_video_recorder)

Are you talking about something else? The only info I could find on the PSX says its a peripheral for the PS2, so not even a console. 

PSX is the original abbreviation for PS1.  



Mnementh said:

Sorry, yes, I mixed up the numbers. My main point stays: that the numbers alone don't say anything about significance.

The first movers are usually a tiny blip compared to the market if properly covered. The first movers have to test out things, establish for customers that the possibility for this type of product even exists and so on. That is why first movers usually don't seem to be big in hindsight. But the 350K sales for Odyssey were more than enough to prove that a market for home gaming systems is sustainable. That was the important part.

And Atari on the other hand - it came into the market together with a lot of other contenders. Not only fairchild. 1975 and 1976 saw a lot of new contenders. Without Atari one of them would've been market leader. To be precise: the first Atari-system (Home Pong) sold only 150K and was outsold for instance by Colecos Telstar. 1975 also Magnavox discontinued the original Odyssey- but for a series of Odyssey machines (Odyssey 100, Odyssey 200 and so on). Ataris sales champion 2600 was really late, it started in 1977. So it is easy to see, that Atari could've been replaced easily. Also the game that pushed Atari a lot was Pac-Man, a licensed game. Someone would've probably done that. I would assume without Atari Coleco and Magnavox would've fought for market leader, but that is speculation.

But while Atari could've been easily replaced, without Ralph Baer and the Brown Box (that became the Odyssey) the market would've been created at that point. Atari, Coleco, Mattel, Fairchild - they all tried this because the Odyssey showed this is possible. Without it it would've taken years and at that point would've been met with serious competition of PC-gaming. Console gaming would look very different.

You need more than just pioneers to be able to show that there is a market for similar products. 350K is hardly what anyone would call sustainable in terms of commercial viability now and even back then ... 

There's tons of examples out there where new standards or products that were pioneered fail to get traction ... (3D displays, Segway, camera controller's like Eyetoy or Kinect, wearables and etc) 

Most of the other contenders were hardly prepared at the time and if Atari didn't exist then the console gaming industry would've been delayed by half a decade or more depending on the circumstances so Atari is hardly what you'd describe as being replaceable ... 

Mainstreaming your solution is just as important as pioneering it and from that perspective the Atari 2600 was just as impactful as the Magnavox Odyssey if not then even more so ...



Nuvendil said:
LMU Uncle Alfred said:

It may have been an inevitability, but somebody had to start the 3D console era first and then run with it.  But more than just the hardware, developers were stepping up their games in other areas as well and consoles and video gaming had started to be looked upon as more mature with the PS1.  Developers wanted to try and see how far they could push everything from the looks of it.  

Story telling was getting better with FFVI, but past some select moments in FFVI out of the games you mentioned, the writing still needed padding out.  There were too many moments that were in a hurry to get to the next scene and rush the narrative along without really having the impact that some of the games on the PS1 had: Xenogears, FF7,9, and Metal Gears Solid come to mind the most.  No Sony didn't invent any of that, but neither did Nintendo (besides maybe Earthbound, but that game didn't bring many people interested into it unfortuantely)  in the SNES days.  That was pretty much just Square.     Then Metal Gear Solid was born and brought a new standard of voice acting that had never been heard before.  We could actually feel heavy emotion now with voice acting rather than hearing stuff like "Set us up the bomb!"  Resident Evil 1, 2 and 3 brought about the survival horror genre and completely redefined horror in video games.

All of this leading up to more cinematic games as the generations went on.  They're the AAA games we see now 3 more generations in from the influence the PS1 brought, take them or leave them.  As far as I can see, those games are going nowhere.  Nintendo still has their market as well, but it's different and usually isn't at the forefront .  The Wii was an explosion of a casual trend that died down, but Nintendo did have an idea they might have been able to run with further. We'll have to wait and see how the Switch does in the long run.

I guess my point is, you are crediting Sony for what, from what we can tell, was a thing already in motion.  Square was already becoming more and more sophisticated in their writing, Konami had already started moving that way with Metal Gear 2: Solid Snake, etc.  Sony was in the right place, at the right time, with the right business strategy.  If Sony had stayed out, all this would have happened in some form on the N64 and Saturn.  Especially if we assume a direct off shoot of history at the turning point and say Nintendo DID partner with Sony for a disc-based console.  But even if it stayed cartridge based, developers would have just worked around it.  The industry was already headeding in that direction. 

That's what I'm saying, Sony capitalized on what was already being done vs actually causing a revolution like the Xbox (or the 360 in some people's opinions) that initiated the online gaming phenomenon, or the NES which changed the whole way the console business was approached after rebuilding it in the US. 

 

We have no idea what could have been in the future you're thinking of.  There's too many possibilities.  



Lube Me Up

LMU Uncle Alfred said:
Nuvendil said:

I guess my point is, you are crediting Sony for what, from what we can tell, was a thing already in motion.  Square was already becoming more and more sophisticated in their writing, Konami had already started moving that way with Metal Gear 2: Solid Snake, etc.  Sony was in the right place, at the right time, with the right business strategy.  If Sony had stayed out, all this would have happened in some form on the N64 and Saturn.  Especially if we assume a direct off shoot of history at the turning point and say Nintendo DID partner with Sony for a disc-based console.  But even if it stayed cartridge based, developers would have just worked around it.  The industry was already headeding in that direction. 

That's what I'm saying, Sony capitalized on what was already being done vs actually causing a revolution like the Xbox (or the 360 in some people's opinions) that initiated the online gaming phenomenon, or the NES which changed the whole way the console business was approached after rebuilding it in the US. 

 

We have no idea what could have been in the future you're thinking of.  There's too many possibilities.  

No, we can't be sure.  But there's no signs that these developers were going to walk out on their only revenue stream.  And they follow install bases, especially back then.  And pre-FFVII, the N64 was on a dominant run.  So if the PS1 hadn't been there, it's a pretty logical conclusion to reach that devs would have gone with the N64 or the Saturn, depending on the game.

We can't predict with absolute certainty, but we can figure out probabilities decently well.  And I say it is highly probable most of the developments in game design that happened on the PS1 would have come to pass elsewhere as devs were already heading thatw ay and the market was still plenty lucrative.