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Forums - Microsoft - Digital Foundry: Assassin's Creed Origins: Xbox One X Tech First Look!

Barkley said:
Machiavellian said:

So final specs reveal is somehow conclusive when actual Dev kits arrived to developers.  Does that make any sense to you.  So between April and what timeframe in April to E3 because even then if a late April date when the kit was sent to E3 thats still pretty much within a Month time frame.

Look if you think they revealed Dev Kits to the press before they even gave them to their 1st party studios I don't have anything to discuss with you.

No what I do believe is that when a developer says he only had the system for a month, there is no reason for me to believe he needs to lie about it.  We can both speculate all day when devs received their units but even during the DF article, it said only a select few of the 1st party devs received a unit early.  The fact we do not see sea of theives running on X1X dev unit is probably a clear case they did not receive it early.



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Zkuq said:

Did you read my post? I literally said almost exactly the same as you did.

I said *if* you disagree. Not that you *did* disagree. Did you even read my post? ;)




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Neodegenerate said:
Azzanation said:
I love how everyone is bashing the Hardware over a 3rd party title game made by a 3rd party company who clearly isn't putting in any effort into the machine.
"Yup lets blame the hardware, its the hard wares fault that a Dev team isn't trying." <8th Gamer.

While what they do with the hardware can give us an indicator, I do agree that Ubisoft is far from the company I would use as the benchmark for what ANY of the consoles are gonna be capable of.

The same happens on PC when Devs just cheaply port games across and not utlise the PC protential. The Hardware has been proven and can achieve 4k, its up to the Devs if they want to put in the extra work to get it to run 4k. Same goes for frame rate. Destiny at 30 frames was because of parity. The machine can opperate it at 60/4k if they wanted to. If the PS4 Pro can run the same game in 4k/30 frames and the X1X is alot more powerful than that anwsers everyones questions. Its not the Hardware its the devs holding out and possibly saving $$$.



Azzanation said:
Neodegenerate said:

While what they do with the hardware can give us an indicator, I do agree that Ubisoft is far from the company I would use as the benchmark for what ANY of the consoles are gonna be capable of.

The same happens on PC when Devs just cheaply port games across and not utlise the PC protential. The Hardware has been proven and can achieve 4k, its up to the Devs if they want to put in the extra work to get it to run 4k. Same goes for frame rate. Destiny at 30 frames was because of parity. The machine can opperate it at 60/4k if they wanted to. If the PS4 Pro can run the same game in 4k/30 frames and the X1X is alot more powerful than that anwsers everyones questions. Its not the Hardware its the devs holding out and possibly saving $$$.

So far we haven't actually seen the machine operate at 60/4K, so thats a lot of conjecture there.



Pemalite said:
Zkuq said:

Did you read my post? I literally said almost exactly the same as you did.

I said *if* you disagree. Not that you *did* disagree. Did you even read my post? ;)

I did. It was the perceived tone that prompted my response. Anyway, I guess the main point is that we're finally on the same page about the actual matter we discussed, and that's good.