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Forums - Nintendo - Will Third Parties sabotage Switch games and ports like they did with the Wii and Wii U?

The Wii and the Switch are two very different consoles right now with very different owners.

The Switch's unique hardware features should be used if it suits the game, but not shoehorned in. If anything, I'd say most games haven't used them enough (if at all) when it actually could be useful, but to be fair it's so early that hardly anyone would have had time to experiment with this sort of thing yet.

I think the main problem for many people on these forums (including myself at times) is that we're always rooting around looking for any negatives that we can expound upon endlessly to the point that they're generally blown way out of proportion.

Seriously, step back and look at the situation. We're here discussing some grand, Switch dooming possibility because a 25 year old game that has been released more times and in more versions than just about any game in history features a tiny mini game in which you briefly play in first person, which is only available to one character, and the controls for said tiny mini game are poor.

I know we're certainly guilty here of melodrama, doomsday prophecies and rampant hyperbole in most of our threads, but this leap in logic just seems a touch absurd.



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Kresnik said:
Mandalore76 said:
A poorly implemented mode on a Capcom game isn't a great example. They released a broken Street Fighter 5 on PS4. Were they trying to sabotage Sony? I chalk it up to ineptitude on Capcom's part in an effort to justify a full priced release of a 20+ year old game. It's not like they shoehorned motion controls into the entire game. Way of the Hado is a mode best left ignored, and likely will be.

They released a terrible (at launch) port of USFIV on PS4 as well.

So what we can conclude from this thread is either:

a) Capcom try to sabotage Sony twice as much as they try to sabotage Nintendo

b) Capcom is inept with the Street Fighter franchise in recent years

To be fair, Capcom has had a lot of misses in recent years. It seems that things can't just go consistently well or bad for the company. For every SFV releasing without content, there is a RE7, and viceversa.



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It seemed more true with the Wii U than with the Wii to me. There were plenty of ports that I thought were better than their HD counterparts. Even with the graphical downgrade I prefer COD on Wii to everything other than the PC. Same with Force Awakens. And then there were games that were unquestionably better on the Wii, like Ghostbusters, Goldeneye, and No More Heroes.

With the Wii U, the only port that seemed superior from the start was Need For Speed Most Wanted and maybe Trine 2.



h2ohno said:
It seemed more true with the Wii U than with the Wii to me. There were plenty of ports that I thought were better than their HD counterparts. Even with the graphical downgrade I prefer COD on Wii to everything other than the PC. Same with Force Awakens. And then there were games that were unquestionably better on the Wii, like Ghostbusters, Goldeneye, and No More Heroes.

With the Wii U, the only port that seemed superior from the start was Need For Speed Most Wanted and maybe Trine 2.

It's not like any of the Wii U third party ports were even that bad. They're the same freaking game, you'd have to like squint or be anal retentive to notice the difference. 

Wii U's problem was it was a Nintendo PS3/360 home console with a lame controller gimmick released after everyone and their grandma already had a PS3 or 360. 

No one was going to buy those games over getting them on the PS3/360. 



Oh! Were comparing the Switch to consoles again!



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Jigsawx1 said:
Nintendo sabotage them self with weak hardware. Some games are not possible on a switch life bf1 or tf2.

Please enlighten us - and Nintendo engineers, what magic unicorn battery are you going to put in there, to power such powerful hardware on a portable device, which is also debatable if possible at a reasonable cost.



Sabotage? Bit of a strong word there. Nintendo has never been sabotaged by third party studios, at least not to any notable degree. There has never really been a situation where they have unreasonably treated Nintendo consoles. If anything, Nintendo's own decisions with their consoles have driven many of the AAA-developers and publishers away from their systems.

Wii was an undeniable success, and much of its success can be traced to its unique control scheme and relatively cheaper development costs compared to the PS3/360, but its that unique control style that also made many companies unwilling to port their games to the system because of the extra work it would have taken. The Wii U on the other hand was a failure entirely due to Nintendo's own poor handling of the system. Again, it has many excellent games, and I genuinely like the system, but I still think Nintendo did a very poor job with marketing it, and adding the pointless gimmick of a controller was a bad idea as well. Although I suppose it could be considered a trial run for the Switch in a way.

This isn't anything new with Nintendo. Ever since the N64 their decision with their console hardware has often done more to drive studios away rather than attract them to their platforms.



Soundwave said:
JRPGfan said:
But yes... this Street Figher II thingy looks like a turd.

Just dont buy it.
Shouldnt reward this shoddy work.

I'm buying it. Why should everything have to be done perfectly? I'm still going to have a lot of fun playing this on the go.

Bomberman R wasn't perfect, but becuase its sold well Konami has patched the game quickly and probably now will bring other games to Switch. Boycotting really doesn't do anything. 

I also think its Konami trying to improve their image. The patches are a net negative to Konami since it's not a huge online game and they weren't selling you something. I believe the patches were trying to foster goodwill with their customers which Konami has none of. 



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I think it's a case of not knowing your audience rather than sabotage. We're going to buy what's available and hopefully, the good stuff outsells the crap. Nintendo has an older fanbase and, at the same time, it's the go to console for kid friendly software. Companies think we want dumbed down kiddie graphics football or tacked on motion controls. We just want good, well made games. The sooner they realize that even kids don't like being pandered to, the better.



Soundwave said:
JRPGfan said:
But yes... this Street Figher II thingy looks like a turd.

Just dont buy it.
Shouldnt reward this shoddy work.

I'm buying it. Why should everything have to be done perfectly? I'm still going to have a lot of fun playing this on the go.

Bomberman R wasn't perfect, but becuase its sold well Konami has patched the game quickly and probably now will bring other games to Switch. Boycotting really doesn't do anything. 

Bomberman R has gone from an ok game to a good one after the fixes. All my online games have been lag free since the patch, and control and frame rate improvements are always welcome too.