That's funny ME:A has sort of the same thing. Not nearly as bad as a half hour though. It's annoying as hell cause they basically just decide during certain missions that now they decide when the game saves and not you.
That's funny ME:A has sort of the same thing. Not nearly as bad as a half hour though. It's annoying as hell cause they basically just decide during certain missions that now they decide when the game saves and not you.
Real men play this game on hard.
"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"
I have not taken on the final dungeon, but the only dungeon where the game is not generous with save points is the second to last dungeon.
If you die at a mini-boss/boss, you can restart the boss battle.
Persona 5 is significantly harder than Personas 3 and 4. Its difficulty, extreme length, and waifu-ing might be off-putting to some people.
It's still the greatest game ever.
Has it now come to there where some gamers are now just a bit spoiled with save features? lol
I like save points, it gets the stakes higher. I specially love save rooms, or safe rooms, as I call them, like in RE7.
| Anfebious said: Real men play this game on hard. |
Real men play this game on merciless.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
| ghettoglamour said: How come that no one ever addresses how fucked up the saving system in this game is. The game never saves automatically, it's common that you don't get a chance to save for 30 to 45 min between cutscenes... And the dungeons, for fuck's sake. It's the second time that after more than half an hour without being able to save, some random ass overleveled guy just obliterates the leader with two consecutives strikes. I had full health!! 40 min gone! Look, I don't think this prevents the game from being amazing, but I don't understand how nobody addresses this huge issue, it's not 1997 anymore |
The problem is we are on a playstation fanboy/kid site........
Moderated - Miguel
Sounds like you're too used to games like skyrim or fallout that save every few mins because they have so many bugs that can ruin a save. Plan out your run into the a dungeon and when to save. It's not difficult to do.

Sorry guys, I might complain about stuff you think is ridiculous and I want to be handholded too much, that's alright.
But to imply that I don't know how to play a Persona game, for fucks's sacke. Look at my PSN Profile, look at my shiny P4G platinum.
Look at other stuff: 130+ plats, over 300 games of very different genres beaten. I don't think I'm a super gamer by any means, but I can take a challenge and I have the experience and diversity to be knowledgable about how systems in games work.
You might think Persona 5's saving system is perfect, I don't and both opionions are valid.
But if you try to treat me like a noob to defend your game/opinion, well that's kind of ridiculous and immature if you ask me.
And no, I'm not the Samus guy...
Btw: Yesterday I made to the treasure of the 2nd palace. The chunk where I died after 40 min I redid skipping all dialog, but taking every enemy on my way, in 30 min and it took me a bit over 40 min all included from save room to save room.
I went on after that and again, taking every enemy, it took me close to 40 min until the next save room.
So 30+ min of unsaved progress is not a rarity in palaces.
Outside of them, I can think of the beginning, some plot points about the first "villan", when you steal the treasure and the cutscenes after that, the "celebration" after that, the introduction to mementos (cutscenes + gameplay + cutscenes) and other plot points about the second "villan".
All of them at least 20min+ chunks where you're not allowed to save. Maybe I'm especially sensitive because I play video games in the evening after work, and during the next day my family might use the PS4, so I can not always rely on letting the PS4 suspended.
Having beaten the game, I can say for certain that the only times the game is not generous with its saving are the second-to-last and last dungeon -- especially the second-to-last dungeon.
As a side note, the last dungeon is fantastic and isn't overly long like the second-to-last dungeon. I love its puzzles and visual aesthetic.