Dallinor said:
I'm speaking of the entire process, while you're only pointing at the end result. Horzion is not the typical new IP? If Horzion is part of an atypical group of new IP, then where is this huge number of typical games? Revisionist history- Do you even know what that means? I'm not challenging a wide held belief or presenting any new evidence here. I'm simply pointing to the numbers. GG have had the talent pool and the funding for years, but KZ2 has been their biggest success. You can argue semantics, but 3m in sales puts them in the middle of the pack. They've commercially been about the same as SuckerPunch for years, but with a much bigger footprint. HZD is without a doubt their breakout game. Watch it flatten KZ numbers, and see how fast they return to that franchise. The GG DNA is there in HZD, particularly in the combat and in the dinosaur design. Two points on metacritic between two generations and 24 different reviews in between? I don't even know how to respond to this, you have to be joking. No the risk was entrusting them to make a new IP in a completely new genre. If it's as simple as getting a huge marketing machine behind a huge user base, Sony would have, and will be, hitting only home runs for the entire generation. But we both know there's far more to it than that. |
Where are the typical new games? You seem knowledgeable, I'm sure you're aware of other new IPs in recent history. And of course I know what revisionist history is, you're playing that card right now trying to downplay how big a developer GG is. Again, I said they're a very popular Sony developer. I didn't say they are Naughty Dog or something, LOL.
I don't care to continue this. Ill keep believing Horizon was manufactured carefully to be successful like whatever the latest #1 pop album is, you can keep believing it was a big risk by Sony, or agree with me and continue being a contrarian, whatever :)











