ninjapirate42 said: It's bittersweet to me. I absolutely adore BotW and I definitely want other titles like this. I wish they could find a happy medium with it, as I still love the traditional Zelda of finding new awesome items to use all game. Perhaps they'll find a happy medium for this, and honestly I would prefer it being more like 80/20 open world/traditional, but I would like to see a way for them to do some of the old stuff as well. Might be hard to find uses for hookeshots/clawshots if Link can climb anything :( |
You can't climb in shrines and divine beasts and shrines also block out your special abilities. Adding longer more traditional underground dungeons with specific gadgets would fit fine and hopefully the DLC will do something like that. They could even be challenges that limit in certain ways like Eventide island.
There are linear elements in Botw already. You can't get into the Yiga hideout without getting the quest first for example, or get the master sword straight away. They could have used the master sword as a key yet chose not to.
A happy medium could work. Underwater boots, control of the wind, heavy lifting gloves, time rewind powers, can all be required for certain dungeons and won't break the overworld. Going into the past and future can be awesome too. Make it so you can visit the Windwaker period and only the mountain peaks are sticking out of the water level. Same map, with the boots you can even dive down to hyrule castle :)