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Forums - Nintendo Discussion - Wii U is really underpower ?

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What you think ?

Yes 79 47.59%
 
no 68 40.96%
 
see the results 19 11.45%
 
Total:166

Price/performance really killed it - it should have been 199$ or 149$ as the bare bone set with a standard controller, but 350$ w/o a hard disk was too expensive.



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Veknoid_Outcast said:
Vinther1991 said:
It was underpowered compared to the competition, but it was powerful enough

I agree with this. 

Heck, the best game of that generation ran on 3DS and looked like this:

A 60fps Zelda, 3DS was a beast :P



numberwang said:
Price/performance really killed it - it should have been 199$ or 149$ as the bare bone set with a standard controller, but 350$ w/o a hard disk was too expensive.

They were selling basic model at $300 with loose, hardly ditching gamepad would cut they expances for $100-150, but they could seel it around $250 with bundled game insted of $350 and Wii U would done definitely better.



It is underpowered, relative to the competition.

Thankfully people can see that now with that consoles life coming to an end.

And then you had users like Megafenix who thought the Wii U was the second coming of Christ...
http://gamrconnect.vgchartz.com/thread.php?id=192317&page=1



--::{PC Gaming Master Race}::--

Gpu was good

http://kyokojap.myweb.hinet.net/gpu_gflops/

Cpu PowerPC was very different than x86, games need a big optimisation to run on it, so a lot of works..

That's good think to use cpu ARM and cores Nvidia in Switch, Nintendo can making 2 or 3 générations of console with this.



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Yes, it was underpowered relative to its purpose in 2012. Nintendo designed it as a device that was supposed to bridge core gamers and casuals, but it was in no position to support the games that were to come in 2 years time. Developers didn't bother with it even when they were making 360/PS4 cross gen games because unlike the 360 it lacked a user base and unlike the PS4 it lacked a future. Not having PS4/X1 games wouldn't be that bad if it had a successful gimmick to fall back on but it didn't, Wii U sales were never good post launch month.



Miyamotoo said:
numberwang said:
Price/performance really killed it - it should have been 199$ or 149$ as the bare bone set with a standard controller, but 350$ w/o a hard disk was too expensive.

They were selling basic model at $300 with loose, hardly ditching gamepad would cut they expances for $100-150, but they could seel it around $250 with bundled game insted of $350 and Wii U would done definitely better.

The system was too complex from the start involving too many companies (Intel + AMD)  and technologies (wireless screen transfer). A simple box for a lower price could have done better (at least gamcube level sales).



Akeos said:
Gpu was good

http://kyokojap.myweb.hinet.net/gpu_gflops/

Cpu PowerPC was very different than x86, games need a big optimisation to run on it, so a lot of works..

That's good think to use cpu ARM and cores Nvidia in Switch, Nintendo can making 2 or 3 générations of console with this.

That site never updated the figure its confirmed as 176 gflops. I think the dev kit wii u's were 352 gflops though. While that page is generally accurate I actually had to send a correction about the original xbox with links to the evidence confirming it before he changed it from something like 6 or 8 gflops to 20 gflops a few years ago. He did change it though. If someone can be arsed to find all the links confirming it as 176 gflops, it was on neogaf etc then I'm sure he will update it.

PowerPC is a pretty basic chip now and the out of order execution makes it easier on wii u and was well known as featured on earlier modesl (identical chip as wii and gamecube just faster and 3 cores) and also features on both 360 and ps3. So super well known and easy to maximise performance without problems.



numberwang said:
Miyamotoo said:

They were selling basic model at $300 with loose, hardly ditching gamepad would cut they expances for $100-150, but they could seel it around $250 with bundled game insted of $350 and Wii U would done definitely better.

The system was too complex from the start involving too many companies (Intel + AMD)  and technologies (wireless screen transfer). A simple box for a lower price could have done better (at least gamcube level sales).

Add to that very negative exchange rate back then that was again cost and selling price of Wii U. Everything was against Wii U. :)



Is that even up for debate? it was closer to 2005-2006 hardware than 8th gen and on top of thar, overpriced. imo that last part killed the console more than power itself.