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Forums - Nintendo - Developers Weigh In On The Legend Of Zelda: Breath Of The Wild's Brilliance

Acevil said:
contestgamer said:

 

Why would they want to?

It is cost/time heavy venture to constantly make open world setting for game. 

they already have the physics engine and they know how to use it, that was their biggest challenge. After Xenoblade and Breath of the wild Nintendo is more than capable with open worlds, they just need a different place (lorule, termina, something new) and some new mechanics.



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Yeah, Nintendo really nailed the open world with this game. Theres just so much to see and explore that its close to ridiculous.



They reflect what we all feel, it's nice to watch them explain it :)

 

 

Accolades trailer recently sent out by Nintendo 

https://www.facebook.com/Nintendo/vi...type=2&theater 



contestgamer said:
Acevil said:

Very interesting, but I think this also presents an issue, can Nintendo go back to not doing this with Zelda.

 

Why would they want to?

Quite a few reasons, but the simplest answer is they might want to try something new (in much the same way that BotW was an attempt to do something new). As a practical example, Nintendo might want to try telling a complex narrative in a Zelda game, which isn't very easy in a game with as much freedom as BotW. Or perhaps we as consumers will eventually get somewhat tired of open world Zeldas in the same way that we eventually got tired of the traditional 3D Zelda formula beforehand. There's plenty of possible reasons why.



This is freaking 40 minutes... Don't have time for this. What did Ken Levine say?

Also, Irrational Games. :(



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vivster said:

So glass weapons soon in every game.

noooooooooooooooooooooooooooooo.  its one of the many reasons i sold my BoTW with only 2 devine beasts complete.  zeldas fighting system used to be my fav.  but i've droned enough about it on here.  glass weapons for all!



I'd really love for Nintendo to utilize this game's engine to make a few games... another Zelda game, yes, but maybe branch out like they suggested.

The physics really have been among the most impressive I've come across in a game, especially when considering open world games.



mZuzek said:
MTZehvor said:

Quite a few reasons, but the simplest answer is they might want to try something new (in much the same way that BotW was an attempt to do something new). As a practical example, Nintendo might want to try telling a complex narrative in a Zelda game, which isn't very easy in a game with as much freedom as BotW. Or perhaps we as consumers will eventually get somewhat tired of open world Zeldas in the same way that we eventually got tired of the traditional 3D Zelda formula beforehand. There's plenty of possible reasons why.

I never got tired of the traditional 3D Zelda formula to be honest.

...but they already tried telling a "complex" narrative in a Zelda game, that was Skyward Sword. I mean, it's not really "complex", but it is a very compelling narrative that is the driving force behind the game moreso than anything else. It also had a pretty awesome villain and some cool characters all around. I doubt it'll get much more complex than that - well actually, Breath of the Wild's story was arguably just as complex as, it's just not so much the main focus of the game (and it doesn't have villains).

I think it's fair to say that SS's narrative is more complex than the average Zelda game, but I think it's a bit of a stretch to call it complex without that key addendum. It's still very much the same "Princess is in need of rescue from bad guy, Link goes off to save her" plot with a bit more emphasis on the relationship between Link and Zelda. I'm considering more of a possibility where Nintendo tries to implement a character driven narrative like Mass Effect or Fire Emblem, where the player consistently needs to interact with a number of NPCs for the plot to really advance at all. It'd be pretty difficult to do that in an open world that has as much freedom as BotW.



morenoingrato said:
This is freaking 40 minutes... Don't have time for this. What did Ken Levine say?

Also, Irrational Games. :(

He threatened UNICEF multiple times, and made sure everybody knows it's bareback or go to hell.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

There is a genuine excitement on their words, you can really tell they were very impress by this game, just as most people that played it.

So basically critics adore it, players adore it and videogame creators adore it. Meanwhile, forum dwellers will still look for things to nitpick, blow out of proportions and shit about it even when is clearly one of the best games ever made, the worst part is by doing that they believe they look smarter than the rest when is quite the opposite actually, and the more time passes, and the bigger classic BoTW becomes, the dumber they look, specially when all they do is follow the excuses Jim Sterling gave them on its clear-as-water clickbait review.