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Forums - Sony - nier: Automata has some framerate issues

vivster said:
I hope the PC version doesn't have this problem. Oh wait, on PC they give me, the consumer, the choice and the power to prevent issues like that.

Most of the time. Sometimes the games are so poorly optimized that even the best rigs struggle to keep a bearable framerate even with tweaks. But yes, it is great to be a PC gamer! 



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sc94597 said:
vivster said:
I hope the PC version doesn't have this problem. Oh wait, on PC they give me, the consumer, the choice and the power to prevent issues like that.

Most of the time. Sometimes the games are so poorly optimized that even the best rigs struggle to keep a bearable framerate even with tweaks. But yes, it is great to be a PC gamer! 

Even in the worst cases you can expect there to be at least a community fix or ini tweak and if not you can still refund.

I haven't yet found a game though that I couldn't turn down low enough for it to be playable. That's the great thing, not only can you optimize your hardware, you can also optimize your software. Certain platforms won't even give you one of the 3 choices.



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Kyuu said:
SegataSanshiro said:
Platinum Games are usually locked at 60 so unusual for them to not have one at 60 or one having trouble at all. I'm not sure why as while I love the game,nothing in it visually looks like the most demanding game. In fact it feels even less impressive than Bayonetta 2 aside from resolution.

NieR is open world, it's much longer, and has a limited color range due to its desolate art style.

Big world not open world. Too many times people make that mistake. Big World is a mesh of Open and Regional. Regional is games like Xenoblade on Wii or Dragon Age Inqusition. Large individual sections separates by story progress. Big world is all the places are loaded but you can't access them all until story progress. Open World  is everything is there form starting point. Also Bayonetta 2 may not have had a big world but did have a crap load going on screen at once. Prologue had a huge city in the backround rendered,many scenes where just a bunch is going on at once. I know the color scheme I am a Nier fan. Still the texture quality is very low. Can't put that on size of world because for 1 it's small,Zelda TP small or Darksiders 1 small. 2 Zelda is a lot larger and better texture work all around. Heck so does XCX. So this must be more of a budget issue.



SegataSanshiro said:
Platinum Games are usually locked at 60 so unusual for them to not have one at 60 or one having trouble at all. I'm not sure why as while I love the game,nothing in it visually looks like the most demanding game. In fact it feels even less impressive than Bayonetta 2 aside from resolution.

I guess you havent tried the demo yet? Calling Bayonetta more impressive is like saying that the first Devil May Cry looks more impressive than God of War 3. Texture work, animation, 3D models, lighning effects, particles and the scale in general is far more complex than in B2.



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Playing on the Pro, the framerate isn't bad, but there is a weird hitch every now and then, as much as if the game is loading rather than dropping frames. It is not a technical masterpiece by any means, but the game is entirely playable. 



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hunter_alien said:
SegataSanshiro said:
Platinum Games are usually locked at 60 so unusual for them to not have one at 60 or one having trouble at all. I'm not sure why as while I love the game,nothing in it visually looks like the most demanding game. In fact it feels even less impressive than Bayonetta 2 aside from resolution.

I guess you havent tried the demo yet? Calling Bayonetta more impressive is like saying that the first Devil May Cry looks more impressive than God of War 3. Texture work, animation, 3D models, lighning effects, particles and the scale in general is far more complex than in B2.

Not played the demo yet? LOL Nice one. Dude I am playing the game as I type. I have 50 hours into the game. I am playing as 9S ATM. I didn;t say Bayonetta I said Bayonetta 2. B2 has insane scale. This game doesn't have nearly the scale that game does. Multiple bosses that are massive,size of the bosss from the demo.



SegataSanshiro said:
hunter_alien said:

I guess you havent tried the demo yet? Calling Bayonetta more impressive is like saying that the first Devil May Cry looks more impressive than God of War 3. Texture work, animation, 3D models, lighning effects, particles and the scale in general is far more complex than in B2.

Not played the demo yet? LOL Nice one. Dude I am playing the game as I type. I have 50 hours into the game. I am playing as 9S ATM. I didn;t say Bayonetta I said Bayonetta 2. B2 has insane scale. This game doesn't have nearly the scale that game does. Multiple bosses that are massive,size of the bosss from the demo.

Ok than, than you probably need to change some settings on your TV. I have played B2 myself and honestly it looked dated from the start (as far as I can tell they used the same engine as in the first game). While N:A is not groundbreaking by any technical standards, the generation leep is obvious and not just resolution wise.



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This issue shouldn't exist on PC. Will see when it comes out. My 1080 should run it rock solid at 60 frames. Hopefully.. if I do decide to buy the game.



I'm going for PC 4k ... hope it's optimized.



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Peh said:
I'm going for PC 4k ... hope it's optimized.

I just hope it isn't locked to 60.



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