thismeintiel said:
Personally, I think many reviewers avoid giving Nintendo games anything less than an 9 because they know they will be hounded by the diehard fans. Especially at launch when they know Nintendo NEEDS the Switch to be a success, fans are going to be out en masse trying to combat any negativity. And while I don't really agree that graphical prowess neccessarily has to downgrade a game (it really should be based on the HW), frequent/random framerate drops and lag should 100% be something you dock a point or two for. They aren't going to do it, though. @ OP I'm going to guess that a simple upclock in the Switch's chipset isn't quite enough to get a game like BOTW from 720p to 900p without the sacrifices. |
But think of the sweet, delicious, clickbait ad revenue!.. No reviewers seemed to go for it as far as I know.
twintail said:
And how many of them are passed off with 95% scores? |
Dunno. Haven't counted.
I did do some admittedly brief and not-very-thorough research into this matter and noticed that Shadow of the Colossus, despite its framerate issues on the ps2
https://www.youtube.com/watch?v=V_GLmE7ZBPE
received extensive praise: http://www.metacritic.com/game/playstation-2/shadow-of-the-colossus/critic-reviews
Kristan Reed of Eurogamer, the company which hosts the Digital Foundry channel if I understand things correctly, gave it a 10/10 back in 2005: http://www.eurogamer.net/articles/r_sotc_ps2 . Don't see any mention of framerate/performance issues.
Don't worry though, I'm not going to speculate on motives or any such thing. I don't think it a fair thing to do. Just gonna acknowledge Kristan Reed's opinion and move on with my day.










