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Forums - Nintendo - Nintendo must like to say no and disappoint people.

 

Is Nintendo too greedy?

Of course! 121 42.16%
 
No way! 69 24.04%
 
A little. 66 23.00%
 
See results. 31 10.80%
 
Total:287
niceguygameplayer said:

I know this post will probably anger some Nintendo fans, but if you read all of this, you may agree.  I hope not to anger anyone though. I want to expose some dirty Nintendo practices and hopefully convince some to buy better else where. There are so many wrongs that Nintendo does against their customers. I believe in fair profit and business. I think they are too greedy and take advantage of their customers; especially their most loyal fans. This is no troll post. I honestly believe this, and here are my key points and some ranting:

2. No powerful hardware for their home consoles. Only gimmicks to excuse making cheap hardware for large cost. They struck it rich with Wii and have been doing it since. Even the GameCube had no DVDCD player, unlike PS2 and Xbox. Well, I'm not sure about Xbox with DVD's, but it could play CD's, I think. Plus Xbox was the most powerful of it's generation and had a hard drive.

3. No good launch lineup for Switch. Nintendo offers one big game that is available for their last generation console as well. 

4. No more support for Wii U. After Zelda, I think that is it for big titles. Can you guys name any? I think any big game company like Nintendo, that has billions in the bank, should support their consoles and customers, for at least 5 years. I can understand why Sega abandoned Dreamcast. They were in money trouble. One of Sega's top people had to put his personal funds into Sega to help his company. Nintendo could at least port Super Mario Odyssey to Wii U, since no proper 3D sequel to Super Mario Galaxy was made for Wii U. 

6. No Virtual Console at launch. Details later as usual. 

7. No Metroid announced for Switch. How much do fans have to beg? 

8. No more preorders for Switch at many locations. Are they creating more demand like was rumored with the original Wii? 

9. No to making enough Nes Minis to meet demand. The same question as in #8. 

10. No price cuts for 3DS or Wii U in a long time. Maybe if Nintendo had not been so greedy with Wii U, it might have sold a lot more and made their money back with game sales along with the Wii U purchases like MS and Sony has done. 

11. No Nintendo Direct for Switch. Even though I own no Nintendo systems, even I enjoy Nintendo Directs. I think many ppl do. Ever since Iwata passed, there have been very few. I miss Iwata BTW. I did not agree with many of his business decisions, but the guy was likable. 

12. No decent prices. The pro controller and Joycons are priced out of the range of many people. The price of the Switch, a pro controller, an extra Joycon set for just on extra player, and a game... (Passes out.)

13. No pack in game! Next to having no power cord for 3DS XL, this is the worst. 1, 2 Switch would have been an ideal pack in from what I've read. A game to showcase what the Switch can do. No pack in game makes little sense even for Nintendo. That will bar some from even buying a Switch. Those that are poor will have little incentive to buy the switch when the $300 price tag is already high. Sony and MS offer more powerful consoles with a game at the same price. 

14. No hard drive for Switch. Want to download Dragon Quest Heroes 1 and 2. Well too bad! It is a 32 gigabyte download. The same as the switch internal memory. Of course that internal memory won't be all free. Some will be used for the system. Even if it was all free, there would not be any space to save a game. I understand it's part portable, but couldn't they have gotten it up to 128 gigs? A lot can be stored on a tiny card now. Greedy again, Nintendo. I guess you can add the possible cost for an SD card to #12... (passes out again.) 

Well, I think that should be enough points to convince anyone but the most diehard Nintendo fans about the greed and disappointment of Nintendo. I could go all the way back to the NES days and point out greedy practices against 3rd parties as well as other things, but it would take too long for me. The Nintendo seal of quality has indeed been broken, in my opinion. Sony and Microsoft have better in store for your gaming dollars guys. Think about it. 

2. Every Console has it's gimmicks. For Xbox and Playstation since the PS3, it's just being (relatively speaking, gaming PC areway more powerful) powerful. Nintendo just uses a different gimmick, though that one is not as well liked by many "core" gamers

3. Wii Lineup wasn't much better. Heck, even the XBO and the PS4 didn't have anything really worthwhile at launch, mostly just remasters.

4. The Wii U was a failure. The original Xbox got boned just as fast, remember? It's just not worth it to support the old console anymore with it's low install base. PS360 still have a sizable install base, that's why they got supported much longer

6. I'd rather have them iron out the flaws of the VC than having it in a poor state like on the Wii U. While it is a bit disappointing it's not available at launch, it doesn't really hurt either.

7. Until they actually buy Metroid games. Metroid games a acclaimed flops, as they get really high ratings most of the time, but the sales are bad. Afaik Super Metroid is still the bestselling title in the series

8. Probably where just too afraid to run into the same problem as they had with the Wii U, having big stocks but not enough buyers to get them out. Having a big stock of hardware is costly

9. See point 8. Also while I would have given the Mini a bigger launch volume, I would still have massively underestimated it's sales and run into the stock issues it has right now

10. Would it really have mattered much in terms of sales? It would mostly just have cost Nintendo a lot of money with very limited returns. Disappointing maybe in the eyes of the fanbase, but very sound economically not to cut the price

11. Will certainly come. After all, the Switch isn't on the market yet, just give it time

12. It's pricey, but understandable if you consider what's inside. The Joycons have the same price as the Wiimotes, but with largely expanded technology. I do wish however that they would come together with a grip and not separately, but that 100$ Pricetag would probably have scared off potential buyers even more.

13. Here I can agree with you, 1-2 Switch should have been bundled - or at least there should have been a bundle with some game. Will probably come before the holiday season, but until then this is an aera where the switch is really lacking.

14. How do you want tpo put a hard drive into a handheld? Sure you could have installed one into the dock - but then you could only play them in TV mode. So having the memory in the handheld part is the only viable way to go. More than 32GB would have been better, though, I agree with that. But that would have probably made it a good chunk more expensive again. A 128GB Flash Memory would have made the Switch probably 50$ more expensive at least. I do hope however that a later Model will bring more flash memory to the switch, but considering the prices are not dropping fast again, it might take a while until it happens. 



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niceguygameplayer said:
Player2 said:

So basically we should complain that the Switch isn't more powerful than the PS4, can't play blu-ray discs, doesn't come with a HDD and a pack-in game, while still fitting inside your pocket (imagine the outrage it would cause if people couldn't play all their games downloaded into the HDD on the go), have the same (or better) battery life and still sustain the same operating temperature, specially in handheld mode. All that whithout increasing its price, of course, because as you've said the $300 price tag is already high.

Sounds reasonable.

This is reasonable: Pack in 1,2 switch or a small preinstalled demo at least. Bumb up that internal storage to at least 40 gigs, so that you can download Dragon Quest 1 and 2 or pack in an SD card big enough to fit it. Make a cheaper pro controller for half the price, for budget constrained people. Keep the very expensive one for those that have the extra cash. 

Time will fix that. Eventually there will be bundles and demos will be available to download, so no big deal.

8 GB more won't solve anything, there will be bigger games than Dragon Quest Heroes in the long run. 32 GB should be enough for people who want to go physical, and those who want to go digital will have to buy additional storage anyway. This is better for those people too because, for example, the packed-in storage in PS3 and X360 was always more expensive than an HDD of the same capacity.

Unless you're asking for a controller with some features cut down, two controllers that do the same and one of them being half the price of the other is not reasonable. If what you want is a controller with some features removed, that's pretty much what a single joy-con is.



niceguygameplayer said:
Bajablo said:

so you stated alot of "facts" without doing any research... be careful.. this is how presidents get made

To be honest, I did go on facts from memory, some just memory, and the headphone jack, I messed up on. There is still a lot of truth here I think.

What i don't get is how you try and make your subjective view into objective fact.. thats not how it works. "it has a weak launch lineup" ... that is subjective, yet.. stated as facts..

and it is lots of just speculation.. (point 8 i.e.).
I'm having a hard time taking you seriously with lines like that.. just sloppy.. if you are not sure about something, either research. or don't state it. and if you skip research and state stuff anyway.. just set a clear disclaimer that you are writing stuff from memory &/or just things that sound good.



3DS FC# 4553-9947-9017 NNID: Bajablo

Torn-City - MMO text based RPG, join me! :)

This is what some people call: "manage customer expectations".



Compared to other consumer electronics manufacturers, Nintendo can absolutely not be called "greedy" in regards to their hardware.



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I facepalmed so hard after reading this. This goes beyond absurd. Alright, let's go step by step to see why these are claims empty as can be.

1. Let's remember what the 3DS XL was marketed as - an upgrade from the original 3DS. They were aiming for people who had a 3DS and were looking for a more comfortable experience, which there were quite a bit. Sure, there were a lot of people that were new to the 3DS and were interested in the XL, but by removing the power cord they saved costs for the target audience which already had them and also made the box smaller, while the power brick was easily available for anyone that didn't have it, and also compatible with the original DS and DSi one (which a lot of people also had). Besides the power cord is bastardly cheap.

2. This has only been practice for Nintendo twice. Out of the two times they made a greatly underpowered console they struck gold once with the Wii. Gimmicks are a debate I won't get into that much (as it's a subjective one in many instances) - but many times their gimmicks weren't for vain. Motion controls are now becoming standard for VR and attracted a lot of people who never played games to buy the Wii, while it could also be used as a standard controller and allowed for many unique experiences. The Gamepad had a lot of potential, but was partially flawed in it's execution and required additional effort from third party developers. The Gamecube mini discs were addmitedly a partially confusing choice, but considering they were aiming for some sort of portability (hence the smaller size) using them made more sense than standard larger discs.

3. The launch lineup is also subjective, while a majority of people are interested in Zelda the other launch titles will very likely appeal to a good portion of people (Snipperclips, Fast RMX, Shovel Knight). The PS4 or XBONE launch weren't that impressive either, with no game that is be able to reach the same appeal as Zelda is / will with most people. Also, while the launch might not seem as exciting Nintendo - wise, the 8 months to follow are going to be basically one of if not the best Nintendo's ever had, with Splatoon, ARMS, Xenoblade, Mario (& Kart), Fire Emblem Warriors and more yet to be announced. Then you have the third parties and indies that will pile up alongside those.

4. This is a horrible complaint - why further support a dead system with a userbase ~13 million with outdated and underpowered hardware, instead of encouraging people to buy a better and newer product where they'll be putting their games for some time to come. They should have kept supporting the DS and Wii by this logic - there's no reason to keep the Wii U on life support when third parties are obviously not going to release titles for it and they're going to have a hard time convincing anyone to buy it. Releasing Mario Odyssey for the Wii U makes apsolutely no sense just because it didn't get a "true" 3D Mario game. It didn't get an F -Zero or Metroid game either, should they still release them?

5. It HAS A HEADPHONE JACK. Nintendo =/= Apple, don't believe everything you read and check the validity before making statements like this.

6. While addmitedly nice to have, I'd rather have a bigger library with better emulation later on and play the new games. This is objective and the only complaint here that makes sense to an extent, though not really greedy or shady buisness practice, technically they're saving you money by not having any to buy in the first place lmao. Besides, the Wii U didn't have it at launch either and I didn't see a lot of people complain about that.

7. The system's not even out yet but you're still judging Nintendo because they haven't announced a game yet. Welp, gotta be pissed for no Pikmin, Animal Crossing or Mother 3! How much do we need to beg? Also, with Reggie hinting at it and rumors building up a Metroid game might be closer to release than one would imagine.

8. (+ 9.) This is a dumb conspiracy theory that needs to die. Understocking a product to create PR is not a good idea, and a much more reasonable and likely explanation is that there is actual demand for the Switch, and that they didn't make as many NES Classics because they didn't think it would sell so well. Also there are definitely places where you can order a Nintendo Switch.

10. The Wii U and original 3DS were quite expensive to manufacture, parts becoming older doesn't necessarily =/= parts becoming cheaper. Using something outdated that very few other companies use makes it more expensive to produce compared to newer parts, yet they still need to make a profit and sell the same product over time. This is why the Wii U didn't recieve a price cut. The 3DS and 3DS XL indeed did though.

11. There was a Nintendo Direct last month and before that a very memorable hour long presentation for the Switch, and they've announced a Nindies showcase on the 28th. Addmitedly they're rarer than before, that being caused by Iwata's death. But now with the Switch and more games in development there's going to be an increase in Nintendo Directs or presentations in general.

12. They're priced out of the range for many people? Well, that sucks considering the PS4 and XBONE controllers are really not that cheaper, yet the Pro Controller has HD Rumble, USB - C and 40 hour battery life, and the Joy - Con are incredibly versatile and modular with 20 hours of battery life, HD Rumble, NFC, IR Pointer and can work as two controlers. Not to mention all of these are optional. They're fairly priced in my opinion considering they have to make a profit and pay fees to use the tech, and even if they cut their profit margins to the absolute minimum it would still be a more expensive than most people think. The same applies to the Switch. The prices will fall as time goes on, the other consoles had prices at launch that would be absurd by these standards.

13. No pack in game is to avoid further raising the price. Imagine how much people would complain if the price were higher than 300 USD, I bet they would even talk about how they should have removed it or made a bundle without it. I honestly don't think from what I've seen that this is that big of a deal breaker, and again none of the other consoles came with a pack in game at launch, neither did the DS or 3DS (unless you're counting the Mii and AR minigames :/).

14. The Switch can't contain a full fledged hard drive in it like the other consoles due to size. The PS4 and XBONE can get away with it due to using big, slow and clunky HDDs that wouldn't fit in the Switch, and even if they did could potentially easily break. This forces them to use flash storage, which is believe it or not more expensive. This would again further raise the costs of the Switch, as they've themselves stated that they had to cut corners to reach that price tag. You can't magically multiply the storage without multiplying the price, especially if they were to keep the same speedy transfer speed. Nintendo aren't greedy scum and greatly marking up the Switch price, when you add up all the costs of the console you'd see they're not making as much money per unit as you'd think. Besides, 32GB is a good middle ground, it's enough for one or two bigger games, or a few smaller ones, while microSD is a cheap way to upgrade storage (you can find 128 GB with good transfer speeds for ~$35) and most people buying digital already have one or more lying around, and since they aren't proprietary you can use them for storing other things as well. This also keeps the costs down for those going physical.

Also, "you can't compare the other consoles at launch and the Switch at launch because what matters is right now" is not really that much of an argument still, considering the prices are still around the same and aren't going to drop significantly anytime soon, and Nintendo has only launched the system compared to the other two putting them in the same position the other two consoles were before. Also, technically the Switch is Generation 9, giving it a headstart alike the Wii U, though hopes are it will sell better.

All in all, most of these complaints / arguments don't even fit in with Nintendo beeing greedy, are plain stupid from a logical standpoint or make no sense.



zorg1000 said:
mysteryman said:

Yes, they're all gimmicks.

I find it funny how people don't consider non-gaming features to be gimmicks but things like touch screens, motion controls or portability are gimmicks.

Those aren't gimmicks though, they give people different ways to play, after the Wii, it was hard for me to go back to sticks for FPS. Same with maps and inventories on the touch screen. Until you've had them on a second screen it seems pretty archaic to have to constantly interrupt the game by pausing and cycling through the menus with sticks.



rjason12 said:
zorg1000 said:

I find it funny how people don't consider non-gaming features to be gimmicks but things like touch screens, motion controls or portability are gimmicks.

Those aren't gimmicks though, they give people different ways to play, after the Wii, it was hard for me to go back to sticks for FPS. Same with maps and inventories on the touch screen. Until you've had them on a second screen it seems pretty archaic to have to constantly interrupt the game by pausing and cycling through the menus with sticks.

Thats what im getting at. Things like motion, touch & portability add new ways to play and experience games yet people constantly refer to them as useless gimmicks while adding non-gaming multimedia features are considered worthwhile additions.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
rjason12 said:

Those aren't gimmicks though, they give people different ways to play, after the Wii, it was hard for me to go back to sticks for FPS. Same with maps and inventories on the touch screen. Until you've had them on a second screen it seems pretty archaic to have to constantly interrupt the game by pausing and cycling through the menus with sticks.

Thats what im getting at. Things like motion, touch & portability add new ways to play and experience games yet people constantly refer to them as useless gimmicks while adding non-gaming multimedia features are considered worthwhile additions.

Those people by their logic, VR is a useless gimmick.



niceguygameplayer said:
mysteryman said:

It's ironic that you use the gamecube as an example, as it was more powerful (and cheaper) than the PS2 - and the DVD player was the gimmick.

The DVD player was no gimmick. It was useful to casuals and core alike. I don't remember the pricing exactly. I thought they were both priced around the same when GameCube came out. Both about $299, unless I'm mistaken. Correct me if I'm wrong. Oh, and you could play no music CD's either. The Sega CD and PC EngineTurbografx CD could do that. They were from two generations before.

The DVD player was very much a gimmick. The fact that you mention its appeal to casuals and claim it not a gimmick in the same paragraph is mind boggling. 

The GameCube was more powerful than the PS2 as well; it was a gaming console without the gimmick of playing CDs or DVDs.