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Forums - Nintendo - Zelda: Breath of the Wild review thread - 97 on Switch, 96 on Wii U

irstupid said:
GOWTLOZ said:

I haven't played Horizon yet as it hasn't yet been released in my country. I saw an arrow that has a rope that makes your enemy unable to move and some more but that was while watching a review so I'll be able to tell better when I play the game but I heard there are many arrows that are in the game and you can craft so many weapons.

Now if you're going to talk about realism then Horizon looks way more realistic than Zelda and has a more realistic scale to the geography of the place you are in and so is the way characters speak and enemy AI for the robot dinosaurs. Why isn't that factored in the review if he wants realism? I don't see many games criticised for being unrealistic and Nintendo is well known and liked for that. I don't know which reviewer you are talking of but they seem to be biased because that is a terrible reason to call one better than the other because then you would need to look at the entire combat like enemy AI and movement as well as the variety of weapons which I said.

AI for robot dinosaurs. It's nothing special. You can click on them and then it shows you the set path they walk in. Their patrol basically.

The arrows you are talking about are a trap basically. But again this isn't about who has more or not, just pointing out tha tyou dismised Zelda's arrow variety.

Realism in games. Some of the things i've seen or read for Zelda sound incredible for realism and AI. One guy saw a group of bokoblins chatting around a fire. He snuck up to them and tried to grab one of thier clubs that had been leaning up against a log. He got spotted or heard just before he grabbed it and the enemy who's club it was grabbed it quick adn they started attacking. Another situation was a guy was fighting a giant of some sort and in the fight an explosion (bombs?) blew up tree and the giant then picked up the tree and used it as a club. I'm sure you've seen the videos of Link setting fire to the grass in a windy area and it spreading forward and killing the enemies. Or the standard pushing a bolder off a hill into a group of enemies. How abou tfighting a skeleton creature and knocking off their arms. I've seen other skeleton creatures then pick up anothers arm and use it as a weapon.

Zelda has been getting huge praise for its realism being on a level that is unheard of.

dood, I'm trying to stay away from spoilers even in gameplay so I've been avoiding reviews lol, you just spoiled some gameplay elements and now that I know nothing is safe, I'll have to go back to blackout mode again.



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wombat123 said:
TK-Karma said:
Holy bonkers that's high. I hope that this isn't simply a case of "too big to fail", so review outlets are skewing scores higher on the spectrum artificially. Still, good news that it's rocking a Metacritic score this high :)

I think metacritic user scores over time should shed a little bit of light on if the score is artificial.  From what I've seen, if there's a large enough user score sample size, you multiply the average user score by 10 and the end number tends to be within 10 points higher or 10 points lower compared to its metacritic score if it's accurate.  For example, OoT's metacritic score is 99 and its user score is 91, so OoT to me seems to be deserving of its high score based on my methodology.  My red-flags start to come up once I start seeing 12-15 point differences from the metacritic/user score.  It's not foolproof by any means but it seems to work for me most of the time.

There's a catch, though.  Many games get '0 bombers' which flood the system with the worst scores possible.  COD is especially  prone to that, but most high profile games can potentially suffer from it, so the game's user score would be artificially lowered.



See Nintendo? This is what it's what people want. Deep games, made with love, for the fans, not the stupid casual crap that sold a lot once and barely sells now.

Now, Can we have Metroid pls? :)



Fug i want to play this but don't want to get a Switch on day 1.



I just watched ProJared's review. This game sounds absolutely amazing! It's going to be torture waiting until Christmas to play it. :S



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irstupid said:
GOWTLOZ said:

I haven't played Horizon yet as it hasn't yet been released in my country. I saw an arrow that has a rope that makes your enemy unable to move and some more but that was while watching a review so I'll be able to tell better when I play the game but I heard there are many arrows that are in the game and you can craft so many weapons.

Now if you're going to talk about realism then Horizon looks way more realistic than Zelda and has a more realistic scale to the geography of the place you are in and so is the way characters speak and enemy AI for the robot dinosaurs. Why isn't that factored in the review if he wants realism? I don't see many games criticised for being unrealistic and Nintendo is well known and liked for that. I don't know which reviewer you are talking of but they seem to be biased because that is a terrible reason to call one better than the other because then you would need to look at the entire combat like enemy AI and movement as well as the variety of weapons which I said.

AI for robot dinosaurs. It's nothing special. You can click on them and then it shows you the set path they walk in. Their patrol basically.

The arrows you are talking about are a trap basically. But again this isn't about who has more or not, just pointing out tha tyou dismised Zelda's arrow variety.

Realism in games. Some of the things i've seen or read for Zelda sound incredible for realism and AI. One guy saw a group of bokoblins chatting around a fire. He snuck up to them and tried to grab one of thier clubs that had been leaning up against a log. He got spotted or heard just before he grabbed it and the enemy who's club it was grabbed it quick adn they started attacking. Another situation was a guy was fighting a giant of some sort and in the fight an explosion (bombs?) blew up tree and the giant then picked up the tree and used it as a club. I'm sure you've seen the videos of Link setting fire to the grass in a windy area and it spreading forward and killing the enemies. Or the standard pushing a bolder off a hill into a group of enemies. How abou tfighting a skeleton creature and knocking off their arms. I've seen other skeleton creatures then pick up anothers arm and use it as a weapon.

Zelda has been getting huge praise for its realism being on a level that is unheard of.

From what I've seen and from what reviewers have said, BotW seems to be way more detail oriented content-wise compared to most open world games.



h2ohno said:
GOWTLOZ said:

I haven't played Horizon yet as it hasn't yet been released in my country. I saw an arrow that has a rope that makes your enemy unable to move and some more but that was while watching a review so I'll be able to tell better when I play the game but I heard there are many arrows that are in the game and you can craft so many weapons.

Now if you're going to talk about realism then Horizon looks way more realistic than Zelda and has a more realistic scale to the geography of the place you are in and so is the way characters speak and enemy AI for the robot dinosaurs. Why isn't that factored in the review if he wants realism? I don't see many games criticised for being unrealistic and Nintendo is well known and liked for that. I don't know which reviewer you are talking of but they seem to be biased because that is a terrible reason to call one better than the other because then you would need to look at the entire combat like enemy AI and movement as well as the variety of weapons which I said.

The reviews say that the enemies in BOTW having pretty amazing  AI.  Watchmojo said that when they threw a bomb at a minor enemy the grunt killed them by kicking the bomb back at them.  Others spoke of how enemies used the terrain, and how the NPCs had realistic schedules, reacted realistically to Link, the weather and enemies, and even went to fight enemies on their own without Link's intervention.

Digging through the reviews reveals a lot of surprising reasons for the game's high scores.

That is good to know.

irstupid said:
GOWTLOZ said:

I haven't played Horizon yet as it hasn't yet been released in my country. I saw an arrow that has a rope that makes your enemy unable to move and some more but that was while watching a review so I'll be able to tell better when I play the game but I heard there are many arrows that are in the game and you can craft so many weapons.

Now if you're going to talk about realism then Horizon looks way more realistic than Zelda and has a more realistic scale to the geography of the place you are in and so is the way characters speak and enemy AI for the robot dinosaurs. Why isn't that factored in the review if he wants realism? I don't see many games criticised for being unrealistic and Nintendo is well known and liked for that. I don't know which reviewer you are talking of but they seem to be biased because that is a terrible reason to call one better than the other because then you would need to look at the entire combat like enemy AI and movement as well as the variety of weapons which I said.

AI for robot dinosaurs. It's nothing special. You can click on them and then it shows you the set path they walk in. Their patrol basically.

The arrows you are talking about are a trap basically. But again this isn't about who has more or not, just pointing out tha tyou dismised Zelda's arrow variety.

Realism in games. Some of the things i've seen or read for Zelda sound incredible for realism and AI. One guy saw a group of bokoblins chatting around a fire. He snuck up to them and tried to grab one of thier clubs that had been leaning up against a log. He got spotted or heard just before he grabbed it and the enemy who's club it was grabbed it quick adn they started attacking. Another situation was a guy was fighting a giant of some sort and in the fight an explosion (bombs?) blew up tree and the giant then picked up the tree and used it as a club. I'm sure you've seen the videos of Link setting fire to the grass in a windy area and it spreading forward and killing the enemies. Or the standard pushing a bolder off a hill into a group of enemies. How abou tfighting a skeleton creature and knocking off their arms. I've seen other skeleton creatures then pick up anothers arm and use it as a weapon.

Zelda has been getting huge praise for its realism being on a level that is unheard of.

The path they walk on is when they are not aware of your presence. When they are its incredibly challenging according to reviews.

But what you siad is interesting. Very interesting. I have not watched many videos on both games because I intend to play them both, Horizon when it releases in India and Zelda when I get a Switch probably next year. That said enemies using objects in the environment sounds very interesting and something I've wanted in game. Good stuff!

You should look at Horizon's weather systems though. They are based on cloud formations that aren't scripted and is incredibly realistic. The weather is dynamic in a way it is not in other games that have weather. This sounds very impressive and I'm waiting to play the game to see it myself.



 

Wouh, obsessive use of exclamation marks?! Then it really must be good!

 

MohammadBadir said:
See Nintendo? This is what it's what people want. Deep games, made with love, for the fans, not the stupid casual crap that sold a lot once and barely sells now.

Now, Can we have Metroid pls? :)

Do you really think they re listening. I dont think they re. There is no hope. 



Hunting Season is done...

Won't be on Metacritic, but this is a review worth watching:

https://www.youtube.com/watch?v=m0AC5qp4rl4



StarDoor said:
black8jac said:

91

I have a faith in Nintendo quality. On other hand its possible some websites will give it much lower scores for clickbait, just like they've done it with Horizon Zero Dawn.

...So...

Did you not see that the game already has 56 reviews out, of which the average is 98?

HZD had more reviews out and only few of them gave the game very low score which topped it under 90. I hope it wont happen to Zelda.