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Forums - Microsoft Discussion - VGC GamerScore League

Barozi said:

Requested an invite. It's been too long without a Gamerscore League.

Angelus said:

Furthermore, all games that have released since November 2013 and have been played by at least 3 members will have a platinum available. To earn a Platinum for a game a user must have at least 750 GS in that game and have the highest/joint highest GS in that game. Holding a platinum will be worth 5 points per retail game (anything with a physical release), and 3 per digital only release. To make things more interesting, if/when the first person reaches 1000 GS on any game under these guidelines, he/she will get double the regular platinum points, meaning 10 for full retail games, and 6 for digital only. Everyone who reaches 1000GS after that point can only attain, or get back to, the regular 5, and 3 points respectively. Tracking will not be retroactive, so platinums you may have acquired before the start of this league do not count.

Not quite sure if I got that right.

You get 3/5 points per platinum. Does it count only once (the month you achieved it), once at the end of the year or for every single month you hold the top spot within that game's gamerscore ranking?
Because if it's the latter, I'm note sure how fair that would be. If I platinumed a certain game that qualifies for this league (Nov 13 release and newer) I have no chance to ever get any points in that game, even if my score is higher than the person on the top spot.
Now what's if I already earned 995G in a game and then get 5G in March. Am I getting a platinum then, even though I did 99% of the work before the league even started?
Maybe consider giving people a point for digital only and two points for retail platinums when they already have the platinum. (of course only if they will be added to the total each month.)
Also what's with DLC?
Does only the original 1000G count or does it get higher than that if at least 3 members on the DLC?

Platinum points are cumulative, as they were in Kapi's league, though I think Kapi reset the points to zero at the end of the year, and I'm not sure whether or not I wanna do that yet at this point. Especially since I've increased the point minimum on the platinum requirement to make sure it's something people have to work harder for, so maybe that'll just be a constant that everyone has to show for themselves. We'll see when we cross that threshold of a whole year how everyone feels about that.

So no, it doesn't count 'once'...it counts has long as you have it, and gets subtracted in the event that you should lose it. DLC is essentially irrelevant in the process as of right now, as that just makes tracking the whole thing more of a hassle. If it takes somebody buying DLC to reach a platinum (750-1000 GS) that's fine, but of course somebody else might have already completed a game by the time that becomes a factor, so the completionists will always have the edge on the points bonus over those relying on DLC.

You do make a valid point about previous efforts on a game, and then just topping it off to start the league. I was going to just rule out anyone who'd already reached 750 or more GS on game from being eligible for that platinum, but perhaps it would be all around fairer, and easier tracking wise, to just limit games eligible for platinums to anything released from next month onward.



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Double post. Website is super screwy today



Angelus said:

Platinum points are cumulative, as they were in Kapi's league, though I think Kapi reset the points to zero at the end of the year, and I'm not sure whether or not I wanna do that yet at this point. Especially since I've increased the point minimum on the platinum requirement to make sure it's something people have to work harder for, so maybe that'll just be a constant that everyone has to show for themselves. We'll see when we cross that threshold of a whole year how everyone feels about that.

So no, it doesn't count 'once'...it counts has long as you have it, and gets subtracted in the event that you should lose it. DLC is essentially irrelevant in the process as of right now, as that just makes tracking the whole thing more of a hassle. If it takes somebody buying DLC to reach a platinum (750-1000 GS) that's fine, but of course somebody else might have already completed a game by the time that becomes a factor, so the completionists will always have the edge on the points bonus over those relying on DLC.

You do make a valid point about previous efforts on a game, and then just topping it off to start the league. I was going to just rule out anyone who'd already reached 750 or more GS on game from being eligible for that platinum, but perhaps it would be all around fairer, and easier tracking wise, to just limit games eligible for platinums to anything released from next month onward.

When I was actually thinking about getting the league up and running again sometime around last October I was thinking about how to run the platinums and the points for them.

The best idea I came up with is that only games released in the current year are eligible for the platinum points but then I also thought about how MS release their big exclusives at the end of the year and they would get cut off to soon so in the end my plan was going to be to use the current years games + Q4 games of the previous year ( I wasn't sure if I would take all games in that period or just the Xbox first/second party games)

For an example for the 2017 Gamerscore League:

- All games released after 1st January 2017 are eligible for the platinum points

- Q4 2016 games are eligible for platinum points ( Games released in October, November and December)

- All games released released prior to 1st October 2016 are not eligible for platinum points

- Possible special rules for first party games released close to the cut off such as Recore or Forza Horizon 3 which released a few days before above cut off been eligible for the 2017 Gamerscore league, The reasoning for this is due to the nature of how Forza is a big game for Xbox and will be getting DLC and more Gamerscore added in 2017 and will still have plenty of people earning Gamerscore throughout the year either by playing the DLC or sicne it's a big exclusive many will still be picking it up throughout 2017.

- After the 2017 Gamerscore league is over for the 2018 League  you repeat the above: Q4 2017 games + any game releasing after 1st January 2018 are eligible for platinum points

The main reasoning behind the thoughts on the above was due to how much time it would require  searching through poeples profiles for games released over the past 3.5 years where as you could easily keep track of the new releases that people are playing, It also encourages people to play new games for the extra platinum points and keep it more competitive as you could go through your older games that have 700gs and easily make some points by popping a few achievements to get to the 750 points required if no one else is already there.



WoodenPints said:
Angelus said:

Platinum points are cumulative, as they were in Kapi's league, though I think Kapi reset the points to zero at the end of the year, and I'm not sure whether or not I wanna do that yet at this point. Especially since I've increased the point minimum on the platinum requirement to make sure it's something people have to work harder for, so maybe that'll just be a constant that everyone has to show for themselves. We'll see when we cross that threshold of a whole year how everyone feels about that.

So no, it doesn't count 'once'...it counts has long as you have it, and gets subtracted in the event that you should lose it. DLC is essentially irrelevant in the process as of right now, as that just makes tracking the whole thing more of a hassle. If it takes somebody buying DLC to reach a platinum (750-1000 GS) that's fine, but of course somebody else might have already completed a game by the time that becomes a factor, so the completionists will always have the edge on the points bonus over those relying on DLC.

You do make a valid point about previous efforts on a game, and then just topping it off to start the league. I was going to just rule out anyone who'd already reached 750 or more GS on game from being eligible for that platinum, but perhaps it would be all around fairer, and easier tracking wise, to just limit games eligible for platinums to anything released from next month onward.

When I was actually thinking about getting the league up and running again sometime around last October I was thinkign about how to run the platinums and the points for them.

The best idea I came up with is that only games released in the current year are eligible for the platinum points but then I also thought about how MS release their big exclusives at the end of the year and my plan was going to be to use the current years games + Q4 games of the previous year ( I wasn't sure if I would take all games in that period or just the Xbox first/second party games)

For an example for the 2017 Gamerscore League:

- All games released after 1st January 2017 are eligible for the platinum points

- Q4 2016 games are eligible for platinum points ( Games released in October, November and December)

- All games released released prior to 1st October 2016 are not eligible for platinum points

- Possible special rules for first party games released close to the cut off such as Recore or Forza Horizon 3 which released a few days before above cut off been eligible for the 2017 Gamerscore league, The reasoning for this is due to the nature of how Forza is a big game for Xbox and will be getting DLC and more Gamerscore added in 2017 and will still have plenty of poeple earning gamerscore throughout the year either by playing the DLC or sicne it's a big exclusive many will still be picking it up throughout 2017.

The main reasoning behind the thoughts on the above was due to how much time it would require  searching through poeples profiles for games released over the past 3.5 years where as you could easily keep track of the new releases that people are playing, It also encourages people to play new games for the extra platinum points and keep it more competitive as you could go through my older games that have 700gs and easily make some points by popping a few achievements to get to the 750 points required if no one else is already there.

Well once you've actually done the initial tally of platinums for whatever period you're starting with it shouldn't really be that much of a hassle to keep it updated. I think I will change it to only games being released this year and ownward being eligible, and then we'll see how it goes as we move through the year. Depending on how that goes I'll make adjustments as necessary moving forward



I changed the platinum eligible games to anything released from this month onward



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Requested. Please don't add platinum points.
I don't know which method is easier, but I'd recommend creating a new account in Xbox Live and request the members to add you as a friend. It is really easy to get the achievements leadboard through the Xbox, website or your mobile.



I did well on January, I'm doing well this month and I'll be busy next month. So please add the first two months.



I LOVE GIGGS said:
Requested. Please don't add platinum points.
I don't know which method is easier, but I'd recommend creating a new account in Xbox Live and request the members to add you as a friend. It is really easy to get the achievements leadboard through the Xbox, website or your mobile.

TA makes tracking plenty easy enough.

And sorry but I'm not removing platinums, as I doubt that would be very popular. I'm open to adjusting their point worth though, we'll see how things shape up once we get going.

I'm also not adding months prior to the start of the actual league. Wouldn't be fair.



Sent a request!



Angelus said:
I changed the platinum eligible games to anything released from this month onward

Just want to clarify :P You mean anything from 1st February onwards right?