Nice preview by Windows Central. Halo Wars 2 could probaly be one of the best games in the entire Halo series.
http://www.windowscentral.com/halo-wars-2-preview
This article is based on my experiences with Halo Wars 2's first few levels, and I'm already very excited for what I've seen. Halo Wars 2's visuals, environmental detail, and character presentations are nothing short of stunning. The dynamic music systems, voice work, and sound treatment are enrapturing. And for me, best of all, Halo Wars 2 has already invoked an emotional response for its characters and plot in ways Halo 5 simply couldn't.
Halo Wars fans are no doubt familiar with the CGI studio Blur, famous for its work not just on games, but also movies, ads and various other mediums. Blur lent its talents to Halo Wars 2's cinematics, and they simply ooze with emotion. We're beginning to approach an age where the differences between live action and animated CGI will be indiscernible, and Halo Wars 2 more than exemplifies this fact.
It's not only Halo Wars 2's cinematics that impresse at an emotional level, but also the music, which I think is among the greatest soundtracks on Xbox One to date. I found myself sitting on the menu screen for an inordinate amount of time, listening to the evocative soundscapes composed by Gordy Haab, Brian Lee White and Brian Trifon. Their talents feed into the game itself, which dynamically ramps up the tension and urgency of the soundtrack based on the action taking place on screen, and the effect is tremendous.
If Halo Wars 2 maintains this level of quality throughout its campaign, I think we could have an instant classic on our hands. But Halo Wars 2 is far more than its 2-player, co-op capable story mode. Halo Wars 2 will also feature classic RTS multiplayer combat and an arcade-style, card-based strategy battler in the form of Blitz mode, complete with both PvP and PvE modes, and I'll be looking at every aspect of the game in depth over the next few days.