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Forums - Nintendo - I'm sick of Nintendo's 720p games... We should have minimum 900p atleast for Switch

1337 Gamer said:
captain carot said:

That's strange because your 4K tv should scale 720p way better than any 1080p tv. 720*3=2160...

Splatoon was earlier than other games Nintendo showed. But i think the real problem so far was lack of anti aliasing, not resolution.

2160p is not 720p*3... It is 9 times the resolution... I know math is difficult sometimes but atleast grab a calculator and check before posting

I was talking about the 2160. Not overall pixelcount.

Like, pixels per inch.

 

1080=720*1.5

2160=720*3

That's more about the scalingside of life. Not the overall pixelcount. You can get a 'perfect' blow up with 3 times the pixels (for each direction), which doesn't work for 1080p.

Or calculate way more appropriate interpolation results for 'new' pixels.

So think and Check before posting.



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Miyamotoo said:

Disagree, Switch is clearly on 1st place just dedicated gaming device, phone on other hand is multifunctional device same like PC, modern phone has almost all functionalities like PC.

You can play semantics and disagree all you want.

The Switch has a 6.2" screen which is roughly in-line with most Smart Phones being 5.5 - 6.0" these days.
Has 4Gb of Ram when most well-equipped handsets have 3Gb+ these days. Same type of "LPDDR" is used as well.
Has 32Gb of NAND as internal storage just like the average smart phone.
Has a mobile SoC based on the ARM architecture, just like every smartphone out there these days.

It's OS is likely Android derived, just like over a Billion other smart phone handsets these days.

It has Vulkan, OpenGL ES and Open GL 4.5 just the majority of Smartphones support these days.

And you are telling me it's more like a PC? Common. Tell me you aren't serious. :/

Miyamotoo said:

Just upscaling doesn't change anything, it still would run at 720p resolution.

I just gave you some examples on what it does change. Saying it doesn't change anything is moronic.
There are various methods to improve an image whilst it's being upscaled.

Take Overwatch for example on the Playstation 4 Pro. It still runs at 1080P. - However it's User-Interface is rendered at 4k, which is nice, clean and sharp.




www.youtube.com/@Pemalite

Pemalite said:
Miyamotoo said:

Disagree, Switch is clearly on 1st place just dedicated gaming device, phone on other hand is multifunctional device same like PC, modern phone has almost all functionalities like PC.

You can play semantics and disagree all you want.

The Switch has a 6.2" screen which is roughly in-line with most Smart Phones being 5.5 - 6.0" these days.
Has 4Gb of Ram when most well-equipped handsets have 3Gb+ these days.
Has a mobile SoC based on the ARM architecture, just like every smartphone out there these days.

It's OS is likely Android derived, just like over a Billion other handsets these days.

It has Vulkan, OpenGL ES and Open GL 4.5 just the majority of Smartphones support these days.

And you are telling me it's more like a PC? Common. Tell me you aren't serious. :/

Miyamotoo said:

Just upscaling doesn't change anything, it still would run at 720p resolution.

I just gave you some examples on what it does change. Saying it doesn't change anything is moronic.
There are various methods to improve an image whilst it's being upscaled.

Take Overwatch for example on the Playstation 4 Pro. It still runs at 1080P. - However it's User-Interface is rendered at 4k, which is nice, clean and sharp.

I clearly talking about functionality of Switch, while you talking about hardware, mobile hardware doesnt mean nothing if fact is that phones are mini PCs if we talk about functionality while Switch definitely isn't that. You have laptops with mobile hardware and OS, are you still try to say they are more similar to Switch than to PC!? Again modern mobile phones are multifunctional devices same like PCs, Switch is dedicated console developed on 1st place just for playing games. If you relly fail to see that, I cant relly help you.

If you dont have good argumenst there is no need for insults. But reality is in practical way there will not be any change with 1080p display if games still runing at 720p.

 

You do realise that Overwatch use extra Pro power and hardware in order to downsample 4k to 1080p!? I don't see how that can be comparible with Switch in portable mode when there is just one Switch power than can be used in portable mode, and that power is meant to be used for 720p games in portable mode. Ask yourself, why there is on basic PS4 console games that are downsampled to 1080p, there all native resolution games whitou donwsampling, while downsampling is only on Pro.



Miyamotoo said:

I clearly talking about functionality of Switch, while you talking about hardware, mobile hardware doesnt mean nothing if fact is that phones are mini PCs if we talk about functionality while Switch definitely isn't that.

No. I am talking about the Hardware, Form Factor and Software.

The switch is more closely related to a Phone than a PC. That's a fundamental fact. The "functionality" is irrellevent.


Miyamotoo said:

You have laptops with mobile hardware and OS, are you still try to say they are more similar to Switch than to PC!? Again modern mobile phones are multifunctional devices same like PCs, Switch is dedicated console developed on 1st place just for playing games. If you relly fail to see that, I cant relly help you.

Laptop Hardware is derived from Desktop PC hardware. They tend to use x86 processor for starters.
Laptops also tend to use Desktop OS's. Like Windows and Linux.

Ergo. Laptops have less in common with a phone than the Switch.


Miyamotoo said:

If you dont have good argumenst there is no need for insults. But reality is in practical way there will not be any change with 1080p display if games still runing at 720p.

 


 

Rubbish. Last generation a ton of games were upscaled to 720P and 1080P on the Xbox 360 and Playstation 3 and the games looked better for it.

If you are unable to understand the fact that upscaling brings some inherent benefits, then you should probably do some research on upscaling.
 

In-fact screw it. I'll prove it.
Here you go.

Case closed and we can move on.

Miyamotoo said:

You do realise that Overwatch use extra Pro power and hardware in order to downsample 4k to 1080p!? 

 

No it doesn't.
Again. Proof? Here it is.
http://www.eurogamer.net/articles/digitalfoundry-2016-what-does-the-overwatch-ps4-pro-patch-actually-do

Overwatch is native 1080P on the Playstation 4 Pro. The User Interface is 4k.

Miyamotoo said:

If you dont have good argumenst there is no need for insults.

 

I wasn't targeting any insults at you specifically. I was targeting it at the statement.




www.youtube.com/@Pemalite

Pemalite said:
Miyamotoo said:

I clearly talking about functionality of Switch, while you talking about hardware, mobile hardware doesnt mean nothing if fact is that phones are mini PCs if we talk about functionality while Switch definitely isn't that.

No. I am talking about the Hardware, Form Factor and Software.

The switch is more closely related to a Phone than a PC. That's a fundamental fact. The "functionality" is irrellevent.


Miyamotoo said:

You have laptops with mobile hardware and OS, are you still try to say they are more similar to Switch than to PC!? Again modern mobile phones are multifunctional devices same like PCs, Switch is dedicated console developed on 1st place just for playing games. If you relly fail to see that, I cant relly help you.

Laptop Hardware is derived from Desktop PC hardware. They tend to use x86 processor for starters.
Laptops also tend to use Desktop OS's. Like Windows and Linux.

Ergo. Laptops have less in common with a phone than the Switch.


Miyamotoo said:

If you dont have good argumenst there is no need for insults. But reality is in practical way there will not be any change with 1080p display if games still runing at 720p.

 


 

Rubbish. Last generation a ton of games were upscaled to 720P and 1080P on the Xbox 360 and Playstation 3 and the games looked better for it.

If you are unable to understand the fact that upscaling brings some inherent benefits, then you should probably do some research on upscaling.
 

In-fact screw it. I'll prove it.
Here you go.

Case closed and we can move on.

Miyamotoo said:

You do realise that Overwatch use extra Pro power and hardware in order to downsample 4k to 1080p!? 

 

No it doesn't.
Again. Proof? Here it is.
http://www.eurogamer.net/articles/digitalfoundry-2016-what-does-the-overwatch-ps4-pro-patch-actually-do

Overwatch is native 1080P on the Playstation 4 Pro. The User Interface is 4k.

Miyamotoo said:

If you dont have good argumenst there is no need for insults.

 

I wasn't targeting any insults at you specifically. I was targeting it at the statement.

But that's a point, I only talking about functionality and possibilities, and from standpoint of possibilities and functionality today phones are mini PCs that can be used for lotsa staffs staffs outside of gaming same like PC, and thats why its not important at all that games doesn't work on native resolution on phones. While Switch is dedicated gaming device made just for games on 1st place, and you don't need 1080p screen if games are running at 720p.

More and more laptops are using mobile hardware and chips, and that actually doesn't really matters at all, point is that laptops are smaller PCs while todays phones are Mini PCs in terms of possibilities and functionalities.

I really don't see what exactly you proved me with this picture!? Do we have some game on PS3 that runs on 1080p but actually it's downsampled to 720p, or like we have on Pro running at 4k actually downsampled to 1080p for 1080p users!? Of Course not.

Again you missing a point, for that 4k interface they used extra Pro power and capabilities, that couldn't be done with base PS4. That offcourse means that with stronger hardware you can do more than you can do with basic, that goes for PS4 Pro compared to basic PS4, New 3DS compared to 3DS, and same goes for Switch in docked mode compared to Switch in portable mode, but that doesn't have anything with Switch in portable mode and with 720p vs 1080p resolution screen on Switch.



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MohammadBadir said:

480 60fps > 1080p 30fps. Bite me :P

 

(2560x1080p 75fps though... love ya PC :D )

Let me guess, an LG 29" FreeSync monitor? LG 29UM68?



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

SubiyaCryolite said:
Flilix said:
I still don't get why people are so obsessed with resolution and framerate. Graphics shouldn't be that important and resolution is just a detail. For me, 360p is good enough.

360p is good enough for a 4K screen?

I don't think I'll ever use my Switch in docked mode anyways. 



Nintation360 said:

I think Nintendo makes amazing games with great graphics, but my problem has always been their resolution.   

We know Nintendo refuses to release updated hardware and gives us consoles with gimmicks, not a bad thing. I don't look at Switch to be that at all. It's a hybrid. What annoys me is resolution. Wii U should've gave us more than 720p. 720p has been here since 2005. I know Wind Waker, Sm4sh had 1080p and maybe a few more titles and that's all.

When I play my Wii U for Splatoon, or Fast Racing Neo (I let MK8 rest for Deluxe, reason on last thread), it looks blurry. It's distracting. I own a 4K tv and playing 720p games on it looks bad on it. After awhile I'll get used to it, but this problem shouldn't be on Switch. This problem shouldn't be here for the next 5 years. While the PS4 Pro and Scorpio is enjoying 4K, I'll be here still on 720p.

1080p games looks great while upscaled to 4K in my opinion. 720p, not so much. Mario Kart 8 Deluxe, Fast Racing RMX are the only games I can think of that are confirmed 1080p. Breath of the Wild is 900p(that's fine), Super Mario Odyssey gameplay from Trailer is confirmed 720p, Splatoon 2 demo is 720p and we don't know what resolution ARMS is....... I'll still buy these awesome games but it's dissapointing that barely of them runs 1080p.

Yea I am aware that it's a hybrid and it's a kick-ass portable console, but I'm not sure if I'll be using handheld mode that often. I'm perfectly fine with the Switch screen being 720p too. But I just want 1080p Nintendo games(or atleast 900p) on my beautiful 4K screen....     

 

 

 

I'm all for a higher resolution as long as there is little to no sacrifice when given the choice, but 720p hasn't be a problem for when given no choice.  Of course for me, this is on a 1080p screen.  So I cannot vouch for the quality (or lack thereof) on a 4k screen.



SubiyaCryolite said:
SegataSanshiro said:
I still get insane amounts fo fun from 240P games. I don't care much about resolution. ARMS looks amazing.

Did any of you guys even read the OP? He has a 4k screen. 4K!!! The scaling must be pretty bad. 1080p games look blury as hell on my 2K IPS.

So you buy a 2k/4k TV and suddlenly your 1080p games/movies look blurry as hell?

What a disgrace of TV then lmao! I'm not buying one anytime soon.

This resolution fever is downright pathetic honestly, Big TVs are not made to be played at 20cm of them as people seems to do, soon we are gonna be paying for 16k Tvs and claiming that 8k looks too blurry, it's nuts.



Scisca said:
MohammadBadir said:

480 60fps > 1080p 30fps. Bite me :P

 

(2560x1080p 75fps though... love ya PC :D )

Let me guess, an LG 29" FreeSync monitor? LG 29UM68?

Close enough. 29UM58 :D