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Forums - Gaming - Nioh: PS4 vs PS4 Pro Tech Analysis (Digital Foundry)


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PS4 Pro:

While using the action mode, Nioh presents resolutions including a full 1080p, 1728x972, 1665x940, 1472x828 and even 1280x720 in rare instances. In comparison, the movie mode sees a variation in resolution ranging from 2160p to 1800p down to 1440p. The variable movie mode even exhibits drops to 2304x1296 at points. This option also enables slightly higher resolution shadow maps, while the increased pixel count helps enhance texture filtering.

Our frame-rate analysis tools suggest only minor dips below 30fps in busy scenes, which is already a disappointment coming from the stable 60fps mode, but the real issue lies in the judder that manifests in this mode. Although frame-pacing is correct and the average frame-rate generally holds stable, there is an inherent stutter present in this mode that results in a jerky overall experience.
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The variable movie mode suffers from this issue to an even greater degree with both an unstable frame-rate and lots of visible judder. In theory, we appreciate the inclusion of an uncapped, high-resolution mode but it just doesn't feel very good to play in this mode.

PS4

When using the action mode, Nioh spends a lot of time at 720p mark but regularly jumps up to higher resolutions, such as 1600x900 or 1728x972. You can expect these higher resolutions when pointing the camera towards less complex scenery but on average, image quality is visibly less refined on the base system. For those demanding improved image quality, movie mode bumps the game up to 1080p at 30 frames per second. We still spotted the odd drop in image quality now and then but it's 99 per cent locked at 1080p using this option.

What of the standard PlayStation 4 then? After all, this is likely how the majority of Nioh players will experience the game. Thankfully, in action mode, we see a level of performance very close to that of the PS4 Pro. A few additional dropped frames crop up in like-for-like scenarios but by and large, it feels like a steady 60fps. The sacrifice here stems from the lower average resolution which often hangs at 720p. Movie mode suffers from the judder issues that we encountered on the Pro but appears to stick to its 1080p resolution target.

http://www.eurogamer.net/articles/digitalfoundry-2017-nioh-tech-analysis



 

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I don't understand why post like these should be allowed. It's a mostly a copy and paste job. Why not post the link and let the users go to the actual site. At least, the original source would get some clicks and get paid for their work.




bevochan said:
I don't understand why post like these should be allowed. It's a mostly a copy and paste job. Why not post the link and let the users go to the actual site. At least, the original source would get some clicks and get paid for their work.

I thought I'd added the link. I always do when one is available.



 

The PS5 Exists. 


Good to hear this has pro support



Radek said:
Its extremely odd that Pro would go into 900p and even 720p areas to maintain 60 fps while normal PS4 with much weaker GPU doesnt really go below its 720p target

???

Are u sure u not replaced OG PS4 with Pro ?



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The pro can't handle 1080p it seems anyway the visual fidelity of this title on pro is by default higher than of the regular PS4. It very rarely dips to 720p so keeping a pretty much locked 60fps at mostly 1080 and 900p is pretty decent. In 30fps this game can run in 2160p though which shows that the CPU in the pro is pure crap.



Please excuse my (probally) poor grammar

Bandorr said:
bevochan said:
I don't understand why post like these should be allowed. It's a mostly a copy and paste job. Why not post the link and let the users go to the actual site. At least, the original source would get some clicks and get paid for their work.

Did you think this person copy and pasted the entire article?

They didn't. So if you want to read the FULL article - you have to go to the article.

Majority of the important points are copied.....




Radek said:

From what OP pasted

"PS4 Pro:

While using the action mode, Nioh presents resolutions including a full 1080p, 1728x972, 1665x940, 1472x828 and even 1280x720 in rare instances. In comparison, the movie mode sees a variation in resolution ranging from 2160p to 1800p down to 1440p."

Ah, I see. Looks like 60 FPS is simple too big deal for Pro. Anyway 720p60FPS OG + 1080p60FPS is OK for me. Nobody cares for small dips.



Another one joins the PS4 720p club, but what's really surprising is seeing the PS4 Pro version drop to 720p. I thought I read that devs weren't allowed to go below 1080p on Pro, yet this game and Ark SE have both already broken this rule.

Still, it is nice to see a dev giving players the option to choose between resolution and framerate.



Radek said:
curl-6 said:

Another one joins the PS4 720p club, but what's really surprising is seeing the PS4 Pro version drop to 720p. I thought I read that devs weren't allowed to go below 1080p on Pro, yet this game and Ark SE have both already broken this rule.

Still, it is nice to see a dev giving players the option to choose between resolution and framerate.

Keep in mind You can Play it in 1080p 30 fps on OG PS4 just like Dark Souls 3 or Bloodborne run on PS4

To render twice the frames 720p is an obvious choince.

And a good one; given the choice, I personally would always opt for 720p/60fps over 1080p/30fps.