Star Fox Zero - 2 vehicles only: Arwing and Landmaster and no control gimmick. In fact keep the exact same controls and camera from N64. It could also use a graphical revamp since it looks from 2 gens ago.
FFXIII - This game is released with a different name, for a different/new franchise, and everything works just fine that way.
Pokemon Sun/Moon:
- Skippable scenes - One thing I cant stand (and why I struggle replaying this game...) Is the forced scenes that explain things you already know. Too much time wasted for the game to even start.
- Better Alolan Dex - The Alolan dex offers little variety and its very short.
- Better stats for the new pokemon - To keep it short, most new pokemon are useless because of terrible stat distribution.
- No hau - Replace Hau with literally any other stereotype and it works better. I dont like rivals that are your "friends". I like rivals that antagonize you.
- Less overpowered pokemon - Meaning, no focus on Ultra Beast/Legendary/Mythical/Whichever name you are comfortable with.
- Super training is still part of game - Change the manner it works if you want, but this game seriously lacks content for competitive play and the lack of Super training hurts.
- Better post game content.
Dark Souls 2 - The lore of this game, I think should be more linked to the overall lore of the franchise, but most importantly... 32 bosses are too many, and most of which are meaningless, its a drag. A big plus of the DS franchise is supposed to be the memorable boss fights and its not the case with this game. Lets purge that number down to 20. We dont need bosses who are not linked to the lore and we dont need redundant or useless boss fights like 2 dragonriders, 2 royal rats boss fighs (Even if 1 is not really a rat, lol) the sentry, even the gargoyles and def. the congregation boss fight can go away, to name the first ones that come to mind.