160rmf said:
ps4tw said:
Then care to explain how the Wii U is the slowest selling console ever?
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Poor Maketing
Name Confusion
Gamepad not attractive for many
Games drought
The games avaible for Wii U are fine, but many mainline games from Nintendo were lacking in its sytem. You should branch out your vision and stop looking only to Wii U hardware numbers, maybe you'll get over from the "Nintendo fans dying breed" mantra.
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Name confusion is part of poor marketing, and do you have any evidence that the gamepad wasn't attractive to many? Also considering the Pro Controller for the Wii U was released, that shouldn't have been a roadblock to higher sales.
How is it that the games available for the Wii U are fine, but there was a games drought...?
What we CAN be certain of is that the Wii U has been the slowest selling console EVER and during its lifecycle, Nintendo posted its first ever quarterly losses.
Here's some evidence that Nintendo fans are in short supply:
1) The low sales of the Wii U, a console that relied almost entirely on Nintendo IPs
2) Super Mario Galaxy sold 12 million units, with the sequel selling 8 million, yet on a console with a user base of over 80 million. If Mario is popular outside of the Nintendo fan base of ~10 million people, care to explain why such a small percent of the Wii userbase bought those games?
3) Low Wii U sales coincides with their lowest ever handheld sales
Also, ignoring the Wii which was a casual gamer success, here's the record of Nintendo console sales:
N64: 32 mill
GC: 21 mill
Wii U: 13 mill
Are you going to say that that trend is merely a coincidence?