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160rmf said:
ps4tw said:

Then care to explain how the Wii U is the slowest selling console ever?

Poor Maketing

Name Confusion

Gamepad not attractive for many

Games drought

The games avaible for Wii U are fine, but many mainline games from Nintendo were lacking in its sytem. You should branch out your vision and stop looking only to Wii U hardware numbers, maybe you'll get over from the "Nintendo fans dying breed" mantra.

Name confusion is part of poor marketing, and do you have any evidence that the gamepad wasn't attractive to many? Also considering the Pro Controller for the Wii U was released, that shouldn't have been a roadblock to higher sales.

How is it that the games available for the Wii U are fine, but there was a games drought...?

What we CAN be certain of is that the Wii U has been the slowest selling console EVER and during its lifecycle, Nintendo posted its first ever quarterly losses. 

Here's some evidence that Nintendo fans are in short supply:

1) The low sales of the Wii U, a console that relied almost entirely on Nintendo IPs
2) Super Mario Galaxy sold 12 million units, with the sequel selling 8 million, yet on a console with a user base of over 80 million. If Mario is popular outside of the Nintendo fan base of ~10 million people, care to explain why such a small percent of the Wii userbase bought those games?
3) Low Wii U sales coincides with their lowest ever handheld sales

Also, ignoring the Wii which was a casual gamer success, here's the record of Nintendo console sales:

N64: 32 mill
GC: 21 mill
Wii U: 13 mill

Are you going to say that that trend is merely a coincidence?