Steam and iOS have proven this to not be true.
Consoles have a long way to go before reaching that status.
Steam and iOS have proven this to not be true.
Consoles have a long way to go before reaching that status.
Veknoid_Outcast said:
Great point. Who really wanted to play an old military shooter like Call of Duty Ghosts or a Gearbox game like Colonial Marines on WiiU? People were interested in evergreen IPs like Mario Kart and new experiences built from the ground up on WiiU like Splatoon. It's not like AAA games are the only ones that count, right? Call of Duty and Borderands didn't help Vita, that's for sure. Nintendo should really try to appeal to the folks whose gaming needs aren't being met by PS4 and XOne. It shouldn't try to be the light beer of AAA gaming. |
Yes they did. The month that Bordelands came out the vita pulled some decent numbers (like 40k) and there were reports that bundles were sold out in many stores (not sure if all). COD managed to sell over 1m. Who knows how much it helped over the course of several months. I read several comments from people saying that they got a vita for COD. Whether or not their claims can be trusted is a different case.
Veknoid_Outcast said:
Great point. Who really wanted to play an old military shooter like Call of Duty Ghosts or a Gearbox game like Colonial Marines on WiiU? People were interested in evergreen IPs like Mario Kart and new experiences built from the ground up on WiiU like Splatoon. It's not like AAA games are the only ones that count, right? Call of Duty and Borderands didn't help Vita, that's for sure. Nintendo should really try to appeal to the folks whose gaming needs aren't being met by PS4 and XOne. It shouldn't try to be the light beer of AAA gaming. |
Errr they did help vita sales. A million sales for cod and 600k for bl2. BL2 couldv done a lot more if it's actually a decent port. The game was almost unplayable on vita with those sub10fps drops. I was very tempted to buy a vita because of bl2 port, until i heard that fps problem
There's a difference between claiming that fewer games is a good thing, and claiming that it's essentially a non issue. I don't think you'll find anyone celebrating the fact that Switch doesn't have many games.
Anyway, while I agree that Switch not having an amazing lineup is disappointing, Titanfall 2 or Borderlands 3 likely wouldn't have helped the console much, if at all. Nintendo has done an excellent job of making its consoles the least appealing place possible for online shooter based gameplay. Losing out on Mass Effect (or Yooka Laylee, if that falls through) is a much bigger blow, however.
MTZehvor said: There's a difference between claiming that fewer games is a good thing, and claiming that it's essentially a non issue. I don't think you'll find anyone celebrating the fact that Switch doesn't have many games. Anyway, while I agree that Switch not having an amazing lineup is disappointing, Titanfall 2 or Borderlands 3 likely wouldn't have helped the console much, if at all. Nintendo has done an excellent job of making its consoles the least appealing place possible for online shooter based gameplay. Losing out on Mass Effect (or Yooka Laylee, if that falls through) is a much bigger blow, however. |
Nintendo latest successful ip is actually an online shooter, but ok..
Hiku said:
But every game has someone who is interested in it. Variety is important. |
most certainly, i didnt say otherwise.
looking at the rest of my post you will see that i talk about how certain devices/brands have certain audiences and if a developer/publisher wants to make money off of these audiences than they need to make games that appeal to said audience.
a game that appeals to the Playstation audience may not appeal to the Xbox audience and a game that appeals to the Nintendo audience may not appeal to the Playstation audience, etc.
its better to not get Titanfall or Battlefield at all than have them release, flop and have EA say there is no market for them and end all further support. it would be a much better idea for them to release a game with a higher chance of success on the platform like PvZ: Garden Warfare and add support from there.
When the herd loses its way, the shepard must kill the bull that leads them astray.
Ck1x said: Fewer games does suck but overall quality and magnitude of the game would mean much more! Instead of people crying about games that had little to no impact, I would much rather Nintendo focus on getting something like Overwatch or mend fences with Rockstar somehow to get their projects on the Switch. The 3ds didn't have any western support pretty much and it faired pretty okay and the Switch is just so much more of a compelling device than that was. It's also the most polished and extremely well made system from Nintendo than any before. |
kinda hard to compare a handheld to a home console. Especially in the west, different expectations al together. western 3rd parties have never really supported portables and if they did they were like C-B products
Veknoid_Outcast said:
Great point. Who really wanted to play an old military shooter like Call of Duty Ghosts or a Gearbox game like Colonial Marines on WiiU? People were interested in evergreen IPs like Mario Kart and new experiences built from the ground up on WiiU like Splatoon. It's not like AAA games are the only ones that count, right? Call of Duty and Borderands didn't help Vita, that's for sure. Nintendo should really try to appeal to the folks whose gaming needs aren't being met by PS4 and XOne. It shouldn't try to be the light beer of AAA gaming. |
those were terrible terrible versions of those games. ANd some how COD did actually sell ok and boost the vita for a bit
oniyide said:
those were terrible terrible versions of those games. ANd some how COD did actually sell ok and boost the vita for a bit |
But Vita is still sitting at 15 million. I'm saying AAA games aren't the only ones that count. Vita got games like Uncharted, Call of Duty, Killzone, Assassin's Creed, and Borderlands yet trailed behind a system with none of the above.