By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - I'm the only one who disappointed with Xenoblade 2 artstyle?

ARamdomGamer said:
Captain_Yuri said:

I am not





Looks like an improvement to me

After XCX trailer was revealed:

"We want better character models that don't look like a goat threw shit into our eyes"
Monolith: "Alright we hear you! Here are character models that look good"
"Yea I like the old ones better, they have a certain type of uniqueness to them"
Monolith:

 

spemanig said:

I don't think I could get any more clear than this. I'm telling you the reality of what anime encompasses and you don't want to consider the possibility that it's the truth. That's the definition of being narrow minded. You're only hearing/seeing what you want to hear/see, refusing to consider the idea that reality might be more broad than what you first thought. There are thousands of thousands of anime content. Saying you don't like anime because it's cliché is like saying you don't like music or movies or websites or colors or stories or words because you heard a bunch of country songs or watched a bunch of rom-coms or clicked on a bunch of pop-up windows or have only ever seen different shades of the color green or only ever heard nursery rhymes or have only ever heard pronouns. You have to understand how frustrating that is to hear.

Anime is literally just Japanese animation. The Pikmin Short Films were technically anime. The Smash Bros. character trailers were technically anime. Every cutscene in Fatal Frame, a series you love, is technically anime. When you say "I don't like anime," you're saying "I don't when japanese people produce any product of animation, even if it looks, sounds, and read completely identical to something from any other territory."

These 2, my favorite users right now.

The problem is how judgemental people are. When Xenoblade/XCX came out, there was criticism towards the face models. People claimed it was ugly, lifeless, etc.

Now we have removed the mediocre models, but the characters have an anime-like appearance. I understand if you don't like anime, but the amount of blind criticism the game is receiving for the changes seems uncalled for. I haven't seen any sort of criticism towards Zelda's new looks, so it seriously seems people are either placing double standards or just like to complain for the sake of complaining.



Around the Network
curl-6 said:
spemanig said:

If the 95 that made me sick were burnt and moldy while the other five weren't, I'd just stop eating the ones what were obviously making me sick.

But every time I buy a box of cookies, most of them are burnt/moldly. This discourages me from buying more boxes of cookies, not out of closed mindedness, but simply based on statistics. I acknowledge the existence of tasty cookies that I haven't tasted before, and I do not claim all cookies are moldly, but my general opinion of cookies is that they're (mostly) not nice.

This analogy is taking a nose dive. You buying only moldy cookies is what makes all of the cookies you buy moldy. You're choosing moldy cookies, and then saying that most cookies are moldy. You're saying that you don't like cookies because most cookies are moldy. I'd saying that most cookies aren't moldy. Just stop buying cookies labeled mouldy.

If you don't like high school anime, watch something else. If you don't like crazy hair color, watch something else. If you don't like melodrama, watch something else. But don't say you don't like anime because most of it is high school melodrama with crazy hair colors, because that's not true and you going on believing that you don't like most of anime because of the incorrect assumption that most is like that is narrow minded.

It doesn't make sense to me. Princess Mononoke isn't unique. There are literally hundreds, if not thousands of different anime of that ilk. You know how the cookie you like looks like, and you know how the cookie you don't like looks like. Stop eating cookies you don't like and then saying you don't like cookies. I wouldn't eat only avacados 9/10 days for a year and then declare that I don't like food because 90% of it makes me want to throw up.



I am a bit baffled by how one can dislike anime, but like Xeno games. Xenogears is not that different from many mech anime at the time of its release. It was deeper than most, but so was something of the likes of Neon Genesis Evangelion.  Xenosaga was similar to Xenogears, but with even more archetypical characters. If you pulled all of the cutscenes from Xenoblade, you could make an anime out of it - most likely an above-average Action-Adventure. Every single character was a trope in Xenoblade. To the extent that the story was fleshed out in Xenoblade Chronicles X, it would fit in fine as an anime as well. 

Ironically, the Xeno game that felt the least like an anime, was Xenogears, and it had actual anime for cutscenes. The one that felt the most like an anime was Xenoblade, and it didn't have anime cutscenes. 



monocle_layton said:

The problem is how judgemental people are. When Xenoblade/XCX came out, there was criticism towards the face models. People claimed it was ugly, lifeless, etc.

Now we have removed the mediocre models, but the characters have an anime-like appearance. I understand if you don't like anime, but the amount of blind criticism the game is receiving for the changes seems uncalled for. I haven't seen any sort of criticism towards Zelda's new looks, so it seriously seems people are either placing double standards or just like to complain for the sake of complaining.

To be fair, not a lot of makers manage to make the cell-shaded style to look as awesome and  "alive" as what's found in Wind Waker and Breath of the Wild.

Only Ni No Kuni and Gravity Rush 2 comes to mind.

The character modeling in Zelda, and how they look and animate, is simply phenomenal. Wind Waker was charming and all that jazz, but Breath of the Wild simply pushes things to a whole new level. 


Gosh... I really can't wait to play that game. 

 




monocle_layton said:

The problem is how judgemental people are. When Xenoblade/XCX came out, there was criticism towards the face models. People claimed it was ugly, lifeless, etc.

Now we have removed the mediocre models, but the characters have an anime-like appearance. I understand if you don't like anime, but the amount of blind criticism the game is receiving for the changes seems uncalled for. I haven't seen any sort of criticism towards Zelda's new looks, so it seriously seems people are either placing double standards or just like to complain for the sake of complaining.

You haven't heard complaints about Zelda because there isn't much to complain about. I think XC2 looks good, but it definitely has a generic, stereotypically anime art style. That's a legitimate area of complaint, even if it doesn't look bad.

Also Zelda is bae.



Around the Network
spemanig said:
curl-6 said:

But every time I buy a box of cookies, most of them are burnt/moldly. This discourages me from buying more boxes of cookies, not out of closed mindedness, but simply based on statistics. I acknowledge the existence of tasty cookies that I haven't tasted before, and I do not claim all cookies are moldly, but my general opinion of cookies is that they're (mostly) not nice.

This analogy is taking a nose dive. You buying only moldy cookies is what makes all of the cookies you buy moldy. You're choosing moldy cookies, and then saying that most cookies are moldy. You're saying that you don't like cookies because most cookies are moldy. I'd saying that most cookies aren't moldy. Just stop buying cookies labeled mouldy.

If you don't like high school anime, watch something else. If you don't like crazy hair color, watch something else. If you don't like melodrama, watch something else. But don't say you don't like anime because most of it is high school melodrama with crazy hair colors, because that's not true and you going on believing that you don't like most of anime because of the incorrect assumption that most is like that is narrow minded.

It doesn't make sense to me. Princess Mononoke isn't unique. There are literally hundreds, if not thousands of different anime of that ilk. You know how the cookie you like looks like, and you know how the cookie you don't like looks like. Stop eating cookies you don't like and then saying you don't like cookies. I wouldn't eat only avacados 9/10 days for a year and then declare that I don't like food because 90% of it makes me want to throw up.

I've gone out of my way to try different types and avoid stuff I dislike, and in most cases I still don't like what I get.

I simply do not like anime in general, I don't know why you have such an issue with that.



Hynad said:
monocle_layton said:

To be fair, not a lot of makers manage to make the cell-shaded style to look as awesomely and as "alive" as what's found in Wind Waker and Breath of the Wild.

Only Ni No Kuni and Gravity Rush 2 comes to mind.

Good point. Shows what a good artstyle can do to a game.

spemanig said:
monocle_layton said:

The problem is how judgemental people are. When Xenoblade/XCX came out, there was criticism towards the face models. People claimed it was ugly, lifeless, etc.

Now we have removed the mediocre models, but the characters have an anime-like appearance. I understand if you don't like anime, but the amount of blind criticism the game is receiving for the changes seems uncalled for. I haven't seen any sort of criticism towards Zelda's new looks, so it seriously seems people are either placing double standards or just like to complain for the sake of complaining.

You haven't heard coplaints about Zelda because there isn't much to complain about. I think XC2 looks good, but it definitely has a generic, stereotypically anime art style. That's a legitimate area of complaint, even if it doesn't look bad.

Also Zelda is bae.

Certainly. I'm not saying that XC2 is exempt from criticism. I just thought it has been blindly bashed by those who think anything which represents anime is the scum of the Earth. 

 

Personally, I would have liked to see them attempt to improve upon the models (instead of going into the anime-like route), but I don't think it'll kill me if the game is at least better than XCX.

 

On an unrelated note, it reminds me of a game I played on the DS several years ago. It might've been a final fantasy game- not too sure. The scene of the sky however at 0:32 in this video just had the idea strike my mind. Even after searching for 40 minutes, I can't find the game I'm thinking of. It's driving me nuts.

 



RolStoppable said:
Hynad said:

I didn't know you enjoyed the Xenoblade series. You haven't made a biased review for any of the games.

I didn't get around to write one.

Which reminds me of last year's failed mega project to finish the thing in its entirety with an estimated time of 250 hours. I broke down after 210 hours because I couldn't see the game anymore. Got a 100% exploration rate, finished all missions except one basic one that involved killing a certain tyrant, killed all tyrants except ~10, had gotten 731/749 trophies. The missing tyrants and trophies required yet another round of heavy grinding after I had done so many before; I think I could have fulfilled the original estimate of 250 hours, but I couldn't do it anymore. Also, the plan to max out all skills turned into a huge bust, because the avatar gets way too few skill points and grinding them is a nightmare.

Game world is great, freedom is good, content until the credits is motivating. But once you move to the postgame content you soon get slammed with ridiculous grinding. There's no smooth progression from tackling one thing and then moving on to the next; you have a huge hill to climb before you can do some actually new things again. This game was big enough to not fall back on cheap tactics to lengthen the playtime, but it fell into that trap big time.

I'd still rate it 8.4/10, but it's clearly not as good as the first game.

I'd rather have Xenoblade 2 with a smaller game world that has more interesting things to do. A growth in quality instead of pursuing quantity, so to say.

I think that by naming the game Xenoblade 2, they're sending the message that the game will be more like the first game than like XCX.

I didn't finish XCX. The progression is so slow in this game, and there's so many fetch-quests that I prefer doing it in short bursts. I have to say I don't really enjoy the formula they went for this time around, and prefer the first game in most aspects. The world in XCX is nice to explore for sure, but the payout isn't good enough most of the time. That, and Skell battles really disappointed me by how basic and repetitive they are. :(



curl-6 said:

I've gone out of my way to try different types and avoid stuff I dislike, and in most cases I still don't like what I get.

I simply do not like anime in general, I don't know why you have such an issue with that.

If your summation after "trying different types" is that 90% of anime is high school melodrama with mascot characters, then you clearly have not actually tried different types. That's my issue. I already explained in great detail how wide the umbrella of anime spreads. To say that you don't something that broad makes little sense. Again, just like not liking music/movies/websites/colors/stories/words.



RolStoppable said:
Hynad said:

I didn't know you enjoyed the Xenoblade series. You haven't made a biased review for any of the games.

I didn't get around to write one.

Which reminds me of last year's failed mega project to finish the thing in its entirety with an estimated time of 250 hours. I broke down after 210 hours because I couldn't see the game anymore. Got a 100% exploration rate, finished all missions except one basic one that involved killing a certain tyrant, killed all tyrants except ~10, had gotten 731/749 trophies. The missing tyrants and trophies required yet another round of heavy grinding after I had done so many before; I think I could have fulfilled the original estimate of 250 hours, but I couldn't do it anymore. Also, the plan to max out all skills turned into a huge bust, because the avatar gets way too few skill points and grinding them is a nightmare.

Game world is great, freedom is good, content until the credits is motivating. But once you move to the postgame content you soon get slammed with ridiculous grinding. There's no smooth progression from tackling one thing and then moving on to the next; you have a huge hill to climb before you can do some actually new things again. This game was big enough to not fall back on cheap tactics to lengthen the playtime, but it fell into that trap big time.

I'd still rate it 8.4/10, but it's clearly not as good as the first game.

I'd rather have Xenoblade 2 with a smaller game world that has more interesting things to do. A growth in quality instead of pursuing quantity, so to say.

I didn't even bother with grinding. After 5 hours of it I gave up and simply spent the rest of my time exploring. The world is breathtaking, and it's relaxing to just run around when I'm bored