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RolStoppable said:
Hynad said:

I didn't know you enjoyed the Xenoblade series. You haven't made a biased review for any of the games.

I didn't get around to write one.

Which reminds me of last year's failed mega project to finish the thing in its entirety with an estimated time of 250 hours. I broke down after 210 hours because I couldn't see the game anymore. Got a 100% exploration rate, finished all missions except one basic one that involved killing a certain tyrant, killed all tyrants except ~10, had gotten 731/749 trophies. The missing tyrants and trophies required yet another round of heavy grinding after I had done so many before; I think I could have fulfilled the original estimate of 250 hours, but I couldn't do it anymore. Also, the plan to max out all skills turned into a huge bust, because the avatar gets way too few skill points and grinding them is a nightmare.

Game world is great, freedom is good, content until the credits is motivating. But once you move to the postgame content you soon get slammed with ridiculous grinding. There's no smooth progression from tackling one thing and then moving on to the next; you have a huge hill to climb before you can do some actually new things again. This game was big enough to not fall back on cheap tactics to lengthen the playtime, but it fell into that trap big time.

I'd still rate it 8.4/10, but it's clearly not as good as the first game.

I'd rather have Xenoblade 2 with a smaller game world that has more interesting things to do. A growth in quality instead of pursuing quantity, so to say.

I didn't even bother with grinding. After 5 hours of it I gave up and simply spent the rest of my time exploring. The world is breathtaking, and it's relaxing to just run around when I'm bored