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Forums - Nintendo - Pokémon Sun and Moon players fail second global event

Pokémon Sun and Moon players fail second global event

Despite developer making this one easier.

Last month, Pokémon Sun and Moon players failed the game's first global event by a large margin.

Today, developer Game Freak broke the news that players have now also failed Sun and Moon's second global event. Meowth, that's right.

The damning news can now be seen in-game, where participants can collect a commiseration prize of a few hundred Festival Coins. Winning the event would have earned everyone a couple of thousand Festival Coins instead (thanks, Serebii).

So, what went wrong? It's a little embarrassing, really - especially as Game Freak said it would make this second event easier to avoid two defeats in a row.

The first event tasked players with catching 100m wild Pokémon worldwide. Players only managed 16m.

This second trial asked Pokémon fans to collect just 1m creatures, albeit using the game's Island Scan mechanic. Players only managed 661k.

Island Scan is far more fiddly than simply catching Pokémon, but the low number needed to succeed previously seemed plausible. The feature requires you to scan QR codes in order to unlock it, but then grants you the chance at finding an ultra-rare creature.

It remains to be seen what Nintendo and Game Freak will do next to avoid Pokémon fans failing three events in a row.

Eurogamer has a full explanation of Pokémon Sun and Moon Island Scanning in its guide section, along with everything else you could wish to know about the games.

http://www.gamespot.com/articles/pokemon-sun-and-moon-players-fail-to-complete-anot/1100-6446789/



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Maybe the third one should challenge them to catch 1 creature... or maybe not since it will just be that much more embarrassing when they fail that one, too.



Strange comunity, so basically 90% of pokemon players are bad at the game???



34 years playing games.

 

looool like 10m copies and nobody gives a shit about this stuff.



"The first event tasked players with catching 100m wild Pokémon worldwide. Players only managed 16m."

Well as a casual pokemon player the game doesn't give you much incentive to "catch them all" or to catch numerous pokemon really...when I played the game I only felt like cycling through a few pokemon i rarely had to change my team, and sometimes I had a pokemon that was so useful for later on in the game that it just felt weird when I didn't have to take it out of my team comp the entire game.



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I have like 5 friends who are pokefans, they got every game at launch, the problem is they just play PvP online, maybe the pokemon fanbase are PvP players, maybe this challenges are not for them, thats my theory.



34 years playing games.

 

The online in S/M is not user friendly like XY and ORAS were



AngryLittleAlchemist said:
"The first event tasked players with catching 100m wild Pokémon worldwide. Players only managed 16m."

Well as a casual pokemon player the game doesn't give you much incentive to "catch them all" or to catch numerous pokemon really...when I played the game I only felt like cycling through a few pokemon i rarely had to change my team, and sometimes I had a pokemon that was so useful for later on in the game that it just felt weird when I didn't have to take it out of my team comp the entire game.

that's not the point, people probably caught a few bilions Pokémon during that event, the problem is that they need to connect to the Global Link and to join the event for their actions to count and it's an unnecessarily long process that many players don't even know is a thing. I myself contributed with only 1 Pokémon caught in this latest event because I find the QR scanning painfully slow, moreover you can only catch one pokémon per day with this method...



Luke888 said:
AngryLittleAlchemist said:
"The first event tasked players with catching 100m wild Pokémon worldwide. Players only managed 16m."

Well as a casual pokemon player the game doesn't give you much incentive to "catch them all" or to catch numerous pokemon really...when I played the game I only felt like cycling through a few pokemon i rarely had to change my team, and sometimes I had a pokemon that was so useful for later on in the game that it just felt weird when I didn't have to take it out of my team comp the entire game.

that's not the point, people probably caught a few bilions Pokémon during that event, the problem is that they need to connect to the Global Link and to join the event for their actions to count and it's an unnecessarily long process that many players don't even know is a thing. I myself contributed with only 1 Pokémon caught in this latest event because I find the QR scanning painfully slow, moreover you can only catch one pokémon per day with this method...

What? I thought they automatically logged it in for you as long as you were on your 3ds and it  was online? 

I guess i'm dumb lol



Teriol said:
Strange comunity, so basically 90% of pokemon players are bad at the game???

No the problem is it requires you to sign up to Pokemon Global Link and link their account with there game for their achievements to count toward the goal. Wouldn't surprise me if less than 10% of the player base is actually signed up.