| GhaudePhaede010 said:
Play some shooters on Wii before saying that turning is slower. At least watch Conduit on youtube or something. Wii pointer is faster and more cohesive because it flows more at your speed than being at the mercy of dual analog turning. Plus, you can adjust the controls in some games to make the whole aiming mechanic, "bouncing box" and dual analog cannot compare. It is not an argument. Dual analog is more popular, but it is in only better than pointer controls in one way: stability. The issue with pointer controls is that they can be interfered easily by any uv light source (sunlight) or by physical barrier. Get it together. |
So now you're just gonna completely the ignore the Wiimote's lack of a second screen? I suppose you have to since how else could you demand Wiimote controls be in Splatoon despite it being physically impossible.
You're right it's not an argument as long as you don't even try to debunk what I'm saying (possibly because you know you can't). Nothing in your post changes the fact that turning is slower. Also whether I've played shooters on the Wii is irrelevant, and those other shooters aren't Splatoon so they're also irrelevant, but yes I have played Metroid Prime 3, Red Steel, Medal of Honor, Call of Duty, and probably some others, all of which are slower-paced first person shooters unlike faster-paced third person Splatoon.
EDIT: Oh wait you aren't the same person, ah whatever!







