XBox One probably would've sold 40-50 million if there was no Scorpio to kinda muddy the waters.
While that's below the Xbox 360, it's nothing to scoff at either. 40-50 million for a console is quite healthy.
XBox One probably would've sold 40-50 million if there was no Scorpio to kinda muddy the waters.
While that's below the Xbox 360, it's nothing to scoff at either. 40-50 million for a console is quite healthy.
| JudasKiss said: Winning the NPD 4 months in a row and selling out routinely in major retailers is a hot streak. Not sure what your vendetta is against the Xbox, since as far as I know Nintendo "guys" are neutral toward Xbox "guys", but to say the X1 is a flop is ridiculously inaccurate and completely idiotic. |
People own the Xbox One, but what it took to even get the console in people's homes hasn't been the most sound financial strategy. I'm quite sure MS would have liked the product to sell well based on its features and software. Drastically cutting the price, constant giveaways and putting the games on PC couldn't have been part of the plan. Not to mention adding a 4k player to the current model, already adding to the constant losses for hardware every quarter certainly couldn't have been what MS had in store for the console going into this generation.
I think when it's all said and done, MS will probably be looking at a repeat of the losses they obtained from the original Xbox's era.

Wow!!
There is no way MS is going to lose anything close to to what they lose with the first Xbox ir the first few years of the 360.
I belive you have no data, no information or any idea whatsoever on how things were 12 years ago and how they are now.
The XOne were a far cheaper project, without any major hardware set back. MS already had the online infrastucture with milions If subscribers. They developes the know-how and manufacture pipeline, they are now só confortable they can output every semester a new tablet, console, notebook or PC.
You could call XOne sales disapointing but there is no reason to belive MS is in trouble or willing to give up so Sion.
| RolStoppable said: That doesn't counter what I said. I am using a worldwide context, you try to apply a US-centric view to the world. |
Exactly my point re: Xbox fans who by large amount tend to live in stronger Xbox regions, and give disproportionate credence to local sources.
360 which was MS' high point, and which dominated US, nevertheless ended up not outselling PS3 worldwide with all it's problems.
Sony just has a far stronger global brand. And remember the US is richer than most of the world, so price is more of an issue outside US.
With Sony having cost parity, and now introducing Pro 1 year earlier than higher spec Scorpion, they can serve their global base better = more sales.
PS4 cost issue was most problematic for Sony's global base with lower incomes than US, so this gen those fans have even less motive for Xbox.
RolStoppable said:
I doubt that the losses will be anywhere close to the original Xbox. 1. The original Xbox had Microsoft tied to very unfavorable manufacturing contracts, therefore the loss taken on each hardware sale was high throughout the entire system's life. 2. The original Xbox didn't have anywhere close to as many Xbox Live subscribers. |
That could be true, but is there a figure on how many actual gold subscribers there are at this point? You don't need one for PC. Plus, MS wasn't this aggressive at getting the original box in homes in its first iteration. It all depends on what's being balanced out here. Does the Live ecosystem make up for the major deals? I know MS would like to be in a position to have the console be profitable without having to work against it by undercutting.

I think Sony does not want to create any division between PS4 and PS4 Pro owners.
RolStoppable said:
Nobody needs exact numbers of subscribers when it is a foregone conclusion that the amount is easily multiple times higher than during the era of the original Xbox. Microsoft was more aggressive back then, hence why they piled up such huge losses. They had hardly any leeway to cut hardware prices, but did it anyway. In America they cut the price from $299 to $199 within six months of launch, in Europe they went from €479 at launch to €299 three weeks later. Both were permanent price drops. |
I don't know. There's a reason they've been hiding some of the figures they have when they were more transparent last gen and gone stright to figures like MAUs and Zombies killed. And to be honest, going from $299 to $199 in six months isn't really that less drastic than going from $499 to $199 in three years when you look at things parallel. There's a reason that MS is hyping the Scorpio early. It's in line with the MS business strategy of kicking starting a new gen in 4 years when something isn't working out like it should. Scorpio seems less like an iterative console and more like a do over of what happened this gen.
I think the Scorpio will be a success, but I think people should be prepared for them to break away from the prior console to do it. We'll see if "no gamer left behind" holds up if Scorpio takes off.

RolStoppable said:
Okay... the point of contention we had was whether or not the Xbox One would pile up losses in the same ballpark as the original Xbox. My stance hasn't been that the Xbox One is successful. |
And I'm just saying the signs are there that MS isn't quite happy with their situation as far as the Xbox One went based on moves made. Meaning that this system isn't pulling in the revenue it should. To be fair, this isn't unique to MS. Sony lost 3.5 billion on the PS3 last gen. A hole they could never quite fill even with the slim revision. They were talking massive losses trying to sell the console at a marketable price that people still scoffed at, even though they were taking a 200 dollar hit on the console.
Chances are, if a console maker REALLY wants to play catch up, chances are it's hitting them in the books pretty hard.

RJ_Sizzle said:
I don't know. There's a reason they've been hiding some of the figures they have when they were more transparent last gen and gone stright to figures like MAUs and Zombies killed. And to be honest, going from $299 to $199 in six months isn't really that less drastic than going from $499 to $199 in three years when you look at things parallel. There's a reason that MS is hyping the Scorpio early. It's in line with the MS business strategy of kicking starting a new gen in 4 years when something isn't working out like it should. Scorpio seems less like an iterative console and more like a do over of what happened this gen. I think the Scorpio will be a success, but I think people should be prepared for them to break away from the prior console to do it. We'll see if "no gamer left behind" holds up if Scorpio takes off. |
Well, that is a lot of opinions and no facts.
You arbitraly draw a line that the Scorpio is another generation, and we should be prepared to leave games behind.
The Scorpio will share the same Cpu, the same OS, the same API and may be the same dev kits.
Dark_Feanor said:
Well, that is a lot of opinions and no facts. You arbitraly draw a line that the Scorpio is another generation, and we should be prepared to leave games behind. The Scorpio will share the same Cpu, the same OS, the same API and may be the same dev kits. |
If MS is willing to announce the Scorpio as early as they are to get people to buy it, at the cost of risking sales to the current platform, you KNOW they want you to buy this thing. They also want to create an uncertainly to prevent people from buying the rival console as well. Why would anything in the Scorpio use anything different regardless of gen since it's a Windows platform device? I'm just saying, there might come a point where MS would encourage a breakaway for devs to to take full advantage of the hardware as opposed to continually releasing versions of games with high and low sliders.
It's quite a leap over PS4 Pro on paper, so I think they'd make moves to push people toward that box eventually since it's poised to take off based on power advantage alone.
