Intrinsic said: I'm sure every single gaming company out there will rather sell 6M copies of their game in 6 weeks at $60/game ($360M) then sell 4M more over the next 1yr at an average price of $20 ($80M) than to sell 1M copies at $60 ($60M) then sell 9M copies at an average price of $20 ($180M) over the next 2yrs. In one scenario the company makes $440M in a little over a year and in the other they make $240M over two years. |
But a game can sell much on first 6 weeks and keep selling for a very long time. I mean, you are giving an example for 2 years. But the game can hold legs for much more time. If i`m not mistaken the first StarCraft only sold one million in it`s first year and 10 years later it was still selling steadily. Blizzard games tend to be extreme long tails games, and a extreme long tail might be nice too.
There were also the case of those brain training series that sold like 30 k on first week and managed to amount 15 million after many years.