thismeintiel said:
That's quite ridiculous to think that Sony just won by default. To suggest that would make it seem that Sony has been lazy since launch, just getting by on others mistakes, when in fact the exact opposite is the truth. Good decisions and games, as well as brand strength, have made them the lead console BY FAR for 3 out of 4 gens. I mean Sony screwed up just as bad last gen as MS did this one, maybe even more, yet they were able to almost fully recover by the end of the gen. Something MS can't do this gen, regardless of throwing money and firesales at the problem. They aren't going to match, and then surpass, the PS4 later this gen, like the PS3 did to the 360. Nor will they even come within ~15M of the lead platform, like the PS3 did, as well. There's much more to it than just the other guys screwed up. |
I don't know if there's *much* more to it than that. Nintendo shat their pants right out of the gate so they weren't even in the picture this gen, and MS made huge errors at launch.
People have the wrong idea about the console "wars" anyway, they think it's about "scoring points". I actually think it's the opposite, it's about making the fewest mistakes.
It's like golf, whoever takes the fewest shots to get to the end of the course wins.
There's also IMO a magnetic draw to a singular format, people contrary to what hardcore video game fans think don't really want like 3 or 4 different formats.
Do you want 3 or 4 different Blu-Ray/HD disc formats? People just want one "main" choice because they want access to the content they enjoy, they don't want to get stuck with the "wrong" console.
And I will Sony credit there, they don't make a lot of mistakes. In 20 years in the business the only huge mistakes they've made console-wise was getting arrogant with the PS3 and starting at $600 with that. Other than that, they basically just sit tight on the same formula ... fairly powerful hardware, fairly priced, and let the third party content carry the console and have some solid 1st party exclusives to supplement that, and aim the marketing at older teenagers/20 somethings (because then younger kids want it too, since younger kids always want what older kids are into).
Wait for your competetion to make mistakes and then seize on that. It's not like they do something otherwordly though, it's not as if someone who buys an XBox One is "OMG! You poor soul, you're missing out on so much". They're fairly close experience wise for most people. Unless you are hyper sensitive about a few Japanese IPs that don't really sell all that great anymore, XBox is mostly the same experience.










