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Forums - Gaming - Kojima Was Locked in a Separate Room for Final Six Months of MGS5 Development

DonFerrari said:
JRPGfan said:

Its not jailed.... you show up for work, and you get your own room, where you can sit in..... and occasionally talk to a middle man, that ll back-and-forth, to get some of your input into action, for the game.

You'd leave work after hours, and next day meet up again, to be locked away in a room.

Well you just described what is basically the semi-jail in Brazil... you work during day and go to jail at night and may only talk to your lawyer on jail. Just reversed.

Yeah, we have that here too, it's called house arrest. At least I think that's what you're talking about.



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VGPolyglot said:
DonFerrari said:

Well you just described what is basically the semi-jail in Brazil... you work during day and go to jail at night and may only talk to your lawyer on jail. Just reversed.

Yeah, we have that here too, it's called house arrest.

House arrest is one thing (we also have this in Brazil).

You can either be a prisioner at your own house and have limited authorization to leave your house or you can work during day and sleep at prison (or pass weekend) there are some variations, but those aren't house arrest, they are partial jailing time.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Should I feel sorry for him? He is only responsible for the state of the game and going over budget. Dude has been making games for 30 years, he knows how to keep the books.



My childhood friend works for the California studio that helped with the title. The things he told me about Kojima after his visit to the studio were so insane I did not believe them to be true. Now, EVERYTHING he told me has turned out to be true, and there is even more that he told me that has not been publicly stated. Incredible.



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This gives the term "development hell" a whole new meaning... WTF...



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He could not talk or hear the team, and yet made a great game. I call this the Helen Keller Development Method.
Kojima is one of my gaming heroes, I love his games, Silent Hills would be amazing in his hands, P.T. was the most disturbing thing I ever played, and it was a freaking teaser, nothing else.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

Seems that people have throwed critical thinking out of the window and instead rely heavily on fanboyism.



I am a Nintendo fanatic.

KLXVER said:
I would really like a documentary on what the fuck actually happened between Konami and Kojima.

Short version

Kojima: I need more time and money

Konami: Fuck off



WagnerPaiva said:
He could not talk or hear the team, and yet made a great game. I call this the Helen Keller Development Method.
Kojima is one of my gaming heroes, I love his games, Silent Hills would be amazing in his hands, P.T. was the most disturbing thing I ever played, and it was a freaking teaser, nothing else.

"Helen Keller Development Method",  huh? That sounds like a pretty interesting plan, I can imagine some games having that as a selling point in the future.



SuperNova said:

Uh....not sure how much I trust Keighley on this one. Not that I have any desire to defend konami or anything, but Keighley was rock hard for Kojima during the game awards. Hell, he was positively gushing.

Going off him, talking about Kojima like a war Hero that was prevented from bringing the cure to cancer and end of world hunger to society by forces of evil, I think this might be a tad exaggerated.

Not a lot of ways to exaggerate being locked in a separate room for 6 months. Either it's the truth or a flat-out lie.